Dead by Daylight

Dead by Daylight

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SpellCast (Utestengt) 21. mai 2020 kl. 14.58
What's the problem, killer mains? I don't get it.
People have been complaining about SWF and comms for 4 years with no success, this includes calling it cheating and demanding heavy nerfs every single day, meanwhile whenever I get a 3-man or a 4-man in my lobby, they are performing the same as solo survivors and sometimes even worse. I'm checking every single survivors' profile in the lobby. I don't ask them if they were on comms or not, I don't care, if they do, good for them, their comms don't seem to help much.

When I play killer I'm chilling, I'm laying in my chair, blasting music through my headphones, using no add-ons, no gen perks, no regression perks, no map offerings, no Moris, I'm whiffing and making horrible plays every second and they all still die. And how is this broken or OP again?

Just today the most escapes I've seen was 2 and that was because I played like an idiot and not because "SWF OP survivor bad", but because I played like ♥♥♥♥ and got what I deserved.
The only other non-4k games were 2 games where 1 survivor escaped. So that's 3 games today which weren't 4ks, seems pretty balanced, doesn't it? And I'm not even a good killer, I'm just average, unlike my friend who got 25 4ks in a row on a stream today. I was specifically trying to get as many SWFs in my lobbies as possible just to see how big this "killer struggle" is.

So far, the more I play killer, the more I dislike the killer community, I know killer mains who are decent people and are fine with the current game's state but unfortunately, I keep coming across biased delusional people who couldn't care less about survivors' fun, are bad at the game and will continue crying and begging the devs for more survivor nerfs and killer buffs instead of getting better at the game. I'm pretty sure these people will never admit that they lost because of their own mistakes or misplay and not because these 4 solo survivors are "too organized" or they're on comms all of a sudden.

I only have empathy for poor low rankers who genuinely struggle because of ♥♥♥♥♥♥ matchmaking placing them against much stronger survivors, hopefully this gets fixed soon. But the clowns that are boasting about their rank 1 killer achievement and such lying about being a good killer and making excuses why they lost, these people are the reason the game will never be a good place for anyone.

https://www.youtube.com/playlist?list=PLr2sa9vhCahRK_jfkMNrcdvmBjexECJGk
For anyone who will try calling me a liar, just look at all the people in the thread who turned out to be liars themselves after their accusations turned out to be false.
Sist redigert av SpellCast; 22. mai 2020 kl. 14.30
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Ackranome (Utestengt) 21. mai 2020 kl. 15.00 
Lot of bait effort.
Anero 21. mai 2020 kl. 15.01 
Swf wont be removed neither its cheating. Devs literally have official discord server with channels dedicated to swf
Sountrex (Utestengt) 21. mai 2020 kl. 15.03 
Weird flex but ok... Also who asked? I can't seem to find it
Charles Patenaude 21. mai 2020 kl. 15.07 
It's probably just a difference of mentality. When I lose I blame myself and because of that will try to better myself in the future. Some other people prefer blaming others and continuing to have the same problems instead of improving them and in turn having them less or not at all in the future. You'll have those difference in mentality in almost everything.
LastTourniquet 21. mai 2020 kl. 15.19 
Eh I would disagree strongly on your point about SWF preforming the same as Solo Q players. This is mostly due to the fact that I play a pretty even 50/50 split of Survivor and Killer both at red ranks (not that ranks usually mean anything but against SWF there is definitely a difference between gray and red rank survivors). It is pretty easy to tell, even without checking profiles, if people are in SWF groups or not based on how they play. It seems like maybe you haven't gone against any good SWF groups if that is your honest opinion?

Generators generally get done faster due to players not having to worry about where the killer is" "hey the killer is chasing me by the logs"
Hook saves are generally more efficient: "Hes camping me rite now, just do a gen" or "yea he just ran to the other side of the map go for it" or "i have plenty of time on this hook just do gens for a bit and see what happens". That goes a long way.
Its infinitely easier to keep track of the amount of totems removed: "I got two how many did you get?" - "I only got one" - "i didn't get any" - "i also got one" - "cool just one more" (in solo Q you have to find all 5 yourself if you want to make sure there is no NOED).
Chases are more efficient because you don't end up running somewhere there are no pallets as frequently (at least not on purpose): "the pallet at the shack is gone" - "there is only one more pallet near the main building" - "there aren't any pallets on this side of the map" (again this goes a long way)


A SWF that knows what they are doing and uses Basic communication skills gets a ton of useful information. I am not saying its game breaking but its definitely a better experience than playing Solo Q.

That isn't to say that you can't still 4K SWF groups, I do it all the time, but all that means is that you are either playing a very strong killer, or you are good at playing killer (or a combination of the two). For example if you are a really good nurse main I would expect all of your games to 'feel' the same regardless of who you are playing against.
Clem1710 21. mai 2020 kl. 15.29 
what rank?
SpellCast (Utestengt) 21. mai 2020 kl. 15.43 
Opprinnelig skrevet av LastTourniquet:
Eh I would disagree strongly on your point about SWF preforming the same as Solo Q players. This is mostly due to the fact that I play a pretty even 50/50 split of Survivor and Killer both at red ranks (not that ranks usually mean anything but against SWF there is definitely a difference between gray and red rank survivors). It is pretty easy to tell, even without checking profiles, if people are in SWF groups or not based on how they play. It seems like maybe you haven't gone against any good SWF groups if that is your honest opinion?

Generators generally get done faster due to players not having to worry about where the killer is" "hey the killer is chasing me by the logs"
Hook saves are generally more efficient: "Hes camping me rite now, just do a gen" or "yea he just ran to the other side of the map go for it" or "i have plenty of time on this hook just do gens for a bit and see what happens". That goes a long way.
Its infinitely easier to keep track of the amount of totems removed: "I got two how many did you get?" - "I only got one" - "i didn't get any" - "i also got one" - "cool just one more" (in solo Q you have to find all 5 yourself if you want to make sure there is no NOED).
Chases are more efficient because you don't end up running somewhere there are no pallets as frequently (at least not on purpose): "the pallet at the shack is gone" - "there is only one more pallet near the main building" - "there aren't any pallets on this side of the map" (again this goes a long way)


A SWF that knows what they are doing and uses Basic communication skills gets a ton of useful information. I am not saying its game breaking but its definitely a better experience than playing Solo Q.

That isn't to say that you can't still 4K SWF groups, I do it all the time, but all that means is that you are either playing a very strong killer, or you are good at playing killer (or a combination of the two). For example if you are a really good nurse main I would expect all of your games to 'feel' the same regardless of who you are playing against.
Nope, I was going against SWFs that were consisting of players with nearly 6k hours in the game, streamers, youtubers and other survivors with nearly 2k or 2k+ hours in the game. So I played against good players. Or because an SWF got killed, you are assuming they weren't good?

Yes, generators were being done as they should, even if SWFs were doing gens faster than solos, this didn't stop me from getting kills, gens popping in the background is what killer gameplay is, you can't protect generators forever, this is a normal part of the game.
About chase efficiency, no, the chases weren't more efficient or I didn't notice anything special compared to solo survivors.

Then what is all the fuss about SWF and comms when despite a 4-man or a 3-man having "omega cheats" and an extra pack of advantages on top, you can still kill them every game? I don't get this logic, this simply means none of their advantages made them win, what kind of advantages are those?
SpellCast (Utestengt) 21. mai 2020 kl. 15.43 
Opprinnelig skrevet av Clem1710:
what rank?
5-3.
Ozone 21. mai 2020 kl. 15.53 
Just goes to show that most killers complaining for surv nerfs are just bad at the game and refuse to put in effort to get better. That's exactly why they were so mad about the ruin nerf; it took no effort or application, but still managed to drastically slow down the game.
SoylentGreenSon 21. mai 2020 kl. 16.02 
How many time do you need to find a surviver, chase him, and down him?
Clem1710 21. mai 2020 kl. 16.04 
Opprinnelig skrevet av PepeLaugh:
Opprinnelig skrevet av Clem1710:
what rank?
5-3.
The problem is not loosing some games. The problem is that loosing is really frustrating. When I lose in other game, I don't care. But in this game, the whole trial will be boring af
SpellCast (Utestengt) 21. mai 2020 kl. 16.06 
Opprinnelig skrevet av SoylentGreenSon:
How many time do you need to find a surviver, chase him, and down him?
I don't know and I don't care to know. As many as it takes. Sometimes it takes 4 downs to get 4 kills. Sometimes I will get 12 hooks. What kind of a question is this?
SpellCast (Utestengt) 21. mai 2020 kl. 16.11 
Opprinnelig skrevet av Clem1710:
Opprinnelig skrevet av PepeLaugh:
5-3.
The problem is not loosing some games. The problem is that loosing is really frustrating. When I lose in other game, I don't care. But in this game, the whole trial will be boring af
Then what's your problem with this game then? Do you think someone cares about you losing? I review the moments where I ♥♥♥♥♥♥ up, I think about it for a bit, then I move on with my day. Big deal. If losing is frustrating, then learn to stop getting so worked up because of a loss, right now I don't give a ♥♥♥♥ about anything that happens on the screen.
Clem1710 21. mai 2020 kl. 16.13 
Opprinnelig skrevet av PepeLaugh:
Opprinnelig skrevet av Clem1710:
The problem is not loosing some games. The problem is that loosing is really frustrating. When I lose in other game, I don't care. But in this game, the whole trial will be boring af
Then what's your problem with this game then? Do you think someone cares about you losing? I review the moments where I ♥♥♥♥♥♥ up, I think about it for a bit, then I move on with my day. Big deal. If losing is frustrating, then learn to stop getting so worked up because of a loss, right now I don't give a ♥♥♥♥ about anything that happens on the screen.
Cool for you. But what pisses me off is how unbalanced is this game. Swf are op and often the most toxic players
Ozone 21. mai 2020 kl. 16.15 
Opprinnelig skrevet av Clem1710:
Opprinnelig skrevet av PepeLaugh:
Then what's your problem with this game then? Do you think someone cares about you losing? I review the moments where I ♥♥♥♥♥♥ up, I think about it for a bit, then I move on with my day. Big deal. If losing is frustrating, then learn to stop getting so worked up because of a loss, right now I don't give a ♥♥♥♥ about anything that happens on the screen.
Cool for you. But what pisses me off is how unbalanced is this game. Swf are op and often the most toxic players

Imagine thinking the game is unbalanced because you can't win 100% of the time
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