Dead by Daylight

Dead by Daylight

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scrunt Feb 5, 2018 @ 11:29am
Reverse Bear Traps need to go off faster.
The amount of time survivors have before the bear trap triggers is way too generous. I've seen people do all of the puzzle boxes with time to spare, and another match someone did several and then just waited for the hatch because they had tons of time. The beeping didn't even start yet. What's the point in even having that effect when it takes way too long to go off? I know they have secondary uses but this function is literally useless.
Last edited by scrunt; Feb 5, 2018 @ 11:29am
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Showing 1-15 of 35 comments
Senpai Copper-san Feb 5, 2018 @ 11:30am 
It's just supposed to prolong the game. Killing from it is just a lucky happening.
Only bad part about this design is that it doesn't prolong games hardly ever on anyone other than newbie survivors.
scrunt Feb 5, 2018 @ 11:31am 
Originally posted by Senpai Copper-san:
It's just supposed to prolong the game. Killing from it is just a lucky happening.
Only bad part about this design is that it doesn't prolong games hardly ever on anyone other than newbie survivors.
It doesn't do any of its functions well enough really.
The End Is Nea Feb 5, 2018 @ 11:43am 
Originally posted by Senpai Copper-san:
It's just supposed to prolong the game. Killing from it is just a lucky happening..

Originally posted by Ashfelt:
The RBT is not really meant to kill a survivor

Then why there is "kill with RBT" daily? It is even more frustrating than Hag's "hit after TP".
Mike Ox Small Feb 5, 2018 @ 11:45am 
lol at people who think reverse traps are designed to sacrifice survivors....
scrunt Feb 5, 2018 @ 11:47am 
Originally posted by OwnMyScars:
lol at people who think reverse traps are designed to sacrifice survivors....
lol at the fact that there's a daily that requires you to do so yet people pretend they're not designed to.
Senpai Copper-san Feb 5, 2018 @ 11:49am 
Originally posted by Bard:
Originally posted by OwnMyScars:
lol at people who think reverse traps are designed to sacrifice survivors....
lol at the fact that there's a daily that requires you to do so yet people pretend they're not designed to.
The Devs have said it shouldn't be killing very often. Once in a few games is the best frequncy you can hope for. And of course there's a daily that is nigh impossible for killers, we're killers, the devs chew toys.
Mike Ox Small Feb 5, 2018 @ 11:49am 
Originally posted by Bard:
Originally posted by OwnMyScars:
lol at people who think reverse traps are designed to sacrifice survivors....
lol at the fact that there's a daily that requires you to do so yet people pretend they're not designed to.

lol theres a daily for you to open the gate with feng min... does that mean shes the only character that can open the gates?

lern du game dud
FangWolfman Feb 5, 2018 @ 11:52am 
Honestly the RBTs were great idea to slow the game down but it was very poorly executed. The timers are too long and need to be shorter as it should put alot of pressure on the survivors when they have RBT on like in the SAW movies. Also, the devs broke the lore on RBTs. In the SAW movies, the RBTs only gave one minute to the players to get it off while DBD the RBTs give like 2 mins and 30 seconds to get them off.
Last edited by FangWolfman; Feb 5, 2018 @ 11:52am
Senpai Copper-san Feb 5, 2018 @ 11:53am 
Originally posted by FangWolfman:
Honestly the RBTs were great idea to slow the game down but it was very poorly executed. The timers are two long and need to be shorter as it should put alot of pressure on the survivors when they have RBT on like in the SAW movies. Also, the devs broke the lore on RBTs. In the SAW movies, the RBTs only gave one minute to the players to get it off while DBD the RBTs give like 2 mins and 30 seconds to get them off.
The timer isn't even really the problem, it's the fact you can see the boxes at all times with a RBT on. Very easy to just wait till you're safe and rush them, usually getting it off in under a minute.
Dezzmont Feb 5, 2018 @ 11:56am 
For RBTs to prolong the game you need to have to make sacrifices to play around them.

A mechanic that has a super severe consequence for not playing around it that likely never shouod go off is fine, its classic good game design. It allows you to force players to push their luck.

It is just that the traps dont do this.
Noodel Feb 5, 2018 @ 11:59am 
Originally posted by Bard:
Originally posted by Senpai Copper-san:
It's just supposed to prolong the game. Killing from it is just a lucky happening.
Only bad part about this design is that it doesn't prolong games hardly ever on anyone other than newbie survivors.
It doesn't do any of its functions well enough really.
then you have not used it on swf when the exit gates are open. they will PANIC to get it off them and that makes them easier to spot plus they can't leave yet. i had one guy leave the others with rtb on them behind, the 3 died and they tore each other apart in the endgame chat.
FangWolfman Feb 5, 2018 @ 12:04pm 
Originally posted by Senpai Copper-san:
Originally posted by FangWolfman:
Honestly the RBTs were great idea to slow the game down but it was very poorly executed. The timers are two long and need to be shorter as it should put alot of pressure on the survivors when they have RBT on like in the SAW movies. Also, the devs broke the lore on RBTs. In the SAW movies, the RBTs only gave one minute to the players to get it off while DBD the RBTs give like 2 mins and 30 seconds to get them off.
The timer isn't even really the problem, it's the fact you can see the boxes at all times with a RBT on. Very easy to just wait till you're safe and rush them, usually getting it off in under a minute.
That also another thing that needs to be remove. Survivors should have to look for the boxes on their own not have an automatic aura for it. It would make survivors be more aware of their surroundings and try to remember where each box was at. That will add even more pressure on survivors and slow the game down even more.
Last edited by FangWolfman; Feb 5, 2018 @ 12:04pm
Dezzmont Feb 5, 2018 @ 4:11pm 
Originally posted by UltraX2000:
If you want a better chance at jaw snaps then you will need Tampered Timer + Jigsaw's Sketch. Both purple add-ons.

Otherwise RBTs are for time-wasting.

But they aren't good at that because, perhaps ironically, RBTs don't have enough threat to serve their purpose, making them toothless compared to other 'don't do this or I will punish you' mechanics like regular bear traps.

Like I am in 100% agreement survivors should almost never die to RBTs if they are trying to avoid it. But RBTs need to be strong enough to cause people to panic, make bad choices, and ultimately lead to deaths indirectly because the survivor in one is under pressure that is lax enough to let them escape if the killer doesn't turn up the heat, but also strong enough that if the killer does the survivor is in for a really rough time.

With an extremely long time to fire, an easy removal process, saw boxes being too hard to patrol in time to catch the survivor on most maps, counterable by 99%ing gens, instant removal on using the box, ect, they just lack the threat that will slow survivors down.

A really simple change to make saw traps significantly better time wasters would be to make it so they turn on when the equivalent of 100% of a gen was repaired, for example, because now its significantly more likely that the trap is relevant by preventing a costless counterplay option from working, while also not making it so the killer can basically guarentee the kill.
Last edited by Dezzmont; Feb 5, 2018 @ 4:13pm
Tzeentchling9 (Banned) Feb 5, 2018 @ 4:15pm 
I don't recall the devs actually saying that RBTs were designed to just slow the Survivors down. Did they actually say that or did the community just assume it since the RBTs are so ♥♥♥♥♥♥ at actually killing Survivors?
Last edited by Tzeentchling9; Feb 5, 2018 @ 4:15pm
id say RBTs shouldnt pause time for the current 2min30 timer during chases. that pretty much nullifies a lot of her pressure. if you drastically lower the time to idk 1min30 the current pause rules would make a lot sense and they would be Very very powerful.
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Date Posted: Feb 5, 2018 @ 11:29am
Posts: 35