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Every chacter in Mortal Kombat has unique inputs, movesets, abilities, dialog lines. Learning a new character in such a game is like learning a new language.
Now, what is the gameplay difference between Cheryl, Ash and Dwight?
Killers in DBD are significantly different in 1 move/ability. Other differences are cosmetic. Replace them with any other skin, it will be as good, but will represent another franchise.
Freddy, bubba, and Michael Myers are much better representations of their lore than the Silent Hill representatives.
If you ever played any Silent Hill game, you didn’t find anything nothing resembling to "Blood Pacts" that allows you to monitor other people, you don’t block your objectives for certain amounts of time and you get no special protection after using a healing item. You also cannot rise up indefinitely if there’s a hex totem on the map, because the game doesn’t feature any.
If you ever played Silent Hill 2, the main boss doesn’t send you to some kind of a cage, he doesn’t leave rivers of blood on the ground and cannot shoot you from a distance. I won’t even start about his perks, they are completely made up.
To be fair, the Midwich map seems the thing that is maybe the most inspired by the the original Silent Hill from 1999, but again – this is just cosmetics.
I really cannot see how Cheryl’s perks wouldn’t make sense on Jennifer and why Scissorman coulnd’t have the identical perks. They would maybe chose different names (which is, again, cosmetics), but the gamplay would be identical.
Are you slow?
Killer perks are common to every single killer. If I put all 3 Pyramid Head’s perks on the Hag and all 3 Cheryl’s perks on 4 Claudettes, you wanna say I’m now playing Silent Hill? Please...
Unfortunately, i choosed to not play Cheryl the day it happened.
Are you slow?
Nobody is saying that because it isn't the intent.
The only time you really need to buy DLC is if you like the killers playstyle/perks or the survivors perks, and don't want to wait for them to show up on the shrine.
Otherwise, yes, it is largely cosmetic. All of the DLC is optional, so what's the problem?
Well, you did manage to sc*w up in such a short paragraph? If PH is just a manifestation of James’ guilt, what the hell is he doing here? James is supposed to be dead in Silent Hill, so is the PH.
If you really follow the Silent Hill’s lore, there shouldn’t be any Cheryl or Pyramid Head here. And Midwich technically should have more levels. But I’m even talking about that, because nitpicking every lore element would be completely helpless.
I’m specifically talking about the gameplay and how each licenced chapter bring nothing more than cosmetics.
The PH perk names are inspired by the fact that he delivers punishment, yes. What do perk names have to do with the gameplay?
As for the visual manifestation of the PH ability, there is no reason to believe the same effects couldn’t be used on any potential licenced killer. They are completely arbitrry. If they chose Pinhead instead of Pyramid head, they could even have kept the perk names.
Guy, you're not playing Silent Hill here, You're playing Dead By Daylight.
It doesn't have to make sense, it doesn't have to mean anything, it's literally just a well known character(s) from a well known game series making an appearance in a popular game.
It's seriously not that deep.