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I personally don't like it and don't use it anymore, but you can use it until you become a good killer or until you get better perks, btw you can keep using it if you like end game builds and don't listen survivors, when you'll face a 4swf with 4 decisive and 4 adrenaline and instaheals, you'll understand
NOED should be built-in and not a hex to make survs gtfo
Id say haunted ground changes the totem game considerably.. It gives you two trapped lit totems to go with the real one, and I've been getting that oneshot pretty consistently in my games after I started running ruin+haunted ground. (edit: more than one)
NOED can be good, but I consider it more of a last-ditch hope of getting some sacrifices. If survivors ignore totems and run into it they can only blame themselves imo.
Pretty much this. I dislike end game perks personally as I personally like to "win" by making sure the gens are never finished and so I don't go for perks like NOED.
But use it if you want, survivors use Decisive Strike and whatnot with no apologies, ignore the survivors trying to force "rules" on you.
This exactly. From a 50/50 survivor/killer. Seriously, use what you need to. I do wish the devs would fix the game so it did not favor griefing-style play, but we have to do what we can until then. When I say griefing, or even lazy, I mean easy farming characters who use lots of perks that hose players, and then taunt them at the end of a match. (both sides)