Dead by Daylight

Dead by Daylight

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TheAnimeMan Oct 25, 2016 @ 7:04pm
Myers tier 3 evil within to long
The one shot on his active is far too long. I spent 6 hours playing against him and so far i find him fun and fairly balanced, however his one shot is so long it's stupid. He can power it up, down and hook a person in 10 seconds, then leave and down anyone in one hit if he finds them within the next 50 seconds. Or he can hook camp those 50 seconds making a save 100% impossible until the hooked survivor goes into struggle mode and is almost dead. It feels like a psudo NOED that is active for half of he game.
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Showing 1-15 of 23 comments
Tiler Oct 25, 2016 @ 7:06pm 
I think when you down someone it should automatically knock off 30 secs, this would be better then reducing the time.
Cap' Shambo Oct 25, 2016 @ 7:06pm 
It shold be halved, it doesn't take any competant MM player 60 seconds to down a guy, let alone 2.
Last edited by Cap' Shambo; Oct 25, 2016 @ 7:06pm
MasterJim Oct 25, 2016 @ 7:08pm 
No it is fine as it is.
Pownage Oct 25, 2016 @ 7:10pm 
Yeah, after getting through rank 10 as killers the actual higher rankings are getting more difficult to play against.

I actually wonder if most ♥♥♥♥♥♥♥♥ here are under rank 15
The new killer gotta be like this so people would buy the DLC. It wil be adjusted in the future for sure.
Runiver Oct 25, 2016 @ 7:11pm 
It's fine as it is.
Simulation Oct 25, 2016 @ 7:13pm 
It should reset after hooking someone imo, otherwise this promotes serious camping and well gg altriusm. Kindred will be a staple going forward along with spine chill at this point. Saves will be non existant.
Last edited by Simulation; Oct 25, 2016 @ 7:15pm
Cap' Shambo Oct 25, 2016 @ 7:14pm 
Originally posted by Runiver:
It's fine as it is.
Clearly not otherwise there wouldn't be thousands upon thousands of posts talking about how OP mm is.
vzReo Oct 25, 2016 @ 7:15pm 
Originally posted by Raging SiM:
It should reset after hooking someone imo, otherwise this promotes serious camping and well gg altriusm.

He could just run deerstalker and leave him downed.
FrenziedRoach Oct 25, 2016 @ 7:17pm 
Originally posted by Tachanka:
Originally posted by Runiver:
It's fine as it is.
Clearly not otherwise there wouldn't be thousands upon thousands of posts talking about how OP mm is.

Thousands is an exaggeration. Maybe a dozen.

I'm more disturbed this many people refuse to give it a day or two for people to adjust and learn the ins and outs of the new killer and perks. Most of this is just knee-jerk reactions.

If MM needs anything nerfed, it's his stalker point generation. Needs to go down at least 30% I'm thinking
PowerfulStache Oct 25, 2016 @ 7:19pm 
Originally posted by Tachanka:
Originally posted by Runiver:
It's fine as it is.
Clearly not otherwise there wouldn't be thousands upon thousands of posts talking about how OP mm is.

That is the circumstance after every patch, with regards to everything that is even remotely powerful. People complained about Thanatophobia when it first came out. People complained about the jungle gyms patch. People complained about the infinites patch. People once even thought that the Wraith was OP. Just because people complain does not mean it is OP,
Runiver Oct 25, 2016 @ 7:21pm 
Originally posted by Tachanka:
Originally posted by Runiver:
It's fine as it is.
Clearly not otherwise there wouldn't be thousands upon thousands of posts talking about how OP mm is.
Mostly new players are encountering him right now and getting rekt by all sort of killers (good and bad ones).
They didn't learn, don't want to, and come here to complain to get things nerfed because they don't want to learn and don't care that others can do manage their ♥♥♥♥.
This guy isn't even OP overall and probably one of the greatest addition to the game atm considering it adds new kind of killing perspectives.
Donut Steel (Banned) Oct 25, 2016 @ 7:22pm 
Just stop running back and forth in front of him like you have become used to doing with every single other killer; you are helping him by being visible. No more pallet camping, no more tea-bagging, no more window juking.
TheAnimeMan Oct 26, 2016 @ 8:22am 
Originally posted by Defiant Wolf:
Originally posted by Tachanka:
Clearly not otherwise there wouldn't be thousands upon thousands of posts talking about how OP mm is.

Thousands is an exaggeration. Maybe a dozen.

I'm more disturbed this many people refuse to give it a day or two for people to adjust and learn the ins and outs of the new killer and perks. Most of this is just knee-jerk reactions.

If MM needs anything nerfed, it's his stalker point generation. Needs to go down at least 30% I'm thinking
I can see what you mean about jumping the gun on his skill, but the only real way to counter it within reason is to not let him get it up or to run stupid perks like sprint burst and then pallet camp until he loses it. It should not take any competent killer 60 seconds to get one hit off with the speed boost and lunge range bonus he gets. I agree with the point generation, although I also think that there should be some small bonus to staying at tier one since that would promote more playstyles.
TheAnimeMan Oct 26, 2016 @ 8:25am 
Originally posted by Arec Balrin:
Just stop running back and forth in front of him like you have become used to doing with every single other killer; you are helping him by being visible. No more pallet camping, no more tea-bagging, no more window juking.
You're barking up the wrong tree, I play by always dropping pallets as soon as I know where the killer is coming from and never sticking around longer than I need too. My issue is when he gets it off of someone else, downs them in seconds, then hooks camps them for the next 50 seconds or runs off and downs one or two more people within 50 seconds.
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Date Posted: Oct 25, 2016 @ 7:04pm
Posts: 23