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Myers is weak to pallet looping so BS or Enduring is good aswell
Rest is up to you, I usually take Iron Grip and ruin sometimes (good for stalk bait)
Distressing
Obviously
Enduring
Brutal Strength
BBQ & Chilli
Nurse’s Calling
Make Your Choice
NOED
Tinkerer
etc.
Have fun!
I changed Enduring for Monitor + Abuse
Most people avoid PWYF (for valid reasons) but I find oftentimes that the obsession tends to play aggressively, actively seeking you out since theyre confident in DS and looping to keep the chase going for long periods enough for others to do objectives. PWYF lets me ignore them as they waste their own time, and gives me a movement speed boost for future chases against others for doing it.
With the right approach to generators you can usually get close enough for a hit before or as the chase is starting, and you can easily pop off T3 just to ensure that first hit is also the end of the chase as well.
Monitor and Abuse of course makes the terror radius small as heck even in T2, and even reduces T3 so you can get closer before they hide so you have opportunity for multiple downs per T3. It also gives you a wider view so you can find people easier.
Hex: Ruin of course is for any delay to gens you can get outof it before it goes down, and BBQ gives you a decent idea of where to go next or when multiple people are pressuring your hook immediately.
The game can be a bit harsh until you get your first hook, but I find playing this way means that once the first hook is over with the potential to completely turn the game around begins. I've turned games that had doors powered with 4 people still alive into anything from 2k to 4k games, and I haven't had any games with 0 kills for the past two weeks playing Myers.