Dead by Daylight

Dead by Daylight

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Ironworks of Misery window
Why is every single survivor abusing this window and then goes upstairs or to another pallet loop and repeats the progres??
Everytime I play that map the same thing happens, I find a survivor injure them and they run straight for the window...

Can this sh!t get fixed...
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Εμφάνιση 1-15 από 20 σχόλια
Alyx (Αποκλεισμένος) 15 Μαϊ 2017, 4:31 
Not too mention the now 5-6 pallets just a few feet from each other around that window now
Αναρτήθηκε αρχικά από Alyx Anarchy:
Not too mention the now 5-6 pallets just a few feet from each other around that window now

This game turned from infinites to looping and now pallet looping until the window is open again... Great lets just play Nurse only and find out how many survivors stop looping..
Grey (Αποκλεισμένος) 15 Μαϊ 2017, 4:37 
Αναρτήθηκε αρχικά από Alyx Anarchy:
Not too mention the now 5-6 pallets just a few feet from each other around that window now
Which you can break.
And there's blood lust too. His fault that he is not dedicated to chasing through the window.
Αναρτήθηκε αρχικά από Kot:
Αναρτήθηκε αρχικά από Alyx Anarchy:
Not too mention the now 5-6 pallets just a few feet from each other around that window now
Which you can break.
And there's blood lust too. His fault that he is not dedicated to chasing through the window.

So I should be chasing for 3-4 gens because of 1 survivor??
Because most of my rounds only last about 5-8min.
Bloodlust or not, it does nothing against pallet looping, it makes it shorter sure but thats only if you take the stun...
Basically rewarding survivors for pallet looping.
Αναρτήθηκε αρχικά από edoMtsaeB:
Why is every single survivor abusing this window and then goes upstairs or to another pallet loop and repeats the progres??
Everytime I play that map the same thing happens, I find a survivor injure them and they run straight for the window...

Can this sh!t get fixed...
talk about that map the hookplacement is probably the worst hookplacment ever created id rather have none then those hooks
Αναρτήθηκε αρχικά από QuiteLewdMeg~:
Αναρτήθηκε αρχικά από edoMtsaeB:
Why is every single survivor abusing this window and then goes upstairs or to another pallet loop and repeats the progres??
Everytime I play that map the same thing happens, I find a survivor injure them and they run straight for the window...

Can this sh!t get fixed...
talk about that map the hookplacement is probably the worst hookplacment ever created id rather have none then those hooks

I hate that map no matter which side I play on, the only map that is balanced for both sides is Torment Creek.
Τελευταία επεξεργασία από Flamember; 15 Μαϊ 2017, 4:59
3rd game in a row same map...
3rd time 2v1 because it took forever to load, first survivor disconnects and I get a hit on the 2nd survivor that also disconnects after... Great!
I am so happy when I get maps with these huge timewasters windows. I just trap it and I get a free teleport - hit/down everytime when I am chasing a surv because everyone is running towards it.
I hate it when these windows are blocked by barricades
Same here, from now on I just press "leave game" each time I get this map as a killer, it's garbage and I can't depend on survivors not abusing the ♥♥♥♥ out of the ironworks building because survivors aren't the sweet little angels whom they make themselves out to be who just have their fun ruined 24/7 by "scumbag killers" while always playing the game fair and square themselves.

I mean I get it if you hold survivors by the standard that they can do whatever the ♥♥♥♥ they want and then make up a massive laundry list of things you think killers should not be allowed to do under any circumstances, then yeah you're of course going to stick to the self serving fairy tale of all the survivors being sweet little angels who do nothing wrong.
Τελευταία επεξεργασία από HerrKomm; 15 Μαϊ 2017, 6:41
coming from a survivor main I know exactly why we are going for the window, LoS. I do it all the time not to run around but to break your los so your ♥♥♥♥ goes down. It's a viable tactic.

As far as the hospital...i'd like to just set back and examine the place really. It seems like a cool level design wise very maze like. BUT I never really get a chance to sit back and exmine it.
It should be renamed to Ironworks of Killer's Misery instead.
If they vault it once and get away, it's all fine, but having them loop around it due to killer's BL not building up fast enough is just ♥♥♥♥♥♥♥♥. A few loopable pallets being right outside it doesn't help the situation either.
If killer is anyone but Nurse, they get ♥♥♥♥♥♥ propper with just that one window.
Αναρτήθηκε αρχικά από Michi:
I am so happy when I get maps with these huge timewasters windows. I just trap it and I get a free teleport - hit/down everytime when I am chasing a surv because everyone is running towards it.
I hate it when these windows are blocked by barricades
tmw all traps are broken and the one you had gets disarmed and broken as well.
Αναρτήθηκε αρχικά από Bagel Meatball Samo:
The windows block it's your own fault if u let them keep u there for that long a period of time
Tell me how is survivor SBing to the window and gaining even more distance advantage with the window, which killer cannot go around quick enough to catch them, is killer's fault.
Αναρτήθηκε αρχικά από Bagel Meatball Samo:
Αναρτήθηκε αρχικά από Foxy The Animatronic:
Tell me how is survivor SBing to the window and gaining even more distance advantage with the window, which killer cannot go around quick enough to catch them, is killer's fault.

1. How many times will u get sb in a chase

2. It's about 1 window on 1 map in 1 building

3. If your taking the time to try to mind game them on a safe window that's stupid

4. U can force them to leave it pretty fast if u play your cards right
1. Once, enough for them to reach it from plenty of location on the map, then they don't need SB anymore. EDIT: 40 seconds cooldown can actually end even in a long chase, but they still need only one to get there.
2. Not the only window like this, but yes, the only on this map. Completed with a bunch of pallets right nearby to add insult to injury.
3. Which leads us to the conclusion, that it is easily abusable and argument "go after someone else" does not work, as anyone else will do the same thing on HR if they are even remotely close to the building.
4. You can't really, unless they block the window (which they rarely do, running off to pallets after 2 time usually to drop the block timer). Even HB with his speed won't have too many chances.
Τελευταία επεξεργασία από Wandering Flare; 15 Μαϊ 2017, 19:19
Just played a match where two out of four survivors consistently just looped this window but made sure to either pallet loop near it or just loop around stuff to avoid the window closing then going right back to it. The fact that it's been two years since this thread started and it's still basically the same makes me slightly annoyed.
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