Dead by Daylight

Dead by Daylight

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Adeloo 20 DIC 2019 a las 3:25
Scott Jund's "Map Design" video
It's really interesting to hear the personnal view of a experienced player playing both sides and understanding the balance of this game.

For bad map design, i only ever noticed the god windows on some main buildings but now i realize that RNG can be the nail in the coffin for the killer or the survivors.

If you are interested in map design and understanding the game better, take a look :
https://www.youtube.com/watch?v=B17QdQ2db1w
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Seiryurin 20 DIC 2019 a las 3:28 
Firing the head map designer for DbD would actually help improve a lot of things wrong with this game. It's almost funny
Premium Cooking Oil (Bloqueado) 20 DIC 2019 a las 3:30 
Generally disagree with Scott Jund about balance (don't forget, he thinks SWF on comms is no big deal...), but here, he's quite correct.
Keyrala (Bloqueado) 20 DIC 2019 a las 3:44 
It requires a lot skill and dedication to jump trought those infinite windows....woops they're not infinite you can finally catch them by the EGC.

They should force whoever made this maps to deal with good SWFs
Última edición por Keyrala; 20 DIC 2019 a las 3:45
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Publicado el: 20 DIC 2019 a las 3:25
Mensajes: 3