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If you hang out downstairs, there's a bathroom ghost that makes a lot of crying noises that can cover your sound if you're injured and distract the killer.
Honestly, the map is so busy that there have been a bunch of killer mains complaining about how distracting it is.
People will get used to it, eventually.
Killers with long range insta-down, have you ever heard of something called side-stepping?
It's not killer-sided. I actually love the map as a survivor main it's fun to play. The only problem I have with the map are:
* Totem Spawn placements. Holy cow they're hard to find. This is not a criticism of the map -- hard totem spawns are a good thign. Just saying it's hard for me to find them but that'll get better with time.
* Lots of deadends -- easy to run yourself into a corner. But that's all well and good. All the deadends usually have a palette that you can use to loop and maybe escape from the bad situation.
Those two are the most killer-sided features of the map. Other than that it is mostly survivor-sided in my opinion, especially if you're a stealth survivor.
The big issue with the map I think is that it's not looper friendly. I didn't see any safe pallets anywhere except in the courtyard (the double pallet in the corner). No jungle gyms either.
So most survivors have no idea how to survive in this map.
Stealth survivors on the other hand are having a field day.
must be crazy hard for new players on that map xd