Dead by Daylight

Dead by Daylight

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Falmingkitter (Banned) Jan 10, 2019 @ 4:15pm
Hag has no legitimate counterplay
Change my mind

(-Crouch walking, including urban is too slow to go all over the map with
-flashlights dont last nearly long enough to be viable, and traps are nearly invisible
-if you do trip a trap a good hag WILL hit you if they decide to teleport
-single traps can render entire jungle gyms a death trap)
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Showing 31-45 of 66 comments
Mochan (Banned) Jan 11, 2019 @ 2:28am 
Originally posted by bort:
Originally posted by Vankruze:
top tier is a stretch dude. https://dennisreep.nl/dbd/killers/ the community vote here for tier lists it's not gospel but it's the best we've got.
What community? That is not a DBD oficial web and honestly, I dont agree with the most of the list. When you have mastered the Hag is almost unstoppable. Easy 3-4k everytime.

Hag is just strong because Meta people don't run Urban Evasion and don't know how to deal with Hag. With Urban Evasion hag is easy to beat.

I say this as a Survivor Main.
Jordirex (Banned) Jan 11, 2019 @ 2:46am 
Originally posted by Falmingkitter:
Change my mind

(-Crouch walking, including urban is too slow to go all over the map with
-flashlights dont last nearly long enough to be viable, and traps are nearly invisible
-if you do trip a trap a good hag WILL hit you if they decide to teleport
-single traps can render entire jungle gyms a death trap)
Swf heavily counters her
Laakeri Jan 11, 2019 @ 2:48am 
You locate her at the start of the game and game is over. She traps the loop? You run to the next as there is no way you get caught by 110% ms killer with no power.
Shiro♌ (Banned) Jan 11, 2019 @ 4:35am 
If you have a problem with Lisa, then it's not our job to change your mind. It's your job, if you really want to enjoy this game against her.
Alyx (Banned) Jan 11, 2019 @ 7:45am 
Originally posted by Mochan:
Originally posted by Myu:
I mean, if everything is supposed to have a counter to begin with, where's my counter for the survivors Adrenaline? DS? Calm Spirit? Dark Sense?

Survivors have multiple no counterplay perks. Change My Mind.

You counter adrenaline by killing all survivors before they finish gens. Duh. Something which happens a lot actually. You can dribble DS. Calm SPirit? Who uses Calm Spirit? A dead perk that only works agianst Doctor and Clown. Useless against everyone else. Dark Sense is a junk perk and its benefit only works for a few seconds. Big whoop. Killer is gone from that area in seconds.

Meanwhile, Killers have perks like Thrill of the Hunt, which can't be countered, period. And is a killer with other Hex perks like NoEd and Ruin. Then you have Whispers. Discordance. Nurse's Calling. BBQ and Chili. Perks which you can't intelligently counter because you don't know if the killer has them until it's too late (he already saw you and now you are dying on the ground and headed for a hook).



Hag is easy to counter if you have Urban Evasion. Without it it's hell to fight hag. I almost always use Urban Evasion, which is why i never have problems with hag. Most of my teammates are idiots though and will run away the moment I get them off the hook, which gets us both killed.
Did this guy literally just post ..... thrill of the hunt...a hex totem perk...has no counter?

*Holds back insane laughter at the pure lvl of BS this bias is*

Then continues to say Noed, Ruin, Nurses, and BBQ have no counters until it is too late!

*laughs like an insane person who ca'nt hold it anymore*

Survivor main indeed...as in, ONLY ever played survivor.
Last edited by Alyx; Jan 11, 2019 @ 7:49am
Nikanoru Jan 11, 2019 @ 7:49am 
The only thing Hag has that is lacking in counterplay is her in the beauty department, compared to the other killers
Falmingkitter (Banned) Jan 11, 2019 @ 8:50am 
Originally posted by Giygas:
Putting Nurse and Hag in the same sentence is a dangerous path to travel on... Nurse can teleport at will, Hag requires a trap and lure a guy into it (she requires far more planning than Trapper)

Nurse excels at any part of the game unlike Hag's pathetic early game (hell, depending on situations, you could get 2/3 gens repaired by the time it took you to trap different areas of the map)

Yes she can teleport but not at will

If other survivors are exploding your traps, it's one hell of a time waster setting them up again while you are busy chasing one guy

Her 110% is indeed a pain in the arse, not just if you are forced to do a (pointless) lengthy chase but just fod walking around the map and trapping it, something Trapper doesn't suffer from

Hag is pseudo top tier but only if you can get the snowballing in place, unlike Nurse, Billy or Spirit/Huntress who can do their respective thing without the survivors having much input on it

Not much different than Freddy and his "if Freddy gets everyone to sleep, he's king"

The "IF" being the factor here... "if" Hag can do her game like she should or is she's having her traps exploded all over the place = power-less 110% killer

PS = I love Hag and play her since she's so much fun, planning stuff carefully, the teleports, etc

make traps as you go, dont go out of your way to trap

it takes less than a millisecond (hyperbole) to place traps after the hag buff, just dont waste travel time
Falmingkitter (Banned) Jan 11, 2019 @ 8:54am 
Originally posted by Alyx:
Originally posted by Mochan:

You counter adrenaline by killing all survivors before they finish gens. Duh. Something which happens a lot actually. You can dribble DS. Calm SPirit? Who uses Calm Spirit? A dead perk that only works agianst Doctor and Clown. Useless against everyone else. Dark Sense is a junk perk and its benefit only works for a few seconds. Big whoop. Killer is gone from that area in seconds.

Meanwhile, Killers have perks like Thrill of the Hunt, which can't be countered, period. And is a killer with other Hex perks like NoEd and Ruin. Then you have Whispers. Discordance. Nurse's Calling. BBQ and Chili. Perks which you can't intelligently counter because you don't know if the killer has them until it's too late (he already saw you and now you are dying on the ground and headed for a hook).



Hag is easy to counter if you have Urban Evasion. Without it it's hell to fight hag. I almost always use Urban Evasion, which is why i never have problems with hag. Most of my teammates are idiots though and will run away the moment I get them off the hook, which gets us both killed.
Did this guy literally just post ..... thrill of the hunt...a hex totem perk...has no counter?

*Holds back insane laughter at the pure lvl of BS this bias is*

Then continues to say Noed, Ruin, Nurses, and BBQ have no counters until it is too late!

*laughs like an insane person who ca'nt hold it anymore*

Survivor main indeed...as in, ONLY ever played survivor.

just by how smug you are I can tell you're a bit of a noob too

NOED: sometimes you miss a totem
Nurse's calling: You will never know the killer has it until they already know where you are,
stealth killers like wraith and pig don't even have a heartbeat all the time to warn that survivors
should stop healing
Even after lockers give aura protection, sometimes you're just going to be caught in an open field with nothig to hide behind
Fatpol Jan 11, 2019 @ 9:07am 
Originally posted by Falmingkitter:
Originally posted by Alyx:
Did this guy literally just post ..... thrill of the hunt...a hex totem perk...has no counter?

*Holds back insane laughter at the pure lvl of BS this bias is*

Then continues to say Noed, Ruin, Nurses, and BBQ have no counters until it is too late!

*laughs like an insane person who ca'nt hold it anymore*

Survivor main indeed...as in, ONLY ever played survivor.

just by how smug you are I can tell you're a bit of a noob too

NOED: sometimes you miss a totem
Nurse's calling: You will never know the killer has it until they already know where you are,
stealth killers like wraith and pig don't even have a heartbeat all the time to warn that survivors
should stop healing
Even after lockers give aura protection, sometimes you're just going to be caught in an open field with nothig to hide behind

small game:you can find every totem's
Premonition:36 meter's enough range to out nurse's calling also you can see wraith and pig if you move your camera
Distortion:♥♥♥♥ you're aura perk's
people who still think BBQ is broken are a.starting the game or b.delusional survivor main's
Nickeh Jan 11, 2019 @ 9:19am 
-1 survivor is being chased-

-other 3 survivors run around like crazy people and break traps-
Po-tay-toh Jan 11, 2019 @ 9:31am 
Originally posted by CryonicSuspension:
If you don't urban evasion maps then you are either a DS build or a low rank player...

https://deadbydaylight.gamepedia.com/Decisive_Strike

She has 10 traps, just use your brain and figure out the chokepoints.
Awfully presumptuous.
Originally posted by Myu:
I mean, if everything is supposed to have a counter to begin with, where's my counter for the survivors Adrenaline? DS? Calm Spirit? Dark Sense?

Survivors have multiple no counterplay perks. Change My Mind.

Calm Spirit, Dark Sense - 1 lesser perks and they are situational, because Calm Spirit is a counter for Spies from shadows initially and Dark sense is similar to Bitter Murmur(also, being myers makes you immune to Dark Sense in T1, so at least a character is immune, same with freddy and as far as i know maybe even Spirit.) Also, i have asked around and most people told me when I had calm spirit that they didn't hear the scream when playing doc, but still got the notification.(or at least they think they did) that's why i changed it, it happened too many times. One thing i am sure of is that when you are insane T3, and fail a skill check, you don't scream but you make a notification for sure.
As for Dark Sense, well... you have a terror radius anyway, so maybe whispers counts here too...

DS - Dribbling, Enduring and unnerving presence(it's very good for that purpose)

Adrenaline - HEX: NOED, being hillbilly, Bitter murmur, Pig RBT, etc.

Also most what you mentioned are also very situational, for killers the same would apply then to:
-Unrelenting(killers always miss 1-2 hits in a match, so it saves a bit of time, no counter)
-Whispers(no counter at all, because it notifies the killer that someone at least is in 32 meters)
-Tinkerer(don't repair gens... wait... that way you can't win... it will activate at least 2 times)
-Surveilance(After patch, if you start repairing a gen, it will show you repair that gen.)
-Stridor(no counterplay, your breathing is louder :) )
-Shadowborn(no counterplay, the killer's fov is higher)
-Lightborn(No counterplay for partially the regenerating effect.)
-Predator(No counterplay it, lightweight just makes it more accurate, because it's also tighter)
-Hangman's trick(No counterplay, 10 sec regeneration after hooks too, which can get you hooked)
-Iron Grasp(partially boil over, but we both know i talk about duration)
-Franklin's demies(only applies if you have item)
-Fire up(no counterplay at least 2 gens has to be completed to escape so it will be active anyway at end of round if survs win)
-Enduring(no counterplay other than don't drop pallets on killer, but no one does that, it would just fasten him/her)
-Distressing(No counterplay, you can't change the killer's terror radius.)
-Discordance(No counterplay, if 2 people are working on one, it will light up anyway)
-Brutal Strength(No counterplay, the killer will 99% chance kick something in match)
-Blood Warden(No counterplay if you get to end with a team, only counterplay is if your teammates are bad)
-Bamboozle(No counterplay, it fastens the killer's vault speed and blocks window)
-Agitation(no counterplay other than not getting caught)
Last edited by elitkrumpleeharcos; Jan 11, 2019 @ 9:50am
Alyx (Banned) Jan 11, 2019 @ 10:09am 
Originally posted by Falmingkitter:
Originally posted by Alyx:
Did this guy literally just post ..... thrill of the hunt...a hex totem perk...has no counter?

*Holds back insane laughter at the pure lvl of BS this bias is*

Then continues to say Noed, Ruin, Nurses, and BBQ have no counters until it is too late!

*laughs like an insane person who ca'nt hold it anymore*

Survivor main indeed...as in, ONLY ever played survivor.

just by how smug you are I can tell you're a bit of a noob too

NOED: sometimes you miss a totem
Nurse's calling: You will never know the killer has it until they already know where you are,
stealth killers like wraith and pig don't even have a heartbeat all the time to warn that survivors
should stop healing
Even after lockers give aura protection, sometimes you're just going to be caught in an open field with nothig to hide behind
Noed, good survivors will not miss a totem, bad excuse.
Nurses' calling, Don't ♥♥♥♥♥♥♥ heal in the Killers TR?

BBQ , you don't need lockers, you can fake out the way your going for 4 seconds then go the intended way after, or gens still block you too, It's like your trying to say survivors cannot think..
Alyx (Banned) Jan 11, 2019 @ 10:10am 
Originally posted by ^2DBD farm hater:
Originally posted by Myu:
I mean, if everything is supposed to have a counter to begin with, where's my counter for the survivors Adrenaline? DS? Calm Spirit? Dark Sense?

Survivors have multiple no counterplay perks. Change My Mind.

Calm Spirit, Dark Sense - 1 lesser perks and they are situational, because Calm Spirit is a counter for Spies from shadows initially and Dark sense is similar to Bitter Murmur(also, being myers makes you immune to Dark Sense in T1, so at least a character is immune, same with freddy and as far as i know maybe even Spirit.) Also, i have asked around and most people told me when I had calm spirit that they didn't hear the scream when playing doc, but still got the notification.(or at least they think they did) that's why i changed it, it happened too many times. One thing i am sure of is that when you are insane T3, and fail a skill check, you don't scream but you make a notification for sure.
As for Dark Sense, well... you have a terror radius anyway, so maybe whispers counts here too...

DS - Dribbling, Enduring and unnerving presence(it's very good for that purpose)

Adrenaline - HEX: NOED, being hillbilly, Bitter murmur, Pig RBT, etc.

Also most what you mentioned are also very situational, for killers the same would apply then to:
-Unrelenting(killers always miss 1-2 hits in a match, so it saves a bit of time, no counter)
-Whispers(no counter at all, because it notifies the killer that someone at least is in 32 meters)
-Tinkerer(don't repair gens... wait... that way you can't win... it will activate at least 2 times)
-Surveilance(After patch, if you start repairing a gen, it will show you repair that gen.)
-Stridor(no counterplay, your breathing is louder :) )
-Shadowborn(no counterplay, the killer's fov is higher)
-Lightborn(No counterplay for partially the regenerating effect.)
-Predator(No counterplay it, lightweight just makes it more accurate, because it's also tighter)
-Hangman's trick(No counterplay, 10 sec regeneration after hooks too, which can get you hooked)
-Iron Grasp(partially boil over, but we both know i talk about duration)
-Franklin's demies(only applies if you have item)
-Fire up(no counterplay at least 2 gens has to be completed to escape so it will be active anyway at end of round if survs win)
-Enduring(no counterplay other than don't drop pallets on killer, but no one does that, it would just fasten him/her)
-Distressing(No counterplay, you can't change the killer's terror radius.)
-Discordance(No counterplay, if 2 people are working on one, it will light up anyway)
-Brutal Strength(No counterplay, the killer will 99% chance kick something in match)
-Blood Warden(No counterplay if you get to end with a team, only counterplay is if your teammates are bad)
-Bamboozle(No counterplay, it fastens the killer's vault speed and blocks window)
-Agitation(no counterplay other than not getting caught)
wow, it's almost like your not supposed to be able to 1v1 the power role in an asymmetrical game right?

More pure entitlement as always, keep it up folks~
Last edited by Alyx; Jan 11, 2019 @ 10:11am
Heru Ra Ha (Banned) Jan 11, 2019 @ 10:22am 
Originally posted by Falmingkitter:
Change my mind

(-Crouch walking, including urban is too slow to go all over the map with
-flashlights dont last nearly long enough to be viable, and traps are nearly invisible
-if you do trip a trap a good hag WILL hit you if they decide to teleport
-single traps can render entire jungle gyms a death trap)

Why are you too dumb to think for yourself? Stop letting others do the thinking for you before you lose your brain.
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Date Posted: Jan 10, 2019 @ 4:15pm
Posts: 66