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Other than that, only on lower MMR when some people actualy hide in the locker. Besides that, it would only come in handy if some people go for locker-jukes, but usually they only do them when they're already hurt, so that won't make a difference either.
It also helps with Head On builds and Blendettes who hide away and wait for hatch. But most of the time it comes in handy is in a "win more" situation. Other perks do more for you.
also good for : bubba and doc bec surv hide there to dodge your power
but good doesnt mean "good" with people sweating theyr ass of there are simply better perks to take if you start using iron maiden you soon will feel like your build has a huge hole in it which could be filled with better information,slowdown or lategame perks
Sometimes good: Doctor and Nemesis
Gambling: Seeing a Jane or SWF Squad in the lobby and guessing they want to troll with Head-On
Lockers are the only way to block Doc's shocks and getting in a locker instantly breaks the pursuit AI of Nemmy's zombies. Doc is an M1 Killer anyways, so a source of Exposed with no cooldown that makes Survivors choose between two bad situations is extra valuable for him. For Nemesis, the scream on exiting will attract the zombie they were trying to get stuck in a corner and occasionally let you skip the triple whip.