Dead by Daylight

Dead by Daylight

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Mr_Purple (Banned) May 30, 2022 @ 10:36am
Basic text communication for survivors
So I've been watching some Evil Dead and spotted a feature I really like - basic text commands (I have no idea how this feature is called so bear with me), allowing survivors to communicate without voice comms\chat. Do you think this feature will work for DbD? I mean... it wouldn't matter for SWF but will definitely make solo queue game not as insufferable.

Basic commands like: "Follow me", "I'm working on a gen", "I'm being chased", "I found a *key item*", "I'm opening the gate", "I'm going for the rescue", "I've spotted a Hex" etc. "Marking" an item can give this item aura for a short time for survivors in close proximity. And in general it would be fair if these commands could only be seen in a certain proximity between players.

Evil Dead might be a different kind of an asymmetrical game, sure, but it doesn't feel like it breaks balance in that game. Like I mentioned before, it would literally change nothing for SWF but would give four random at least some sort of chance against a veteran killer. Your thoughts?
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Showing 1-15 of 18 comments
Steve Harvey Oswald May 30, 2022 @ 10:38am 
I remember that scene from Evil Dead where Charlotte was locked in the cellar and she kept spamming "I'm opening the gate" to taunt everybody else
skynd-sg May 30, 2022 @ 10:59am 
I think self-caring Clauds, urban evading nea's in corners and palletdropping Meg's in front of an injured and chased teammate will still do their thing regardless of any ways of communication. And let's not forget the Jake, who sabo's hooks as the main priority 'cause of the daily or archive challenge.

Now a bit more productive: I highly recommend to try out Jeff's perk aftercare for a few games. IMO one of the most underrated perks for solo-Q. Played correctly, you will be able to see and interpret everything happening in the game. Combo-wombo with Alert it will give you loads of necessary info what to do (even more then via comms: not everybody is "comp" in a vc). Then it doesn't matter so much if the teammates play "questionable" and you can adapt to the situation and take responsibility by yourself.
Shiro♌ (Banned) May 30, 2022 @ 11:40am 
I'd be up for it, but every single killer character will have to receive a buff.
The game is currently balanced around getting half of the survivors out against SWF premades without VOIP or Solo Q. players.

So, even if the community would've wanted this feature to get into Dead by Daylight, it's not gonna happen - You know, the majority of the playerbase is consisted of SWF premades, not outta Solo Q. players, and they'd rather have the game less challenging to allow them to just chill and do silly things in-game.
CEO of Rizz (Banned) May 30, 2022 @ 11:43am 
I hope killers can also say things like ''It's morbin' time'', ''time for some morbin' ''
Baby Trash Rat (Banned) May 30, 2022 @ 12:20pm 
Nah, dbd doesn't need to copy a new game. It's fine the way it is.
Mr_Purple (Banned) May 30, 2022 @ 12:24pm 
Originally posted by Baby Trash Rat:
Nah, dbd doesn't need to copy a new game. It's fine the way it is.
Using such logic you can say that every asymmetrical horror game that came out copied DbD.
Steve Harvey Oswald May 30, 2022 @ 12:55pm 
Originally posted by Mr_Purple:
Originally posted by Baby Trash Rat:
Nah, dbd doesn't need to copy a new game. It's fine the way it is.
Using such logic you can say that every asymmetrical horror game that came out copied DbD.
Yes. Correct. You got it.
Vinnie Huxhold (Banned) May 30, 2022 @ 1:07pm 
Doesnt sound like a bad idea but i have my doubts about if the information would be true and how effective it would be. I feel like this system could be abused quite easily by survivors who work with the killer.
Last edited by Vinnie Huxhold; May 30, 2022 @ 1:09pm
NikkiLiz (Banned) May 30, 2022 @ 1:27pm 
I would really like to see more emotes in this game. I think that would help solos a lot.

Then you could emote Shhhh + Point to show where the Killer is or something.
PsionicDiamond May 30, 2022 @ 1:32pm 
I would love to see this, the upcoming asymmetrical games are a reminder that games are supposed to have communication and be entertaining. I want to see more identity with the survivors by giving them a sense of individuality (Different running animations, emote wheel in game etc) but that won't happen without the min-maxers throwing a fit at time wasting

Even so, unfortunately I can't see the developers (who still identify as an indie company) will carry this through. They seem to love putting off basic quality of life changes for as long as possible
glythe May 30, 2022 @ 1:45pm 
DBD was made as a solo player experience. Should you work a generator? Should you go for the save?

Giving solo queue players more information will not balance the game. Do you know why? Because the killer will be left behind.
Mr_Purple (Banned) May 30, 2022 @ 1:48pm 
Originally posted by glythe:
DBD was made as a solo player experience. Should you work a generator? Should you go for the save?

Giving solo queue players more information will not balance the game. Do you know why? Because the killer will be left behind.
Fair enough, but this "solo player experience" make ~85% of solo games end up in a disaster for a solo team. Not particularly fair for survivors who happened to not have people to play with either.
Myu (Banned) May 30, 2022 @ 1:55pm 
Originally posted by Mr_Purple:
Originally posted by Baby Trash Rat:
Nah, dbd doesn't need to copy a new game. It's fine the way it is.
Using such logic you can say that every asymmetrical horror game that came out copied DbD.
Psh. Ametures.

DBD copied Werewolf.
Jrmngndr May 30, 2022 @ 2:03pm 
The game would be 3x more enjoyable with voice comms, as long as they were local. It's probably not that easy to do tho. With text chat I don't agree, it robotizes too much the game, kinda makes me feel like I'm playing CS, and it's not fair to be able to communicate with others accross the map without the killer having a chance of realizing it. I know this is a 'competitive' game, I just can't see it that way.
Shiro♌ (Banned) May 30, 2022 @ 3:10pm 
Originally posted by glythe:
DBD was made as a solo player experience. Should you work a generator? Should you go for the save?

Giving solo queue players more information will not balance the game. Do you know why? Because the killer will be left behind.
That's already irrelevant nowadays.
Pretty much every single SWF premade relies on VOIP in this game.
Given how balanced the game is, the developers must've changed their mind, as using VOIP is allowed.

If this game would've truly be built on lack of informations, using programs like Dcord, Skype, etc would've resulted in temporary or permanent bans years ago.
Last edited by Shiro♌; May 30, 2022 @ 3:10pm
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Date Posted: May 30, 2022 @ 10:36am
Posts: 18