Dead by Daylight

Dead by Daylight

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Tell me all the bugs you've encountered
DBD is a pretty ♥♥♥♥♥♥ game so tell me how ♥♥♥♥♥♥ it is.
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Showing 1-15 of 28 comments
Terratrox (Banned) May 1, 2021 @ 6:25pm 
More specific please. Because there are too many bugs to count without some sort of parameters.

Here's a short list of them, all from different eras:
Nurse constantly charging blinks/getting stuck in terrain
Getting stuck in the rocks by the hills
Falling out of the map from the basement
Being teleported past the exit gate when hooked
Running out of the map
Generators explode but don't make notifications
Survivors are able to reach places Killers can't get to or hit.
Pallets can't be broken
Generators can't be kicked (after kicking was enabled)

Note that some of these are years and years old... and still aren't fixed.
Last edited by Terratrox; May 1, 2021 @ 6:26pm
Ashy May 1, 2021 @ 6:31pm 
The only "bugs" I constantly encounter are the hitboxes. But that's more lag related.
Ragnoraok May 1, 2021 @ 7:37pm 
1) Injured survivors not making noises despite not having Iron Will.

2) Scratch marks and blood stop populating mid chase. Basically, a survivor will run in a direction, the scratch marks won't populate for 2-3 seconds, and then the scratch marks will appear well after the survivor has ran away. Another variant of this bug is that a survivor will run in a direction, the scratch marks will initially populate, then for some reason the scratch marks or blood will not show up in a given region, but will show up after the survivor runs past the region. Survivors are starting to catch on to this bug and abuse it, because a month ago survivors would NEVER leave a pallet, but now, survivors are running to jungle gyms (ignoring pallets) and run away. This bug is becoming more and more frequent to the point where I stopped playing Killer altogether.

3) Plenty of hit detection bugs from both sides.

4) Killers hitting survivors instead of grabbing.

5) Survivors fast/mid vaulting and not making sound despite not having quick and quiet. Alternatively, this could be survivors slow vaulting MUCH faster than normal.
Last edited by Ragnoraok; May 1, 2021 @ 7:39pm
DeathArcanaXIII (Banned) May 1, 2021 @ 7:44pm 
1- Falling througth the map
2- Getting perma stuck on objects and trees
3- Exit Gate hitbox dissapear after being hit by the killer meaning i could pass the exit gate but i still in the match until end-game collapse kills me :V
4- Hit detection
5- getting stuck on pallets
6- getting hit through pallets and walls
7- Getting teleported after vaulting when the vault was bugged T-T
those are the main ones i remember
S A N D O (Banned) May 1, 2021 @ 9:58pm 
I seem to get a lot of bots in my games. They often have a globe icon by their name. I would like to play with other humans.
Sairek Ceareste (Banned) May 1, 2021 @ 11:03pm 
  1. Pallet stuns still not working properly, despite apparently being fixed last patch
  2. Iron Will still mutes survivor breathing despite only supposed to be muting grunts of pain. It has been this way for years
  3. Seems this latest patch has made hit detection off for pallets at killers, being able to swing through survivors as they vault. Probably why a lot of survivors feel like the latency is pretty good this patch—it's because they're just outright not getting hit
  4. Twins is still broken
  5. Blight collide detection is still terrible
  6. People still puke and vomit on plague when hit by the vomit, but half the time still don't become sick
  7. Grabs still remain bugged since dedicated servers came out
  8. Nurse still has her dozens of game breaking bugs that cause her to be broken and difficult to play than she should be
  9. Servers keep randomly disconnecting people despite internet not dropping
  10. Pips are still broken and not rewarding what they should be, despite seemingly being fixed
  11. Billy's camera has been bugged for almost a year at this point
  12. Balanced Landing still doesn't go off despite falling enough distance to get a stagger effect, but too short for it to actually count
  13. Balanced landing exhaustion still goes off while you're under the staggering effects rather than the actual landing, despite how long ago you actually landed from a fall. Which means you can suffer the staggered effects, have exhaustion deplete, then get the haste effect
  14. Sound occlusion busted. Again
  15. Survivors can perform the healing action without making a noise
  16. Silent footfalls
  17. Survivors sometimes don't make any breathing noises or grunts of pain when injured
  18. AFK crows don't make noise notifications some times
  19. Wraith's blight juice™ on his Hallowed Blight skin visible until he uncloaks and cloaks again, making him extremely noticeable
  20. New fat shaming spot that can be exploited on Dead Dawg Saloon
  21. Breakdown is keeping hooks broken for 30 minutes instead of 3 minutes
  22. Item chest rarities are broken as if everyone is running Plunderer's Instinct for free
  23. UI runs faster than normal after finishing a match
  24. Blood web UI freezing and locking the player from anymore inputs still exists after two years
  25. Still a ♥♥♥♥ ton of performance and optimization bugs, lowering the game's frame rate and causing stutters even on several high-end machines
  26. Buggy/shoddy collision on many props on various maps (hills on outdoor maps are a prime example)
  27. Downed survivors unable to get picked up by the killer when hugging too close to walls or other objects
  28. Survivors able to just crawl up onto objects the killers cannot climb up on as well
  29. Kills and survivors can spawn within line of sight of each other
  30. In some instances, survivors can see their own scratch marks for a few frames before they disappear, even without Fixated
  31. The ""visual"" bug where a survivor being unhooked phases into the unhooker, causing the unhooker to be basically invulnerable from taking damage
  32. Survivors floating away unhook when they're being rescued and it is canceled/interrupted
  33. Forced medium vaults despite fast vault prompts
  34. And more


I think that about sums up most of the bugs.
Madeline (Banned) May 1, 2021 @ 11:42pm 
Yeah I don't have the time or the energy to make a list like that, credit to those who attempted but I could be here forever
kabanzai (Banned) May 1, 2021 @ 11:44pm 
LAst game.. They changed my POV to Legion's as a tall killer.
The Pastor (Banned) May 1, 2021 @ 11:47pm 
The audio is very bad, not sure if it a bug or the whole system is crappy. You cant understand sometimes the spatial sound survivors make. Also, you can listen to dead survivors like they are injured and above your head. Also, I havent understood how the hitting system works when an unhook happens. Sometimes, survivors that unhook become gods that dont take damage. For examble I had huntress and the red addon that one axe hit = down. I hit the unhooker and manages to unhook without even going down or taking damage.
Last edited by The Pastor; May 1, 2021 @ 11:50pm
j<3zoey May 2, 2021 @ 1:45am 
Killers carrying nothing :cocochan2:
KingJooJooMonke May 2, 2021 @ 3:00pm 
One game a generator was completed and didn't even count towards the gen count.
Yayoi Hozuki May 2, 2021 @ 3:35pm 
As Survivor:

Being hooked on a sabo hook, no unhook option, no bleed out... you can only DC.

Being grabbed forever, stun the killer don't free you.

Can't cleanse a totem in certain tile areas.

Making Killer&Survivors fly after drop a pallet in them.

Fly after step on Collision trap hag addon.

Fly using Death Hard after getting a hit.

Being Grabbed after a hatch escape.

No hatch escape option.

As Killer:

Ruin no regressing a 99% gen after grabbing a greedy survivor.

Getting stuck trying to gen-grab a laggy survivor.

Can't pick up / Hit a survivor in certain tile areas.

Don't get stunned by pallets.

Can't Hit, Drop, Hook while carryng a survivor until he free itself.

Survivors running with my bear traps attached to them.

Invisible hatch bodyblocking my lethal rush, chainsaw.

As Both:

Stuck inside a Tree, Wall, Pallet.

Falling out of the map.
Last edited by Yayoi Hozuki; May 2, 2021 @ 3:36pm
eh why not (Banned) May 2, 2021 @ 5:21pm 
Falling through the map as killer 50% of the time when opening lockers was great.. Especially since survivors would normally just hang out forever if you were trying to be nice and not DC when you fell through. Also getting stuck in pallets as killer was fun too.

If I listed all the bugs I might break the forum software...
Last edited by eh why not; May 2, 2021 @ 5:26pm
Samtar May 2, 2021 @ 6:16pm 
Originally posted by Sairek Ceareste:
Breakdown is keeping hooks broken for 30 minutes instead of 3 minutes
Is that the actual cause of the bug? If so, Its hilarious that they somehow slipped an extra 0 in there and It has taken them this long to fix it.
eh why not (Banned) May 2, 2021 @ 6:23pm 
Originally posted by Samtar:
Originally posted by Sairek Ceareste:
Breakdown is keeping hooks broken for 30 minutes instead of 3 minutes
Is that the actual cause of the bug? If so, Its hilarious that they somehow slipped an extra 0 in there and It has taken them this long to fix it.
It is behaviour... still think all the code was done w/ UE's visual scripting / blueprints.
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Date Posted: May 1, 2021 @ 6:14pm
Posts: 28