Dead by Daylight

Dead by Daylight

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RatMilkOwO Mar 24, 2022 @ 10:30pm
Why is the game slowly losing players
There's only 24k on
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Showing 1-15 of 135 comments
Mossy Pond Mar 24, 2022 @ 10:35pm 
Boons
glythe Mar 24, 2022 @ 10:41pm 
4
Play killer and win 50 games in a row to find out.

Killer has not been fun for years. It's very stressful compared to survivor and incredibly unbalanced the second you play against a SWF team (which was statistically ~84% of games last time they did the survey).
火木火 Mar 24, 2022 @ 10:49pm 
They don't do anything to change the game's mechanics. They mostly just sell skins for the one survivor character. That's right - there's only one survivor. When you buy a new character, you're buying a glorified skin, which is why they focus on selling skins and ♥♥♥♥♥♥♥♥ perks to keep the people buying skins happy so that they keep buying skins at the cost of making any real balance changes that would contribute to the game's actual health.

Like right now, survivors can just instantly heal. There are no counters to boons. You can't destroy them as killer. Why? Skins.

You want to play a stealth killer? Go ♥♥♥♥ yourself - Spinechill.
Sluzzy Mar 24, 2022 @ 11:16pm 
6
Killers are OP.
𝓝𝓘𝓙𝓔 Mar 24, 2022 @ 11:27pm 
I think about 3 years ago. 24k players were the peak number on evening. Nowadays we have around 35-40 k on normal evenings. That is definetly an increase!
glythe Mar 24, 2022 @ 11:45pm 
Since they put in MMR people are leaving the game. Also you need to consider they have events to boost numbers.

Log in get free points - doesn't even require you to play a match.
AeroFunk80 Mar 24, 2022 @ 11:56pm 
Because they're a one hit wonder studio that had ONE good idea for a game. They think putting out 50 killers and 60 survivors is what will save DBD. They need to drastically change their gameplay mechanics. Both sides want to win, but it's too easy to be cheap as killer (camp, tunnel, slug), which then makes the game an infuriating time for survivor. Then there are the toxic SWF groups that are nearly impossible to catch... which is WHY killers camp, tunnel, and slug... but that then makes it a nightmare for the average player just trying to have fun.

It's unbalanced and goes toward one extreme. 90% of the matches are either... killer gets 4K or ALL survivors escape. It doesn't feel balanced. It should be difficult for all four survivors to escape and for the killer to get 4 kills. Closing the hatch was a bad mistake. There's nothing wrong with ONE survivor getting out. I had no issue as killer when one survivor escaped. It makes sense. It should be a challenge, as killer, to kill everyone.

They also need to get more creative and stop thinking new killers = more fun. I'm tired of these new killers that NOBODY plays. Literally... The Ring JUST released... and I've gone against her... maybe... 4 times. Friends and I just played against Bubba 3x in a row, Blight, and now Trapper. People like the older killers because the newer ones... are just a rehash of previous killers, but combining their abilities slightly. They need to work on something DIFFERENT.

New match objectives would be nice. What I loved about Friday the 13th was how you could escape multiple ways. Just add something new. Yes, we still can escape by firing up gens... but maybe an additional objective would be for survivors to all go around and gather an item... if all four get part of that item... they meet up, craft it together, and they have another way to escape. Just... SOMETHING different. New killers are adding NOTHING new to the game...

It's just boring and broken anymore... and the devs don't care. They don't actively communicate with the community, ignore us, focus on putting out cosmetic items constantly, and do updates nobody wants. Even their team is toxic with the way they talk about their players and community. It's just sad, and I truly hope this game and team goes under. Of course... once that starts to happen... they'll get all fake and "care" about us again... and start listening. It's sad.

I mean... in July 2021 they gained 13K new players. They then LOST 11K the next month? Why... because a MAJORITY of the new players they got realized it was a sh@t game... and left. Sept they had a slight pathetic jump in players and have been dropping steadily since October. Also... they JUST released a new killer... and they STILL lost around 2000 players LMAO
Last edited by AeroFunk80; Mar 25, 2022 @ 12:14am
Keoul Mar 25, 2022 @ 12:34am 
Buddy it's 26th on the list of most concurrent players.
PEPE OSEPE (Banned) Mar 25, 2022 @ 12:37am 
Originally posted by AeroFunk80:
Because they're a one hit wonder studio that had ONE good idea for a game. They think putting out 50 killers and 60 survivors is what will save DBD. They need to drastically change their gameplay mechanics. Both sides want to win, but it's too easy to be cheap as killer (camp, tunnel, slug), which then makes the game an infuriating time for survivor. Then there are the toxic SWF groups that are nearly impossible to catch... which is WHY killers camp, tunnel, and slug... but that then makes it a nightmare for the average player just trying to have fun.

It's unbalanced and goes toward one extreme. 90% of the matches are either... killer gets 4K or ALL survivors escape. It doesn't feel balanced. It should be difficult for all four survivors to escape and for the killer to get 4 kills. Closing the hatch was a bad mistake. There's nothing wrong with ONE survivor getting out. I had no issue as killer when one survivor escaped. It makes sense. It should be a challenge, as killer, to kill everyone.

They also need to get more creative and stop thinking new killers = more fun. I'm tired of these new killers that NOBODY plays. Literally... The Ring JUST released... and I've gone against her... maybe... 4 times. Friends and I just played against Bubba 3x in a row, Blight, and now Trapper. People like the older killers because the newer ones... are just a rehash of previous killers, but combining their abilities slightly. They need to work on something DIFFERENT.

New match objectives would be nice. What I loved about Friday the 13th was how you could escape multiple ways. Just add something new. Yes, we still can escape by firing up gens... but maybe an additional objective would be for survivors to all go around and gather an item... if all four get part of that item... they meet up, craft it together, and they have another way to escape. Just... SOMETHING different. New killers are adding NOTHING new to the game...

It's just boring and broken anymore... and the devs don't care. They don't actively communicate with the community, ignore us, focus on putting out cosmetic items constantly, and do updates nobody wants. Even their team is toxic with the way they talk about their players and community. It's just sad, and I truly hope this game and team goes under. Of course... once that starts to happen... they'll get all fake and "care" about us again... and start listening. It's sad.

I mean... in July 2021 they gained 13K new players. They then LOST 11K the next month? Why... because a MAJORITY of the new players they got realized it was a sh@t game... and left. Sept they had a slight pathetic jump in players and have been dropping steadily since October. Also... they JUST released a new killer... and they STILL lost around 2000 players LMAO
For me it's fine if the other side wins e.g killer with 4k or survivor with 4 escapes. You cannot win every match. It's a competitive game more or less and not a player vs bot game where you win all the times.
Last edited by PEPE OSEPE; Mar 25, 2022 @ 12:38am
John Cena (Banned) Mar 25, 2022 @ 12:46am 
Originally posted by BovineLupine:
There's only 24k on

Litany of bugs that take forever to get fixed.

Unpopular MMR changes.

Out of touch dev team (look at Patricks comments on MMR).

Complete lack of QoL items. It took 4 years for colorblind support and it was only after a community uproar + negative media coverage did they add it. Of course they lied and said it was "in the works" before the controversy started and provided no evidence other than some screenshots which could have easily been photoshopped.

Excessive grind to fulfill that Skinner's Box mentality, its mobile like gameplay.

Lack of innovation. There could be weekly or monthly game modes.

SWF is imbalanced for killers. Only bad SWFs or people clowning will disagree.
Myrkana Mar 25, 2022 @ 12:47am 
Its doing just fine. This kind of game people play here and there. Small 10 to 20 minute games mean its people main game they play unless its just their nightly find down or time filler.

Peopel keep saying the game is dying but its doing just fine, 24k at around midnight central is plenty of players.
Mewsha Mar 25, 2022 @ 12:51am 
People act like not having fun in this game is new, or solely unique to one side.

For me, I play significantly less towards the end of the pass. I played way more than average to finish it, so by the end I'm just sick of DbD.

This isn't a game to be played for hours on end unless you're getting paid to tbh. At least not if you value your mental health and time.
Silent Mar 25, 2022 @ 12:53am 
prob also its not a beginner friendly game took me a while to get the hang of it but I m still learning :lunar2019grinningpig:
Sido Olavich Mar 25, 2022 @ 1:06am 
because the dlc killers stupidly op, and all dlc's added in cart (according to steam) is over £150 when the game is £15.

ohh and that its a dog shait Anti-cheat.... a free-for-devs one.
Myrkana Mar 25, 2022 @ 1:07am 
Originally posted by only incels cheat. betas defend:
because the dlc killers stupidly op, and all dlc's added in cart (according to steam) is over £150 when the game is £15.

ohh and that its a dog shait Anti-cheat.... a free-for-devs one.
and the dlc's go on sale for 50% off all the time. Also some of the dlc isnt necessary because they are cosmetic cases. You also earn any of the original killers and survivors in game.
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Date Posted: Mar 24, 2022 @ 10:30pm
Posts: 135