Dead by Daylight

Dead by Daylight

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Z-Mancer Jan 11, 2020 @ 10:03pm
Legion deep wound
So with the legion deep wound status effect what does it actually do? Cause I'm just running around stabbing survivors
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Showing 1-12 of 12 comments
Charles Patenaude Jan 11, 2020 @ 10:09pm 
If you don't mend you get into the downed state. It used to be alright but they nerfed it and now running makes it so the deep wound timer doesn't go down. So you can just run to safety and then mend.
SpikeVein Jan 11, 2020 @ 10:11pm 
Deep wounds when afflicted on a survivor causes a timer. If the survivor is running or mending the timer stays still. If they do anything else the timer goes down. If it goes all the way down the survivor falls on their belly into the downed state.

Think of it as a health state between injured and downed. It is there to make survivors waste a few seconds mending. But look on the bright side. Deep wounds oddly messes with adrenaline or anything that would heal a health state. Since they go from deep wounds to just regularly injured.
limierr Jan 11, 2020 @ 10:22pm 
Originally posted by Zachariah:
So with the legion deep wound status effect what does it actually do? Cause I'm just running around stabbing survivors
If they don’t mend they get down.
But as you don’t need to mend as you run, it is more a pressure tool which ask more time for survivors to fully heal and who makes you otherwise a m1 killer.
Z-Mancer Jan 11, 2020 @ 10:41pm 
Originally posted by Charles Patenaude:
If you don't mend you get into the downed state. It used to be alright but they nerfed it and now running makes it so the deep wound timer doesn't go down. So you can just run to safety and then mend.
So mend to get rid of it and run to stop the timer. Then what's the point of it if the person can just run it out while they are being chased
Z-Mancer Jan 11, 2020 @ 10:43pm 
Originally posted by Limierr:
Originally posted by Zachariah:
So with the legion deep wound status effect what does it actually do? Cause I'm just running around stabbing survivors
If they don’t mend they get down.
But as you don’t need to mend as you run, it is more a pressure tool which ask more time for survivors to fully heal and who makes you otherwise a m1 killer.
Shouldn't the deep wound prevent them from running or mending it themselves. To me to get rid of deep wound you need someone to mend you instead of yourself
Ribbon Jan 11, 2020 @ 10:47pm 
Originally posted by Zachariah:
Originally posted by Limierr:
If they don’t mend they get down.
But as you don’t need to mend as you run, it is more a pressure tool which ask more time for survivors to fully heal and who makes you otherwise a m1 killer.
Shouldn't the deep wound prevent them from running or mending it themselves. To me to get rid of deep wound you need someone to mend you instead of yourself
Legion was supposed to be a lot powerful but it was HELLA unbalanced and buggy, so, the actual power right now only works for give you some time, because they will be in dying state if they try to rush generators while deep wounds.
SpikeVein Jan 11, 2020 @ 10:48pm 
Originally posted by Zachariah:
Originally posted by Charles Patenaude:
If you don't mend you get into the downed state. It used to be alright but they nerfed it and now running makes it so the deep wound timer doesn't go down. So you can just run to safety and then mend.
So mend to get rid of it and run to stop the timer. Then what's the point of it if the person can just run it out while they are being chased
It used to be terror radius based but due to oblivious status causing that even when being chased the timer went down. It got tweaking. Still if they run full on in a corner away from any gen to do. It is wasting their time. So easy map pressure.
limierr Jan 11, 2020 @ 11:31pm 
Originally posted by Zachariah:
Originally posted by Limierr:
If they don’t mend they get down.
But as you don’t need to mend as you run, it is more a pressure tool which ask more time for survivors to fully heal and who makes you otherwise a m1 killer.
Shouldn't the deep wound prevent them from running or mending it themselves. To me to get rid of deep wound you need someone to mend you instead of yourself
Logically : their interaction speed should be slower until they meand but they should be able to mend themselves as it is something you can do alone.
Though they shouldn't be able to as they have deep wound but for game balance purpose it would be a bit complicated ...
Borbie Jan 11, 2020 @ 11:34pm 
Originally posted by Zachariah:
Originally posted by Charles Patenaude:
If you don't mend you get into the downed state. It used to be alright but they nerfed it and now running makes it so the deep wound timer doesn't go down. So you can just run to safety and then mend.
So mend to get rid of it and run to stop the timer. Then what's the point of it if the person can just run it out while they are being chased

You can use FF to :

Get a free hit
Get information on where other survivors are
Eject out of bad chases
Position yourself better at loops (like you would with wraith)

Farm bloodpoints and emblems

I wouldn't say they nerfed DW all that much. At least they can't just flat out do generators in your terror radius like they could before.

Legion and plague (to me at least) are more so about testing how comfortable the survivors are at running a killer while injured, as well as having to rely on your killer fundamentals

but yeah, Legion has issues with their power in that they can't be lethal because of how easy the power is to use and how the power pierces the defenses (windows/pallets) survivors have.
limierr Jan 11, 2020 @ 11:38pm 
Originally posted by No Perk Gamer:
Originally posted by Zachariah:
So mend to get rid of it and run to stop the timer. Then what's the point of it if the person can just run it out while they are being chased

You can use FF to :

Get a free hit
Get information on where other survivors are
Eject out of bad chases
Position yourself better at loops (like you would with wraith)

Farm bloodpoints and emblems

I wouldn't say they nerfed DW all that much. At least they can't just flat out do generators in your terror radius like they could before.

Legion and plague (to me at least) are more so about testing how comfortable the survivors are at running a killer while injured, as well as having to rely on your killer fundamentals

but yeah, Legion has issues with their power in that they can't be lethal because of how easy the power is to use and how the power pierces the defenses (windows/pallets) survivors have.

Just two things :
"Position yourself better at loops (like you would with wraith)" : as the stun time is longer than the wraith the strat is not efficient at all.
"eject ou of bad chase" : you can run away but as you lose your ability to see scratch mark , your vision will be reduce.
Borbie Jan 11, 2020 @ 11:50pm 
Originally posted by Limierr:
Originally posted by No Perk Gamer:

You can use FF to :

Get a free hit
Get information on where other survivors are
Eject out of bad chases
Position yourself better at loops (like you would with wraith)

Farm bloodpoints and emblems

I wouldn't say they nerfed DW all that much. At least they can't just flat out do generators in your terror radius like they could before.

Legion and plague (to me at least) are more so about testing how comfortable the survivors are at running a killer while injured, as well as having to rely on your killer fundamentals

but yeah, Legion has issues with their power in that they can't be lethal because of how easy the power is to use and how the power pierces the defenses (windows/pallets) survivors have.

Just two things :
"Position yourself better at loops (like you would with wraith)" : as the stun time is longer than the wraith the strat is not efficient at all.
"eject ou of bad chase" : you can run away but as you lose your ability to see scratch mark , your vision will be reduce.


True, but every now again you can use it to run ahead of someone, eat the stun and see how they react. Some survivors will trip themselves up and run in a direction that's easier to chase in or away from the loop completely (again depending on how you position yourself on the loop. Perhaps you beat them to the pallet way a head of time and now they have to make the choice of taking the long way around and maybe getting hit, or finding another loop). In some situations, I've had survivors just drop the pallet instantly on me shaving the stun time in half and a loop.

The eject out thing is more so about when you chase a survivor into a god zone. FF just makes the option of leaving to go back to patrolling gens a less painful one.

I do agree with you that they aren't the "go to"s, but some options that you have ( and sometimes do work, especially on how much of a grab bag the emblem system has made ranks).
Last edited by Borbie; Jan 11, 2020 @ 11:56pm
L.Gaala Jan 12, 2020 @ 1:57am 
Originally posted by Limierr:
Originally posted by No Perk Gamer:

You can use FF to :

Get a free hit
Get information on where other survivors are
Eject out of bad chases
Position yourself better at loops (like you would with wraith)

Farm bloodpoints and emblems

I wouldn't say they nerfed DW all that much. At least they can't just flat out do generators in your terror radius like they could before.

Legion and plague (to me at least) are more so about testing how comfortable the survivors are at running a killer while injured, as well as having to rely on your killer fundamentals

but yeah, Legion has issues with their power in that they can't be lethal because of how easy the power is to use and how the power pierces the defenses (windows/pallets) survivors have.

Just two things :
"Position yourself better at loops (like you would with wraith)" : as the stun time is longer than the wraith the strat is not efficient at all.
"eject ou of bad chase" : you can run away but as you lose your ability to see scratch mark , your vision will be reduce.

The positioning isn't that good, 4 stun seconds are too many. Only once i effectively block one to vault a window and hit him.
For another chase, it means that, if one surv is a good looper and he try to bait you in a god loop, you can FF, stab him (if he isn't in DW) and go to another survivor. You can see them thanks to Feral Instinct.

Anyway, the BEST way to "end" FF is NOT respect a pallet. A lot of survivor will stun you even if you are in FF, and that's what you want. They waste a pallet, and the stun from the pallet is less than ending FF normally (3 seconds vs 4 seconds).
Last edited by L.Gaala; Jan 12, 2020 @ 1:58am
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Date Posted: Jan 11, 2020 @ 10:03pm
Posts: 12