Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can walk up to a window and swing and you won't hit terrain but if you slowly turn your camera down towards the bottom ledge, you'll hit the ledge and it'll stop your swing.
This shows me that killers are intentionally supposed to be able to hit people standing on the other side of windows.
i guess if you think about it if that was a real lift situation the killer would also be able to hit the person through the window (if there is no glass in the way) as they would reach through and gain alittle extra distance in the lunge and if they aim lower they would hit the wall/ window frame. I just wonder if this was intentional by the devs or just a accident that they are happy to keep in even though its annoying for survivors and some killers even admit they shouldnt have connected its still part of the game and i doubt they will ever fix it
I think they are happy to keep it in. It's been noted for a long time by survivors and killers and they haven't really tried to fix it or even address it for years.
I understand the logic that the killer should be able to hit someone standing on the other side and hit survivors when they're vaulting, but when you have already fast vaulted and started to run away from the window and the killer swings and hits me anyway, there is just a tiny bit of me who wishes I was a rage quitter.
The few times I play killer I experience the same thing, hitting survivors when I know that hit should clearly have missed. So as some of you say, this is probably a latency issue.
However, because of this it feels like fast vaulting in this game is useless 9/10 times. Vaulting through windows doesn't help you escape the killer, it just adds a bonus hit to the killer. I know the devs probably won't fix this, but I at least want to raise the issue haha.
Dedicated servers need tweaking, theres loads of bugs because of it, be it from gen grabs to Dead Hard not working, it needs tweaking but with the mix match of pings of players it'll be very difficult to resolve I'm sure, sometimes you get lucky and sometimes you don't, having the perk Resilience helps though if you plan on doing a lot of vaulting.