Dead by Daylight

Dead by Daylight

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Jahavan Sep 23, 2018 @ 3:23pm
Is the Killer perk No one escapes death Toxic/OP
I was playing nurse and was able to 4K with 2 gens still left. I was running a third blink and increase in range. One of the surviors got all salty after the game, saying NOed is OP. This was around a rank 10 game. I am still pretty new. What is the general consensus amoungst the community?
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Showing 1-15 of 28 comments
Soren Sep 23, 2018 @ 3:25pm 
Well, it changed a lot of my 1k into 4-kills, so yeah, NOED is kinda over powerful ; survivors won't have time to cleanse dull totems against decent killers, and bad killers will at least secure one additional kill. But you play whatever you want, perk is in the game for a reason.
Prydain Sep 23, 2018 @ 3:27pm 
It can be strong but also taken out early on if survivors do the dull totems which some teams completely ignore since "if it ain't lit, its a waste of time.". I'd say this current version isn't OP at all considering you can make it not even work now when before it was unlimited once gates got powered and then nerfed to a timer, now nerfed to a totem.
Nihil Sep 23, 2018 @ 3:28pm 
It's a crutch perk, like DS for survivors.
I personally don't like it and don't use it anymore, but you can use it until you become a good killer or until you get better perks, btw you can keep using it if you like end game builds and don't listen survivors, when you'll face a 4swf with 4 decisive and 4 adrenaline and instaheals, you'll understand
Last edited by Nihil; Sep 23, 2018 @ 3:32pm
Scarsick Sep 23, 2018 @ 3:29pm 
No. Enjoy the tears and move on.
Shure Iam Sep 23, 2018 @ 3:29pm 
Noed is one shots, one shots are powerful, so yea, Noed is op because not only are you having one shots with any killers with a perk slot, but you're also getting a very minor boost along with it
Jaunty the Fool Sep 23, 2018 @ 3:31pm 
Typically only arrogant survs get caught by it, and they whine the most. You know, the ones that could have escaped but wanted to taunt the killer a bit more (maybe a little extra pallet looping) and assumed they could take one hit before running out the gate.

NOED should be built-in and not a hex to make survs gtfo
Last edited by Jaunty the Fool; Sep 23, 2018 @ 3:32pm
Samwise Sep 23, 2018 @ 3:32pm 
Originally posted by Jahavan:
I was playing nurse and was able to 4K with 2 gens still left. I was running a third blink and increase in range. One of the surviors got all salty after the game, saying NOed is OP. This was around a rank 10 game. I am still pretty new. What is the general consensus amoungst the community?
Becomes very op when used with remember me.
Bloodartist (Banned) Sep 23, 2018 @ 3:34pm 
Originally posted by Prydain10:
It can be strong but also taken out early on if survivors do the dull totems which some teams completely ignore since "if it ain't lit, its a waste of time.". I'd say this current version isn't OP at all considering you can make it not even work now when before it was unlimited once gates got powered and then nerfed to a timer, now nerfed to a totem.

Id say haunted ground changes the totem game considerably.. It gives you two trapped lit totems to go with the real one, and I've been getting that oneshot pretty consistently in my games after I started running ruin+haunted ground. (edit: more than one)

NOED can be good, but I consider it more of a last-ditch hope of getting some sacrifices. If survivors ignore totems and run into it they can only blame themselves imo.
Last edited by Bloodartist; Sep 23, 2018 @ 3:56pm
Insane Sep 23, 2018 @ 3:36pm 
no, destroy whatever totems you come across and you won't have that problem
FrontlinerDelta Sep 23, 2018 @ 3:37pm 
Originally posted by Hex: Devour Salt:
It's a crutch perk, like DS for survivors.
I personally don't like it and don't use it anymore, but you can use it until you become a good killer or until you get better perks, btw you can keep using it if you like end game builds and don't listen survivors, when you'll face a 4swf with 4 decisive and 4 adrenaline and instaheals, you'll understand

Pretty much this. I dislike end game perks personally as I personally like to "win" by making sure the gens are never finished and so I don't go for perks like NOED.

But use it if you want, survivors use Decisive Strike and whatnot with no apologies, ignore the survivors trying to force "rules" on you.
ZinkBomb Sep 23, 2018 @ 3:50pm 
Perks are not toxic. NOED isn't remotely OP.
Khelendrose Sep 23, 2018 @ 3:53pm 
Originally posted by Hex: Devour Salt:
It's a crutch perk, like DS for survivors.
I personally don't like it and don't use it anymore, but you can use it until you become a good killer or until you get better perks, btw you can keep using it if you like end game builds and don't listen survivors, when you'll face a 4swf with 4 decisive and 4 adrenaline and instaheals, you'll understand

This exactly. From a 50/50 survivor/killer. Seriously, use what you need to. I do wish the devs would fix the game so it did not favor griefing-style play, but we have to do what we can until then. When I say griefing, or even lazy, I mean easy farming characters who use lots of perks that hose players, and then taunt them at the end of a match. (both sides)
FerretBandit Sep 23, 2018 @ 3:54pm 
toxic but not op
RedAlert Sep 23, 2018 @ 3:55pm 
op but not toxic
Azelinuu Sep 23, 2018 @ 3:56pm 
It's the secondary objective people keep asking for but no one wants to do. At least you can stop it from happening.
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Date Posted: Sep 23, 2018 @ 3:23pm
Posts: 27