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to make it more frightful, it all starts with a tense ambiance
It really makes you feel like you are being chased by a 400 pound 8ft glowing gorilla that goes Mach 3 to beat you with a stick.
+1
hahahah I felt that the first time I got chased by him
For one, due to repetition the "Fear" cannot exist anymore due to simple conditioning.
For two, there's a competitive aspect, and competition drives more than fear. After the conditioning kicks in you're simply trying to win. Where would fear take place?
I don't think it's as much that "it's a joke for horror" and more after a couple rounds the things that induce fear just simply... can't anymore because you now expect it.
One of the biggest fear inducing things in any medium is unknown. But in a versus game, you HAVE to know. And if you have to know, you can't have something be unknown, and in turn your main source of fear is instantly gone.
Oni definitely has the benefit of giving you enough anticipation and follow up with suddenly being in your face.
I disagree. I bought this game around 2017 and it is vastly different. It didn't feel like a competitive game, at all.
Even Outlast (or worse games) will lose their horror factor if you repeat playing the same part over and over. It's got little to do with the lightning or any other factor. If there's no variety, it becomes a routine.
It was never scary at all ...