Dead by Daylight

Dead by Daylight

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无敌修花猫 Sep 8, 2022 @ 6:30pm
Lets call this game <lets play wesker> instead of dbd
I'm tired of fighting with wesker, can we limit the times of playing same killer?
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Showing 1-15 of 29 comments
Toxic_989 Sep 8, 2022 @ 6:38pm 
no, get over it
Zack Sep 8, 2022 @ 6:39pm 
You do realize the killer was released a little more than a week ago right? Not everyone has time to spend their life on video games so some may be getting the dlc later than others.
ttv/Hexyloops Sep 8, 2022 @ 6:41pm 
It's been more than 2 weeks. Most DLC killers are played for a week or so and then their popularity falls off - which is healthy for the game because it contributes to game variety. Now it's nothing but Wesker and he's boring as. . .

Disagree if you must. Doesn't blind you from the truth - just as this patch made this a heavily killer-slanted/sided game.
FluffyGuy Sep 8, 2022 @ 6:50pm 
Originally posted by Wesk=boring:
It's been more than 2 weeks.
its been 8 days
Skittletits (Banned) Sep 8, 2022 @ 6:51pm 
I'll play who I want to play.
Last edited by Skittletits; Sep 8, 2022 @ 6:52pm
Fábio Sep 8, 2022 @ 7:03pm 
Originally posted by Wesk=boring:
It's been more than 2 weeks. Most DLC killers are played for a week or so and then their popularity falls off - which is healthy for the game because it contributes to game variety. Now it's nothing but Wesker and he's boring as. . .

Disagree if you must. Doesn't blind you from the truth - just as this patch made this a heavily killer-slanted/sided game.
I loop killers just as easy as before, survivors need to stop whining.
ttv/Hexyloops Sep 8, 2022 @ 7:12pm 
Originally posted by Torment:
Originally posted by Wesk=boring:
It's been more than 2 weeks. Most DLC killers are played for a week or so and then their popularity falls off - which is healthy for the game because it contributes to game variety. Now it's nothing but Wesker and he's boring as. . .

Disagree if you must. Doesn't blind you from the truth - just as this patch made this a heavily killer-slanted/sided game.
I loop killers just as easy as before, survivors need to stop whining.

Or you need to stop being ignorant and quit saying stuff that contributes zero to the discussion. Bloodlust buff after 10 seconds? Crutch. All meta perks for survs? Nerfed to oblivion. Gen speed repair takes longer? Check. Pallet breaking faster as base? Check. We're not going to talk about the rest of the killer perks that facilitate the chase speed + pallet break/window hop.

Stop turning the blind eye. This 'balance' patch was large scale killer-favored. It was overtuned and while I admit that for a long time survivors had it good, it wasn't THAT good.

Killer kill rates are astronomical as most games aren't decided by SWF wins, majoriy are solo or duo queue losses.

The issue with DBD just like Overwatch? Devs focus changes based on MLG plays as opposed to your GENERAL player base. Just like BHVR is catering to killers that whined about SWF bully squads. Not all of us are MLG players and most of us aren't sweaty SWF sweat squads. We're strictly casuals trying to enjoy the game we love.

Hoping for less Wesker's and more balance next patch.

Last edited by ttv/Hexyloops; Sep 8, 2022 @ 7:17pm
Fábio Sep 8, 2022 @ 7:18pm 
Originally posted by Wesk=boring:
Originally posted by Torment:
I loop killers just as easy as before, survivors need to stop whining.

Or you need to stop being ignorant and quit saying stuff that contributes zero to the discussion. Bloodlust buff after 10 seconds? Crutch. All meta perks for survs? Nerfed to oblivion. Gen speed repair takes longer? Check. Pallet breaking faster as base? Check. We're not going to talk about the rest of the killer perks that facilitate the chase speed + pallet break/window hop.

Stop turning the blind eye. This 'balance' patch was large scale killer-favored. It was overtuned and while I admit that for a long time survivors had it good, it wasn't THAT good.

Killer kill rates are astronomical as most games aren't decided by SWF wins, majoriy are solo or duo queue losses.

Hoping for less Wesker's and more balance next patch.
You don't need to loop killers for 738172931 hours to win a game, I get it... you are all used to dead hard etc to extend chases more than they need to and thought it was balanced because you could feel more in the power role.
Guess what, the game is far more balanced now than it has ever have been.
Be more patient people will lose interest on a specific killer after some weeks as passed
Nikki Sep 8, 2022 @ 7:56pm 
This game's "balance" was and always will be dictated by player skill and teamwork. It's why SWF groups dominate in comparison to most survivors. The fact of the matter is that if you have a squad of survivors that is all solo queue, the odds are high that some will be more skilled than others. Couple that with the fact that MMR isn't based on things that necessarily require skilled play and you could end up losing a match because survivors aren't doing their jobs just as much as because the killer played well.

I find that I lose more than 50% of my games as survivor, with the definition of me 'losing' being that I am personally sacrificed. I only play Survivor in at least a duo setting, though, so I tend to spectate the rest of the match and often the matches where it's a full-on slaughter are when people are crouching and hiding behind things any time they hear a heartbeat rather than working on the objective.

I also 'lose' about 50% of my killer matches, with the definition of me 'losing' being that I get two kills or less. If you change the 'lose' condition to being only one hook or less then my win rate goes up. The devs, for instance, seem to consider two hooks as a win. But then the other survivors are also winners, even if it's just one person in the end who got hatch despite coming out of the match with the least bloodpoints.

I guess what I'm trying to say is that this game can't be "balanced" in the way you want it to be. You can never force players to play the way you want them to play, no matter which side you're on, and no amount of tweaking perks and percentages is going to make the game feel more or less fair when you get a sweatfest of an opponent.
This is the average trend for the game. New killer is common since everyone wants to play them. Wesker is more common since he is actually good.

I feel your pain tho, I have played 9/10 games against Wesker over the last week and have suffered exposure fatigue.
Mewsha Sep 8, 2022 @ 8:32pm 
Yeah I stopped playing survivor and probably won't play again for the foreseeable future. Just play killer until something changes.

I'd rather go against a SWF than Wesker after Wesker with the same boring terror radius build.
Lunar Fang (Banned) Sep 8, 2022 @ 9:24pm 
Wesker by Daylight
Voidlines.TTV Sep 8, 2022 @ 9:34pm 
I've seen like 8 pinheads to 1 wesker ratio
miketheratguy (Banned) Sep 8, 2022 @ 9:39pm 
Eh, it's alright. I understand the frustration of going against the same killer or playing on the same map a bunch of times in a row, it gets tedious surprisingly fast. But I see Wesker maybe a couple of times a day now, from what I can tell he's already blended right in with the regular rotation. During the PTB it was literally like three straight uninterrupted hours of him.
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Date Posted: Sep 8, 2022 @ 6:30pm
Posts: 29