Dead by Daylight

Dead by Daylight

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Want to know how to make dbd scary?
Remove terror radius's and red lights from killers and make the lighting like this.

https://www.youtube.com/watch?v=ZdLmDD1qaHc

I would re-buy this game and all of its dlc if this was made into a thing.
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Showing 1-15 of 18 comments
Nox Aug 19, 2018 @ 2:00pm 
I agree, playing against killers that would have no radius would be so much fun, but many perks would have to be reworked
wapper Aug 19, 2018 @ 2:01pm 
Originally posted by Bacon:
I agree, playing against killers that would have no radius would be so much fun, but many perks would have to be reworked
Well, they shouldnt remove the terror radius, but the remove the ambient light. It would be more like jaws where you know the killer is nearby, but dont know where he is coming from. Removing terror radius would make killers way too strong
Twink Enjoyer Aug 19, 2018 @ 2:02pm 
I had that bug. All the doors on the map are closed so its literally impossible to do.
Robert Downy Jr Aug 19, 2018 @ 2:13pm 
hate idiots who would do 360 spins lol that's the reason why we got so many killers who would camp by the hook nowaday
nomorevideos (Banned) Aug 19, 2018 @ 2:14pm 
"radius's"
Asheer Aug 19, 2018 @ 2:15pm 
Originally posted by A Dirty Fart:
Remove terror radius's and red lights from killers and make the lighting like this.

https://www.youtube.com/watch?v=ZdLmDD1qaHc

I would re-buy this game and all of its dlc if this was made into a thing.

Yeah I agree :D it would be awesome
Mojo Forever Aug 19, 2018 @ 2:17pm 
And then when people get used to it, it will no longer be scary.
Arcade Aug 19, 2018 @ 2:18pm 
That bug is actually amazing. I'd love to have it pitch black for survivors like that. However, the killers would need to have way better vision because otherwise it would be counter-productive, and the killer would NEVER be able to find anyone
Machine Spirit Aug 19, 2018 @ 2:21pm 
Scratched mirror Myers at Lerys is the closest to a "horror" feeling this game can deliver.
Originally posted by Griffith did something right:
hate idiots who would do 360 spins lol that's the reason why we got so many killers who would camp by the hook nowaday
what even
Twink Enjoyer Aug 19, 2018 @ 2:23pm 
Originally posted by Griffith did something right:
hate idiots who would do 360 spins lol that's the reason why we got so many killers who would camp by the hook nowaday
Because 360 spins work sometimes like how struggling out of hook gets you off sometimes.
wapper Aug 19, 2018 @ 2:33pm 
Originally posted by Griffith did something right:
hate idiots who would do 360 spins lol that's the reason why we got so many killers who would camp by the hook nowaday
I dont understand people who say that. A meta that is built around 360 style jukes would be way better than the current pallet loop meta because 360ing requires skill, timing, and knowledge, while pallet looping requires none of that.
Asheer Aug 19, 2018 @ 3:39pm 
Originally posted by Machine Spirit:
Scratched mirror Myers at Lerys is the closest to a "horror" feeling this game can deliver.

Yup
OSMOSISJONES (Banned) Aug 19, 2018 @ 3:41pm 
that map bug is so cool
asd Aug 19, 2018 @ 3:52pm 
Originally posted by Arcade:
That bug is actually amazing. I'd love to have it pitch black for survivors like that. However, the killers would need to have way better vision because otherwise it would be counter-productive, and the killer would NEVER be able to find anyone
In Amnesia you can see in the dark around you at a very short distance. And if you hide in the dark, killers will have a difficult time seeing you, but for every second spend in the dark your sanity decreases so eventually you will have to leave and go to an area with some light to recover. You can also light your lantern and light candles around the map to make some light.

Anyways, why that game is scary is because there is suspense. The game builds it up by the creepy music and there is always some background noise you can hear. Chains, screams in the distance etc... and doing pretty much anything creates a loud noise. When you open a door, you feel completely vulnurable because you don't know if there's anyone behind it or if someone hears you open it. And that with going through the poorly lit areas for a few minutes builds up suspense which makes it all the more scary when the monsters finally show up and you get to see them. Even though the monsters are actually kind of underpowered and you get many chances to escape (sound familiar?) But still on my first playthrough I could only play 15 minutes before saying "♥♥♥♥ it" and on later playthroughs I had to take breaks too.

Compared to that, there is nothing to build suspense in Dead by Daylight. There is no background music that plays throughout the match (you only hear music during a chase or if the killer is really close... but no ambient music which is very bad) and there are no ambient noises either. Maps are also very bright and you can see everything which doesn't leave you guessing what's in the next room too much. I mean if you look at the storage room part in Amnesia, imagine fixing a generator in that room with that music and background noises... you'd be on edge a lot more...
Last edited by asd; Aug 19, 2018 @ 3:52pm
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Date Posted: Aug 19, 2018 @ 1:54pm
Posts: 18