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https://www.youtube.com/watch?v=eS7nn1B03YQ
It is about skill. And variables are in play so there is going to be a spectrum of how games go based on chance and choices ext.
You have to learn how to pressure gens. When you hook survivors you dont wan't to camp the hook. You want to patrol gens, regress them and find survivors. Even if your tunneling someone else, if you spot someone on a gen it can often be better to chase that player off the gen. If a survivor is in the injured state. You don't have to down them. Them being in the injured state alone wastes their time. Forcing them to hide and heal. That wasted time means gens aren't done. In that time you can find someone else on a gen and chase them. That means only 2 people will be working on gens. If you hook someone and camp they can gen rush you down FAST. But if you take BBQ which is one of the strongest perks in the game you often will know were survivors are durring the hook. If they are healing allies you just injured or doing a gen, you can immediately find them and chase them wasting more of their time. You want to waste as much survivor time as possible and as many survivors times as possible at once to slowly turn the game in your favor. Survivors start off strongest at the begining of the game but as the game closes you should have the advantage if you play it right. You can proxy camp a hook. Were in you pretend to leave and if you know the survivors like to rush unhook you can rush back to find both survivors and get a hit off on both of them. Tunneling is ineffective. It is what I did when I wasn't good at killer and you will more often lose games that way, yet most killers do this tactic even lower ranks. It's not hard to get into lower ranks tunneling and camping, i've done it. But its still not that effective.
You want to chase both survivors, the unhooked and the unhooker, try to get a hit off on both of them and then focus down one of them. That will help waste survivor time. If they don't heal, then that just means its an easy down later on. If you take blood hound which is an underrated perk, you can often just follow blood trails and NEVER lose a survivor even when they try to be sneaky. Alot of survivors will try to hide from you after losing you. But with blood hound you will surprise them by always finding them when they think they are safe. Works every time except against a good looper.
Also most survivors outside of SWF are not good at looping. Maybe i'm lucky but when I first played the game years ago 90% of players I played against were insanely skilled at looping and body blocking and flash lights even at killer rank 20. Lately its very rare I run into those games. Unless you are stuck chasing a survivor for the entire match that loops you for 4 gens which I managed to pull off a few times after googling how to loop survivors on youtube then you should do welll in a game.
Even if you get looped, once all of the pallets are destroyed it becomes that much easier to down survivors in a chase. You can also mind game survivors if you know what they are going to do, and catch them off guard for downs. I do it all the time.
Often times you can win easy games by survivors own stupidity. If they gen rush, but end up leaving the remaining 3 gens within tight proximity to eachother, even better near the basement. Then you practically have won the game even against SWF. I've won many many games against gen rushers because of this. Trapper is especially good with this.
"Sure these survivors are good, but if Im a good killer or feel like I'm doing really good, I want to feel like I have a chance, I have zero chance here"
Any SWF that is communicating and knows the game mechanics while abusing all the crutch perks will ALWAYS make the game end in 0 Kills. No chance.
And if you do by some miracle exert so much pressure that you are snowballing them. They will just take their key and wave goodbye o/
This "zero chance match" has a very very small % to appear in ur daily palying.
And the only reason he wins so much is cause those SWF are cocky as hell, underestimate the killer, not knowing its otz on the other end, and get snowballed before they can use their key.
Imagine cod,imagine if developers decide to give a free nuke to every bad player cuz "they can't be good as a famous streamer"
=> On last survivor , you see often survivors with deception and sometimes power struggle even though i don't think the perk get fixated. Apraisal is more rare as it will rely on plunder build.
=> Built to last is usefull but require you to use items and change your build. So unless you verse some optimals swf, no it won't be the same "meta".
=> Soul guard is not bad especially seeing the number of survivors complaing about ruin / undying combo + slugging + tunneler + camper.
Not wanting to be the devil advocate.
But since concentrate on the number , shouldn't we ask ourself why and how he get his 50 win in a row ?
I mean, yes SWF are strong, but honestly considering how the oni barely even pressured any gens, this was destined to happen regardless. You could've brung in a meme build and still done it within the 3 minutes.
You proved nothing, and considering that it doesn't show ranks at end of match or anything, I'm convinced this is just a low rank killer vs a stacked high rank survivors.