Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hatch will not spawn if more than 1 survivor is alive. When killer closes hatch, it will take a few seconds to open with a key.
PS: To be honest with just the first change im more than happy.
Another addition that's positive with it is... No more situations where killer knows where hatch is while 2 people are alive, so slugging to search for it, or camp it, no longer effective. The hatch will truly be a 50/50 thing, who finds it first.
Except that you can still find it with a bug. Not sure if they fixed it though since it's been around like forever. Did you know that invisible hatches has a collision box that both survivor and killer can run into or onto? So, as long as the bug is in the game, no hatch will really be a 50/50, it's more like 25/25/25/25
Well, finding hatch through this bug is more luck and guesswork of where hatch spawn so who knows. Maybe it won't have that large of an effect
I know, but I've also encountered situations like beside hatch where I get that elevation as if it's there invisible, only for it to not show up there, so it's only a semi reliable bug, and well, hopefully it has been, or will get resolved.
sure buddy