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DS should turn off if the one who has it is healed, starts working on a gen, or another survivor is hooked. These are things I feel need to be changed. However this is of course just my opinion.
There are other perks that makes you obsession tho. I personally use "For the People" without DS, which is actually funny since killers don't pick me up thinking i have DS :D
Every single match has one, in hella rare cases, they don't have any.
I'd bet, it's being used in over 90 % of the matches, which is about 20 % more than the famous old Hex: Ruin.
I can't wait for the statistics!
If they're doing anything other than trying to get out of my sight or to a loop, then I know they have DS because they're cocky and know that if I eat a DS it could potentially screw over my momentum.
I don't personally see DS every single game. It's certainly not the most common survivor perk, but the reason people tell you to proceed with caution is because eating a DS you aren't prepared to eat can mess your game up.
Or just eat the DS if it's early to get it out of the way for later when it really matters.
Also, if the unhooked person "lets" you catch them again, they probs have DS :)
i especially wrote this part to avoid comments like yours.
And on top of being one of the best perk, you don't even know if the 3 others have it.
You can fake going in the locker and it is 50/50, he opens the locker get ds'ed and lose a lot of time, he opens it and you don't have it rip, he doesn't open it and you are safe.
But hey it is an "anti tunneling" perk, cause you know 1 min of invulnerability is fine, just go on a gen and you can call the killer tunneler when he gets you.