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For killers? Its their "hatch". Except it also takes away a perk slot.
It's actually a really good perk to use nowadays. A lot of survivors tend to rush generators so they forget to cleanse totems, you can secure kills off of it especially if most games end too quick from gens being done fast.
ayyy the same man!
ohh i forgot, ruin is also pretty doable on legion. Since legion general playstyle kinda force survivors to be away from gen (for healing). It makes your stalling game even more godly!
Though if they keep working on gen, and you're dope at chasing game, you might get yourself an easy down!
At most I have seen one group of survivors cleanse one or two, and even more rare somebody going for the hex once active. I even avoid patrolling its location to make it easier on them.
Wait, it might not be working on the mending state. But does it work when healing from injured to healthy state when you hit them with frenzy?
aAaAaAaAaAa hell naw, btw, thanks for the info.
imma changing my build asap.
Also, sorry for the misinformation folks!
Can't say so playing against red ranks. Especially against swf parties. There is a high risk to lose all the totems before the endgame starts.
Also endgame perks are kinda lame because there could be anything better to use during the main game phase to prevent people from doing gens.