Dead by Daylight

Dead by Daylight

View Stats:
Remember the old DBD?
Was watching one of the older DBD videos, and remembered the true horror days when double pallets were still a thing, and the only skill a good survivor needed to learn, was just memorizing those pallet spawn locations.

I really appreciate all the balance changes, and how DBD has become a much, more balanced game since a year ago.
< >
Showing 1-15 of 47 comments
Lamb Sauce Feb 16, 2019 @ 4:13am 
Inb4 the great flood of salty disagreement.

(I agree with you tho, looking back at those days, DbD was a true nightmare for killers)
Game is a ♥♥♥♥ sandwich but at least now it’s not a soggy one.
Sgáthach Feb 16, 2019 @ 4:23am 
Double pallets?

Son, old Wretched shop and Coal Tower would like to have a word with you.
Lamb Sauce Feb 16, 2019 @ 4:24am 
Originally posted by Roll initiative:
Double pallets?

Son, old Wretched shop and Coal Tower would like to have a word with you.
Don't forget Ironworks. Of MISERY.
Last edited by Lamb Sauce; Feb 16, 2019 @ 4:24am
Sgáthach Feb 16, 2019 @ 4:30am 
Originally posted by Wolfram:
Don't forget Ironworks. Of MISERY.

I remember everything :)
On a side note, it was a totally different game back then.

Edit: it FEELS like it was a totally different game.
Last edited by Sgáthach; Feb 16, 2019 @ 4:30am
Lamb Sauce Feb 16, 2019 @ 4:36am 
Originally posted by Roll initiative:
Originally posted by Wolfram:
Don't forget Ironworks. Of MISERY.

I remember everything :)
On a side note, it was a totally different game back then.

Edit: it FEELS like it was a totally different game.
Remember the Wraith OP threads? Or how powerful Trapper used to be? Now he's low tier :(
Apples (Banned) Feb 16, 2019 @ 4:38am 
Originally posted by Wolfram:
Originally posted by Roll initiative:

I remember everything :)
On a side note, it was a totally different game back then.

Edit: it FEELS like it was a totally different game.
Remember the Wraith OP threads? Or how powerful Trapper used to be? Now he's low tier :(

Until people understood infinite window loops were possible.. people complain like it is as bad as it was back then, and to most experienced players, make themselves look like a bunch of whiny morons.


When Killer mains complained over the last ranking system (the kills required to pip) it was pretty laughable.. that system should have stayed.
Last edited by Apples; Feb 16, 2019 @ 4:40am
Keyrala (Banned) Feb 16, 2019 @ 4:42am 
Some maps has 1 pallet every 10 meters with their respective loop window tho... And red mori used to kill witouth needing to hook them.
Apples (Banned) Feb 16, 2019 @ 4:45am 
Originally posted by Keyrala:
Some maps has 1 pallet every 10 meters with their respective loop window tho... And red mori used to kill witouth needing to hook them.

NOED used to be permanent. There also used to be long enough loops with enough pallets that once all the gens were done you could go around another 5 mins before you'd go down.
Lamb Sauce Feb 16, 2019 @ 4:46am 
Originally posted by Apples:
Originally posted by Wolfram:
Remember the Wraith OP threads? Or how powerful Trapper used to be? Now he's low tier :(

Until people understood infinite window loops were possible.. people complain like it is as bad as it was back then, and to most experienced players, make themselves look like a bunch of whiny morons.


When Killer mains complained over the last ranking system (the kills required to pip) it was pretty laughable.. that system should have stayed.
Yeah, I know what you mean. And everytime I compare the current balance to back then, ppl just shrug it off like it's of no importance.
Sgáthach Feb 16, 2019 @ 5:00am 
Originally posted by Wolfram:
Remember the Wraith OP threads? Or how powerful Trapper used to be? Now he's low tier :(

I do, yeah. He had to cloak in the beginning of the game. I will never forget my first game as a Wraith, I did not know how cloaking works and was visible the whole game, wondering why can't I see survivors >__< Turned out I just did not press M2 till the end.

He also got the most points of them all, simply by smacking people on the hook multiple times.

Trapper used to be high tier since he was the only one to counter infinites. And I am talking about real infinites, not poorly executed shack/jungle gyms chases.

I play Trapper though, have some quite good games with him, using unconditional builds.
Jigmac (Banned) Feb 16, 2019 @ 5:22am 
dead hard on boxes in coal tower, ♥♥♥♥ whoever did that.
Lamb Sauce Feb 16, 2019 @ 5:24am 
Originally posted by Jigmac:
dead hard on boxes in coal tower, ♥♥♥♥ whoever did that.
Isn't it possible for a killer to lunge on top of those as well?
Sgáthach Feb 16, 2019 @ 5:32am 
Originally posted by Wolfram:
Originally posted by Jigmac:
dead hard on boxes in coal tower, ♥♥♥♥ whoever did that.
Isn't it possible for a killer to lunge on top of those as well?

Yes, it is very possible. No need in lunge even.
Mad Doctor's Cat Feb 16, 2019 @ 6:01am 
Originally posted by Apples:
When Killer mains complained over the last ranking system (the kills required to pip) it was pretty laughable.. that system should have stayed.
While I agree with the OP... the last ranking system didn't reward kills, it rewarded facecamping. Or to put it another way, it rewarded doing absolutely nothing for two minutes but standing in front of the hook so a survivor couldn't get his buddy off of it. And if you did anything BUT stand in front of that hook, you were playing the game sub-optimally, since there's no way to guarantee getting those four points any other way.

So this is what you got as survivor:

https://steamcommunity.com/sharedfiles/filedetails/?id=1127146279
And this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1111038704
And this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1134672990
And this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1133465472
And maybe this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1135600374
And many, many, many, many more instances.

Before the Victory Cube came out, by the way, I played almost exclusively survivor for over a year, and guess how many facecampers I came across? Pretty damn close to zero. (Trappers who trapped under hooks, on the other hand... but that's a whole other problem.) The Victory Cube literally created this problem. And thank goodness the devs got rid of it. The emblem system isn't perfect, by any means, but it can't be worse than the VC. Heck, NOTHING can be worse than the VC, since it rewarded not playing the game.
Last edited by Mad Doctor's Cat; Feb 16, 2019 @ 6:03am
< >
Showing 1-15 of 47 comments
Per page: 1530 50

Date Posted: Feb 16, 2019 @ 3:59am
Posts: 47