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The time survivor lasts on a hook before proceeding to the next phase is being increased. What was previously 45 seconds, will be 60 seconds. Ie. From hooking -> struggling phase will last 60s (previously 45) and struggling-> dead will also be 60 seconds (up from 45). The number of possible self-escape attempts will remain the same.
This changes in my opinion the equation a lot, since camping will be less viable. Personally I just had a face-meet-desk moment when I heard about it, but I guess I should just wait and see how it goes... The problem I have is that these changes are then entirely in survivors favor. Killers need to sacrifice more survivors and its getting harder. Its obviously harder since survivors will have more opportunities to save their teamates from hooks. Thats just... one way road. I think there should be some balancing factors favoring the killer in exchange for this.
ps. This was mentioned on the last stream during the panel section.
I agree completely. Unfortunately the only way that comes to mind to keep these changes and still buff the killer is simply to make it easier to catch Survivors, either by removing MORE safe pallets, removing MORE windows or changing the movement speed/lunge range of the Killer, none of which seems like a healthy game decision to me.
Didn't I just write that it was not mentioned in the posts? It was mentioned in the last dev stream. This change will be part of the "victory cube" along with the goals and BNP/ mori changes etc.
The archived stream is available here https://www.twitch.tv/videos/155313189##
If Im bored enough I might go looking for the right timestamp... but iirc it was in the latter part of the stream (panel)
Many killer camp only for these reasons because there is no time to hunt other survivors. From Swf with voice cheat I do not want to start.
With the new system, the killer will still camp longer. 2 will die 2 will escape.
It will simply be a boring game as before, the survivors will be quite simple generators and the killer will be camping. At the end gg.
There will be more nurses playing and less killer games, I as Mainkiller from now on, only survival games. As long as the High rank is not balanced.
They did mention changing some blood point rewards to certain actions, all changes that benefit survivors iirc. (such as doing great skillchecks when hex:ruin is active)
As to the pips, I don't think there are any changes in the next patch at least. There will likely be in the future.
But most of the killers cares about BP. If you could still make a lot of BP being in rank 20 ill be happy with no shame lol. To really change the interest of the killers it need to be attached to BP.