Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Your not even trying to escape.
Your whole objective is to escape, by any means possible.
Not farm bloodpoints.
Behaviour advertises that they believe in "no grind" gamepley for Death Garden try to convince me of that for Dead by Daylight.
It is an extreme grind to get perks in this game so my whole objective is to get as many bloodpoints per game minute as possible which included live forever and reckless play style.
Oh i understand, but at some point the min maxing within games will destroy the fun your having in a game. (i am guilty of this myself)
It is for that reason that at times I throw out hex ruin from my killer and pick fun perks.
I mean.. if you do not experiment, have fun and try new ways to play. Then why play at al?
I know devs put in the grind to keep people playing, but i admit you often feel inadequate if you do not have rank 3 of the perks you want for a specific build.
Still.. I wont let that get in my way of enjoying the game.
That or I am some kind of sicko that wants to see survivors suffer in all kinds of interesting ways.
"looks at the twisted coughing clown I mostly play these days"
Not true. The point of the game is to get the highest score. In order to do that you need to do everything including running from the killer.
Furthermore
The way they have the bloodpoint system set up isnt correct if your objective as a survivor is to survive and for killer is to kill as fast as possible
I agree that they went overboard with their new battle performance rating mechanic.
They should reward working towards actualy escaping the most (fixing gens and opening doors)
And actually escaping should be more rewarding as well as more risky, so it becomes a tense will i make it experience. Instead of the current lets wait at the escape area and taunt the killer without a care in the world.
Perhaps a button next to the door opening area the killer can press and the exit will close for 15/20 seconds.
That will change survivors minds about escaping when they can....
They would fix all the problem if the updated the game to pay double for gens and double to stay alive on hook IMO.
Maybe if you got more points for fixing gens (currently the only viable way of getting points with gens is if you find someone else and fix like 3 gens together) and you'd lose your wglf stack if you rescue someone and they go down again in like 10 seconds, maybe then people would stop farming others for points. And also give a wglf stack for fixing a gen.
I mean when you can choose between getting 1500 points (+25% for all points you earned) for just going up to someone and completing a 2 second animation or 1250 points for sitting in one place and holding a single button for 80 seconds, which one do you think is more rewarding to do?
If you want blood points to access new talents or new survivors and killers,you need to play like an altruistic distraction buoy..there is an art to it and its heavily rewarded because it is the only difficult thing next to stealthing.
That being said, stealthing rewards the least amount, and ive had left behind runs where I ran the gens and ghosted only to get what some pizza dwight makes in 5 mins.
Thats fine, but id like to see a 10k reward of bp for someone who gets from start to finish and doesnt get seen once or hit once..rewaridng stealth is a great way to furbish more playstyles.
I end up either doing all the gens by my self or most yet I come out with the least bp points. On one of my rounds I did every Gen my self the two randoms were tea bagging in a corner half the game and got downed and hooked 2 times and did nothing.
My friend was tunnled most of the game and I did every gen and even got the exit opened without any help from the randoms and they left instantly and I even pulled my friend off the hook to get us all out and still came out with less points. I never understand how that works. I am doing the objectives while my friend is keeping the killer occupied and yet I get less points than the randoms that did nothing.