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But survs can just relight the totem with the "cleansing" timer of about 16 seconds.
This means if you bless a Haunted Ground, the exposed status effect applies.
If you snuff a totem, it returns to dull. Regardless if it was a Hex before the blessing.
So Boons are potentially infinite since killer cant destroy totems but Hexes are gone for good.
Which is actually a problem because the boons are really good. Like really really good. It acts with the same power of 5 other perks at least, and infinite medkits. These types of effects need to be destructible to be balanced.
Counterforce could be good now.
Boons can be constantly put up after the equivalent of cleansing a dull.
Hexes are temporary.
Boons are forever.