Dead by Daylight
Starfire (Заблокирован) 25 дек. 2021 г. в 20:25
Boon totems are just too weak, we need a upwards balancing
Killers can constantly purge it and you have to lit it again. They even can hear it from far away, way to obvious.

My idea is, to be able to lit as much totems at the same time as you want with the perk (in that case max 5) and delete the sound it makes, so the killer can't find it too fast.

The game becomes more and more killer sided, while survivor suffer. That really has to stop or survivor will leave the game for good.
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Сообщения 3145 из 54
Rilgar55 (Заблокирован) 26 дек. 2021 г. в 8:46 
Автор сообщения: Onyx
Автор сообщения: DeathScavenger
Meanwhile: Survivors can hear hexes burning from THE SAME DISTANCE. It's almost like they took an existing mechanic into consideration with their balancing or something... Weird how it wasn't a problem for survivors but it's "way to obvious" for killers.
Lmao. What? You can't. You need to be within 4m of it to hear it then hope that it isn't a barrel or a lantern that's hanging if you don't have line of sight on it.

And this is coming from someone who has 2. Not 1. But 2 ASTRO tr a40 headsets and the tr amps. As a killer you can hear the Boon totem when you're in its area of effect.

They are not the same.
One can be relighted, other cant
Snoot Boops (Заблокирован) 26 дек. 2021 г. в 8:50 
Автор сообщения: Rilgar55
Автор сообщения: Onyx
Lmao. What? You can't. You need to be within 4m of it to hear it then hope that it isn't a barrel or a lantern that's hanging if you don't have line of sight on it.

And this is coming from someone who has 2. Not 1. But 2 ASTRO tr a40 headsets and the tr amps. As a killer you can hear the Boon totem when you're in its area of effect.

They are not the same.
One can be relighted, other cant
Ok and? I was replying about the distance that hex totems can be heard vs the extreme distance that Boon totems can be heard from.

Side note: Do you really not understand the reason for that or...? You really wanna sit at a totem for 16 seconds to relight a hex when yall already complain about gen speeds when that's also your fault? Lol. Good lord.
Отредактировано Snoot Boops; 26 дек. 2021 г. в 8:51
Rilgar55 (Заблокирован) 26 дек. 2021 г. в 8:53 
Автор сообщения: Onyx
Автор сообщения: Rilgar55
One can be relighted, other cant
Ok and? I was replying about the distance that hex totems can be heard vs the extreme distance that Boon totems can be heard from.

Side note: Do you really not understand the reason for that or...? You really wanna sit at a totem for 16 seconds to relight a hex when yall already complain about gen speeds when that's also your fault? Lol. Good lord.
You can pick where to place one but not the other. Want more?
Автор сообщения: Starfire
Killers can constantly purge it and you have to lit it again. They even can hear it from far away, way to obvious.

My idea is, to be able to lit as much totems at the same time as you want with the perk (in that case max 5) and delete the sound it makes, so the killer can't find it too fast.

The game becomes more and more killer sided, while survivor suffer. That really has to stop or survivor will leave the game for good.
boons are fine it works fine because of that because u can re set itjust move it to a new spot boon is jus tther eto help for a bit itsnot ment to stay up all game if kilelr snuffed it fine move on no need to cry about it survivors totems are weaker than killer totems thats how its ment to be
Snoot Boops (Заблокирован) 26 дек. 2021 г. в 9:03 
Автор сообщения: Rilgar55
Автор сообщения: Onyx
Ok and? I was replying about the distance that hex totems can be heard vs the extreme distance that Boon totems can be heard from.

Side note: Do you really not understand the reason for that or...? You really wanna sit at a totem for 16 seconds to relight a hex when yall already complain about gen speeds when that's also your fault? Lol. Good lord.
You can pick where to place one but not the other. Want more?
Ok? And? What's your point? Totem locations have gotten better for killers. You can't just walk to a location and instantly see a totem on most of the maps now as compared to before. That means time wasted looking for a totem and the time wasted to bless it instead of breaking it. Which means less time being spent on gens.

Let's run back to my main point of totems spawning in better locations than before. Your hexes are hidden better and stay up longer. Giving you more value from them. They're also more powerful than letting someone heal a little bit faster. It's risk reward. There is no risk with boons and there is no reward for using them. You can instant down and end the game on the spot for people with some hexes. You get massive amounts of free pressure with hexes. You can shut down and block vaults and pallets from survivors. They're only means of surviving in a chase. Gone. Because of a hex. And you're crying because a totem let's survivors spend 17 seconds self caring instead of 24?

Boon totems are relit in the exact same place as they were the first time they were lit on the majority of the maps. Because time efficiency. Why go looking for a totem when you know where the last one you lit was at. Just run back over and spend the whole half a second to step on it again after you hook someone.

Yall really sit here and complain about everything instead of using common sense to overcome a perk that is only useful when you're injured. People really only use circle of healing and nothing else. I've seen some people on occasion who waste 3 perk slots for all 3 boons and get no value from it because they always put the Boon exactly where the killer stepped on it the first time.

Yall crying over nothing just because it lets people self care a little bit faster. And if they're running across the map self caring that means they're not on gens.
Отредактировано Snoot Boops; 26 дек. 2021 г. в 9:06
Rilgar55 (Заблокирован) 26 дек. 2021 г. в 9:18 
Автор сообщения: Onyx
Автор сообщения: Rilgar55
You can pick where to place one but not the other. Want more?
Ok? And? What's your point? Totem locations have gotten better for killers. You can't just walk to a location and instantly see a totem on most of the maps now as compared to before. That means time wasted looking for a totem and the time wasted to bless it instead of breaking it. Which means less time being spent on gens.

Let's run back to my main point of totems spawning in better locations than before. Your hexes are hidden better and stay up longer. Giving you more value from them. They're also more powerful than letting someone heal a little bit faster. It's risk reward. There is no risk with boons and there is no reward for using them. You can instant down and end the game on the spot for people with some hexes. You get massive amounts of free pressure with hexes. You can shut down and block vaults and pallets from survivors. They're only means of surviving in a chase. Gone. Because of a hex. And you're crying because a totem let's survivors spend 17 seconds self caring instead of 24?

Boon totems are relit in the exact same place as they were the first time they were lit on the majority of the maps. Because time efficiency. Why go looking for a totem when you know where the last one you lit was at. Just run back over and spend the whole half a second to step on it again after you hook someone.

Yall really sit here and complain about everything instead of using common sense to overcome a perk that is only useful when you're injured. People really only use circle of healing and nothing else. I've seen some people on occasion who waste 3 perk slots for all 3 boons and get no value from it because they always put the Boon exactly where the killer stepped on it the first time.

Yall crying over nothing just because it lets people self care a little bit faster. And if they're running across the map self caring that means they're not on gens.
Better? Lmao, i stopped using totems years ago , and even now they spawn either beside a gen or in the most populated loop in the whole map. If i equip 4 hex perks i can tell you i will lose at least 3 before 1 gen is done. If they equip 3 boon perks they are trolling but the fun part is that they can still win. Just play perkless survivor and compare it to perkless killer and tell me how different they are.
Автор сообщения: Keyrala
Killers should die when survivors spawns a totem.
WHY IS THIS NOT MARKED AS THE ANSWER TO THIS TOPIC??? (basically evry topic of dbd disc.)
(you, sir, have won the internet)
Snoot Boops (Заблокирован) 26 дек. 2021 г. в 9:46 
Автор сообщения: Rilgar55
Автор сообщения: Onyx
Ok? And? What's your point? Totem locations have gotten better for killers. You can't just walk to a location and instantly see a totem on most of the maps now as compared to before. That means time wasted looking for a totem and the time wasted to bless it instead of breaking it. Which means less time being spent on gens.

Let's run back to my main point of totems spawning in better locations than before. Your hexes are hidden better and stay up longer. Giving you more value from them. They're also more powerful than letting someone heal a little bit faster. It's risk reward. There is no risk with boons and there is no reward for using them. You can instant down and end the game on the spot for people with some hexes. You get massive amounts of free pressure with hexes. You can shut down and block vaults and pallets from survivors. They're only means of surviving in a chase. Gone. Because of a hex. And you're crying because a totem let's survivors spend 17 seconds self caring instead of 24?

Boon totems are relit in the exact same place as they were the first time they were lit on the majority of the maps. Because time efficiency. Why go looking for a totem when you know where the last one you lit was at. Just run back over and spend the whole half a second to step on it again after you hook someone.

Yall really sit here and complain about everything instead of using common sense to overcome a perk that is only useful when you're injured. People really only use circle of healing and nothing else. I've seen some people on occasion who waste 3 perk slots for all 3 boons and get no value from it because they always put the Boon exactly where the killer stepped on it the first time.

Yall crying over nothing just because it lets people self care a little bit faster. And if they're running across the map self caring that means they're not on gens.
Just play perkless survivor and compare it to perkless killer and tell me how different they are.
I've done it before. Been there done that. Several times. On both sides. It's a challenge my friends usually have me do because for some reason they don't think I'm as good as I really am. I've had them pick my perks as a killer before. Ofc they pick the most useless ♥♥♥♥ in the game. And I still destroy swf teams in about 5 minutes flat. Killer has and always will have the advantage if you know how to play the game. Playing killer is exceptionally boring.

I have also run no perks in solo queue as a survivor in a full solo q queue where everyone all loaded in 1 by 1. I make killers either quit the match or they turn around the second they see me. They don't wanna deal with my ♥♥♥♥ anymore.

What it all comes down to is experience and map awareness. You know, things that "big name" streamers that you kids worship have that you don't have yet. So I don't have these problems that you kids seem to be having because I've put the time into this game and learned from my major mistakes. I still make them because I'm human but more than likely I will make less than your average player. And that's all it takes in this game to get caught or be caught is to make one to many mistakes.

The difference me and you is i learn from them and think about ways I could have done something better instead of having some weird victim complex and pointing fingers. No one else is responsible for you except for you.
Отредактировано Snoot Boops; 26 дек. 2021 г. в 9:47
Rilgar55 (Заблокирован) 26 дек. 2021 г. в 9:54 
Автор сообщения: Onyx
Автор сообщения: Rilgar55
Just play perkless survivor and compare it to perkless killer and tell me how different they are.
I've done it before. Been there done that. Several times. On both sides. It's a challenge my friends usually have me do because for some reason they don't think I'm as good as I really am. I've had them pick my perks as a killer before. Ofc they pick the most useless ♥♥♥♥ in the game. And I still destroy swf teams in about 5 minutes flat. Killer has and always will have the advantage if you know how to play the game. Playing killer is exceptionally boring.

I have also run no perks in solo queue as a survivor in a full solo q queue where everyone all loaded in 1 by 1. I make killers either quit the match or they turn around the second they see me. They don't wanna deal with my ♥♥♥♥ anymore.

What it all comes down to is experience and map awareness. You know, things that "big name" streamers that you kids worship have that you don't have yet. So I don't have these problems that you kids seem to be having because I've put the time into this game and learned from my major mistakes. I still make them because I'm human but more than likely I will make less than your average player. And that's all it takes in this game to get caught or be caught is to make one to many mistakes.

The difference me and you is i learn from them and think about ways I could have done something better instead of having some weird victim complex and pointing fingers. No one else is responsible for you except for you.
Oh yeah if you play scummy you can win easy, but i dont like that playing like that is the way to go. Yeah i have won matches as legion literally standing in a 3 gen with my arms crosed waiting for all gens to be done, is it fun for either side? No, did i get 3 or 4 kills? Of course. Game should reward fair play and punish toxic one but it doesnt, game isnt well balanced and it sadly never will.
Автор сообщения: Rilgar55
They need to add a shotgun in the center of the map so survivors can kill the killer , or the killer can kill himself.

I want the option for pig to put a reverse bear trap over my own head :happy_yeti:
Tibcsikid (Заблокирован) 26 дек. 2021 г. в 11:52 
*insert J. Jonah Jameson laugh here*
I'd agree if it wasn't for Circle of Healing, the rest of the boons are kind of weak if used without Circle of Healing.
Starfire (Заблокирован) 26 дек. 2021 г. в 13:08 
Lmao, how some people really thought that wasn't a bait and troll post. Obviously the game is rigged in survivors side. Their main objective of survivors requires no skill. The strongest slowdown perks can either be purged (ruin) or is completely useless in the boon meta (Pertimento).

Get a reality check. Surv mains complained how strong freddy was and he requires no skill, while survivor failed constantly in the only skill relevant thing "looping". You have to play both sides to see the full picture, otherwise it's just embarrassing how you try to argue with your puzzle pieces, where the one half is missing.
Автор сообщения: Borisky
Do some people seriously think that boons are strong? These boon totems literally benefit killers because blessing a totem wastes too much time to survivors and gives free time to killers. Their effects arent even that good and they only affect a small area as well. Boons arent close to being good and need some buffs.

COH makes it so you have to commit to chases after you get a non free hit. Survivors can just run and go heal for free and you have wasted all that time getting the first hit if you don't commit. How is that not strong? COH 100% has removed the hit and run tactic from the game. You can't invest time into getting a first hit if the survivor is just going to go heal for free. Killer is all about wasting as little time as possible.

How can you not see this as strong? One survivor can bring COH and give their entire team free healing. It is broken and needs to be nerfed. There is literally no risk vs reward with boons. The time it takes to bless the totem is a joke compared to how much value it gives.
Keyrala (Заблокирован) 26 дек. 2021 г. в 13:26 
Автор сообщения: Peter Pan and Hook
Автор сообщения: Keyrala
Killers should die when survivors spawns a totem.
WHY IS THIS NOT MARKED AS THE ANSWER TO THIS TOPIC??? (basically evry topic of dbd disc.)
(you, sir, have won the internet)
https://steamcommunity.com/sharedfiles/filedetails/?id=2695738984
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