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Even with the best build though, Doctor is still just a basic M1 killer that will struggle to do much of anything against really good survivors.
Whatever you do, do NOT use Monitor and Abuse on Doc: it’s trash and better suited for speedy/ranged killers. Keep your terror radius as big as possible for best value of your power.
Edit: The Onryo’s perk that causes difficult skill checks to appear at 90% gen progress is also amazing on Doctor since his madness effect also applies to it, meaning the skill checks will pop up in different spots and in different directions.
A lot of those seem attractive at first glance but aren't super impactful in practice, except maybe Sloppy. Distressing is more something that feels nice on doctor rather than something that'll have a huge impact every game. Similar to using Iron Maiden on Huntress or Trickster. Nurses Calling isn't great either, Doctor already has really good map vision pretty much at all times. And Coulrophobia, even if they all have items, it'll maybe earn you a few extra seconds per match. If you want to punish items, Franklins can be a good choice instead, and will actually make them greedy to come back and grab an item they dropped. Thanatophobia is good for slowdown as well.
let me know how it goes i wanted to expierment with that build but i hate doctor
lol definitely, it can be a crazy game for survivors against a doc with this build and offering.
It's not great, I agree, but it's at least something.
Calm + Discipline
DeadMan's Switch, Discordance, Pop and Jolt.
I use blast to locate, addons for chasing and perks for gens.
The only winning doctor build is : not to play Doctor.
He has weak antiloop and strong survivor detection - that's the opposite of what you want.