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回報翻譯問題
The fact that around 85% of players I've encountered use Self-Care speaks volumes to me personally, but I won't editorialize further than that.
I'll continue collecting in the mean time because as I said, I'd like to differentiate between Rank 1 and the rest. Thanks for the comments though :D
Perhaps I misunderstood what they were trying to communicate, but stats don't mean much to me without a good understanding of what was specifically collected, the assumptions made, and the limitations of what can be collected in the first place.
After 70 games as killer while tracking personal peformance and survivor perks, the top 5 perks I saw from Survivor across all ranks (Killer Ranks 13 through up to and including 1) were as follows:
Out of 279 Survivors:
Self-Care: 82.44%
Sprint Burst: 53.41%
Borrowed Time: 26.16%
Iron Will: 22.58%
Adrenaline: 20.43%
I also separated what I encountered specifically as a Rank 1 Killer. Please note that this doesn't mean that all survivors I faced were Rank 1.
Out of 87 Survivors:
Self-Care: 75.86%
Sprint Burst: 54.02%
Borrowed Time: 29.89%
Adrenaline: 24.14%
Decisive Strike 19.54%
I guess I'm not entirely surprised how it turned out with perk uses.
Still though, I need a lot more data to solidify what I've picked up, particularly at Rank 1, but it's still interesting to see how it's unfolded over time. It's been a neat little snapshot into what I've actually seen in-game.
It might be a bit trickier to do with other players unless I track Steam IDs specifically. Unfortunately, one of the big assumptions I had to make was that all players I ran into were unique unless I noted otherwise.
I'd be very curious to see if other players had similar results to what I have in different regions.