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the most clear-cut example is body blocking, whether it be the killer or fellow survivors keeping a survivor from leaving
a survivor staying in the game after the gates are powered and refusing to leave for an extended period of time is also holding a game hostage. while the killer can theoretically find them and either chase them out or kill them, a single survivor who has no objectives to complete can stay hidden pretty much indefinitely, especially on larger maps
The survivor can stall the game by hiding but in terms of gameplay, he can still be found so that's that
I consider that to be holding the game hostage.
THE NEW KILLER IS BLANDANT RETARDED
JERRY WHAT THE ♥♥♥♥
Yeah not everyone can do that but if the game gives you tools to beat it, then nothing can be done but keep playing. Also you could use Whispers (i hate Whispers but i just mention it)
There was someone at some point complaining about a Doctor doing a 3 gen strat and calling it "hostage situation" massive lol indeed
Extra Edit = since it's not clear, i didn't say it's fun to have this happens, that's all.
I insist, i didn't say it's fun (hell, if the hatch was open, why doesn't he leave is beyond me) but there are tools to help
But the killer NOT MOVING and blocking the last surv is 101% uncounterable, period. Laters
ONE (of many) solution(s) to this is take note of the survivor's name and to plan for future matches. Just like ome would run Franklin's Demise if you see 4 guys with toolboxes, flashlights and stuff. You don't come here and cry crocodile tears saying "i got rushed by 4 purple tool boxes" but instead prepare
NOW, if you wanna play same killer and same perks 100% of the time because reasons, up to the player
But you gotta understand them drawbacks. Cheers
Edit = honest to god, HOW many times you see a surv doing this and not going to the hatch?
Edit 2 = the "infinite" hatch standoff is 10000000000 more problematic than this and i'm sure you'll agree
The hatch thing should be top 3 priority in the list of fixes
I don't use the same killer/build every game. That said, none of them other than doctor & jumpscare myers would (realistically) be able to find someone in this scenario nor should I be expected to prepare for it.
How many times do you see a killer infinite body blocking? The point isn't how often it happens but whether or not it should be actionable.
Any situation where the person doing the hostage taking has no intention of ending the game or is trying to prevent the game from ending (with the goal being a ragequit from the others due to the game never ending).
3 Gen Strat, hiding to find hatch, etc are not taking the game hostage. Bodyblocking basement stairs to wait out Borrowed Time is not hostage taking. Bodyblocking basement stairs and then afking so they have no choice but to DC if they want to keep playing, that's taking the game hostage.
Slugging is not hostage taking, 3 Gen Strat but never actually killing the survivors is taking the game hostage (notice this one is pretty subtle, they have to legit not kill you even if you stand in front of them for it to really be hostage taking. If you are running off to a big safe loop, they do not have to chase you to it).