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The silver lining is that if you regularly play against better survivors then it’s an opportunity to improve your own play as a killer. You’d learn more from losing to good players than beating bad ones. That being said, though, ideally the game would have enough killers at high ranks to handle the load.
Also it’s worth noting that the current emblem system for matchmaking is getting replaced soon by an algorithmic method. They haven’t gone into specifics other than to say the new system has been in testing for a while and should be going live relatively soon (summer?)
What's the opposite of trying, for instance? Standing there and letting you kill and hook them without resistance?
how about game players? I mean in that light, by your original post based on the way you worded it, you're trying hard to kill them. So by that logic, you're a tryhard too. Makes the point moot, doesn't it?
I've found this to be the case many times in my experience. As a red rank Survivor, I'm usually only matched against green rank Killers when a Killer dodges the lobby. When it's a fresh lobby, I'm always matched against red and high purple ranks.
As a killer in my experience I disagree, I don't really learn much from the survivors I can easily catch, it's the ones who can juke me in a chase that I get better practice out of.