Dead by Daylight

Dead by Daylight

View Stats:
Sleep0 Mar 5, 2021 @ 1:01am
Reverting the animations
Are they still considering reverting the animations so they don't feel like you are running and turning in quicksand.
< >
Showing 1-15 of 18 comments
They aren't ever reverting the animations, they just polished them. They personally to me seem fine now. I can moon walk, 360, all the random ♥♥♥♥.
Ruvik [GER] Mar 5, 2021 @ 1:55am 
They still work on the animations (they said it in the last monthly dev-post).
The want something for the old and new players to be happy with.
I think they change it a little bit maybe in the next mid-chapter-patch? No official date from the devs :)
Lefurtif126 Mar 5, 2021 @ 2:04am 
I think most of the new animations are better than older ones except for the standing-still posture that looks really unnatural and weird. You just look like a zombie when you don't move lel.
Last edited by Lefurtif126; Mar 5, 2021 @ 2:07am
Sairek Ceareste (Banned) Mar 5, 2021 @ 2:36am 
I don't think they will revert them, just tweak them.

The changes to the locomotion certainly feel better now, but I'm still not a fan of the current crawl animation (let me spin on the ground pls) or the injured running animation.

Well, I speak for only female characters. I only play Claudette.
Sleep0 Mar 5, 2021 @ 10:38pm 
I cant think of 1 thing about the new animations that are better than the old ones.
Spinning on the ground was great, if they say its unrealistic then so is the current weird worm thing its doing now.
Turning and running just feels awkward and slow.
The character running injured looks like a sack of potatoes being dragged around.

Everything just feels off.

I used to have fun just running around in this game but now it just feels disappointing and not fun.
Let the Metal Live (Banned) Mar 5, 2021 @ 11:35pm 
The animations were fine, so I don't know why they messed with them. They should have spent that time and money adding face animations, cause it's awkward seeing survivors moan in pain with a blank look on their face. We could use some new emotes too.
KILLMASTER Mar 5, 2021 @ 11:44pm 
Original animations were one of those things that were iconic to the games visual identity. Changing them and the hud was a mistake.
Echorion Mar 6, 2021 @ 12:02am 
Originally posted by Sleep0:
I cant think of 1 thing about the new animations that are better than the old ones.
Spinning on the ground was great, if they say its unrealistic then so is the current weird worm thing its doing now.
Turning and running just feels awkward and slow.
The character running injured looks like a sack of potatoes being dragged around.

Everything just feels off.

I used to have fun just running around in this game but now it just feels disappointing and not fun.

I think that's better honestly.
It feels fine to me now that you turn instantly and everything again.
Lastly the injured animation is going to be changed, so are a few other things based on feedback they said.
Shiro♌ (Banned) Mar 6, 2021 @ 12:14am 
Originally posted by Echorion:
Lastly the injured animation is going to be changed, so are a few other things based on feedback they said.
Feng's injured running animation is lagging, being unsynchronized - Repeatetive, just like the repeatetive short GIF images.

The standing still posture is just off.. Nobody's as straight as a ruler.
GayInAPastLife (Banned) Mar 6, 2021 @ 12:30am 
Originally posted by King Of Obsession:
They aren't ever reverting the animations, they just polished them. They personally to me seem fine now. I can moon walk, 360, all the random ♥♥♥♥.

I couldn't do quick enough turns let alone spin on my controller on the ps5 version any more even turning the cam sensitivity knob all the way up to the right, so i assume I wouldn't be able to do it on the pc either with my controller and I'm not gonna bother relearning the chiddy game all over again on mouse/kb especially with the tendon problems developing in my left arm which would be the damned one doing the wsad. I already stopped enjoying killer along time back late last year. So I guess I'm about to go another 4 years without playing, probably permanently this time that said the new killer did look pretty cool though but too late for me.

Now neither side of the game is fun for me any more even if survivor queues were under a minute again. There's a couple other asyms coming out this eyar on top of evil dead and back for blood so between those at least one of them should be worth playing. Or, asyms could die as quickly as they came which would also be a boon.
Sleep0 Mar 6, 2021 @ 5:17am 
I just don't see why they would ruin the fun of the game so they can justify the development time on a bad idea.
I get the management making the decisions likely doesn't play the game on a regular basis to notice a difference (probably playing civ) but someone on the QA team must have got ignored trying to tell them this isnt a good idea or close to being ready.
Christopher Robin (Banned) Mar 6, 2021 @ 5:25am 
They tweaked them by removing some of the blends they added between animations. Likely all we are to get.
Lefurtif126 Mar 6, 2021 @ 7:05am 
They don't have any QA team. That's the problem. We players are the beta-testers
If they really have a QA team, well they are all probably playing civilization during their work time too. ;)
Last edited by Lefurtif126; Mar 6, 2021 @ 7:09am
akanadi Mar 6, 2021 @ 7:44pm 
PFFT YOU THINK THE DEVS LISTEN
Madhatter Mar 6, 2021 @ 7:45pm 
I hope not. I actually like the new animations and hud.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Mar 5, 2021 @ 1:01am
Posts: 18