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B) Without perks for Survivors
For survivors, just bring a medkit and you're on. They usually can even afford a perkslot just for BP, they'll only miss sprintburst to escape the first "hit" they're supposed to receive, eventually, which will make them play safer. But that's it, nothing grievous compared to killer.
But it's probably normal since killer is 1v4.
look up the history of Ultima Online, this type of carebear pvp ruined that game which was the best pvp game of all time.
I think ranked should be perkless, those of us old school pvpers see this carebear stuff for what it is.
some killers SHOULD be stronger than others thats the whole point of having different killers.
those of us who play perkless against you carebears will never see it your way.
we used to pvp without armor to keep it fun, then comes millenials...
No, it is more challenging and skill based:
http://steamcommunity.com/sharedfiles/filedetails/?id=972582268
the game as of right now forces you to play certain killers to deal with perks. Its just like you say already
I know you guys love borrowed time, but it is the definition of carebear.
pvp should never be careber, but survivors wont see that because they are the carebears ruining this game just like Ultima Online, DbD basically two games now like Ultima, once they fracture the end begins.
If they would at least play their game more than 1 hour a week, I think they may be able to determine what's good/bad in their game. Tho that would be revelant if they could patch the game without introducing gamebreaking bugs that wouldn't allow people to play simply.
you obviously dont really watch any of the devs if you think they play the game for one hour.
not_queen plays longer than that in one stream and she definitely points out problems and addresses stuff and thats just one person on the team and shes not even the actual devs coding stuff
typical carebear, fix the game fix the game, its actually your perks and requests that are ruining the game for real pvp for killers. Its a carebear hide and seek game now with invincibility perks, Felucca Weeps
Perkless Killer vs fully equipped survivors on the other hand is just asking to be bullied by survivors all day.
You seem to hate perks for no reasons tho. Perks and grind is what keep the game alive tbh. By adding more interesting perks and build, you add some diversity and surprise in the gameplay, which is a good thing, especially if you can experiment. Being scared of having something new is stupid, especially if they can make it balanced. I don't see how it's being a "carebear" if you put good perks to put to use on BOTH SIDES without them being "cheesy".