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let me correct you here, in league that champion can be an adc and can literally become from 50% to 100% hp from leeching hp off you or minions near depending how hardcore the situation is.
you mean the SWF survivor handbook, because there is another toxic-free book for us stealthy survivors.
The killer must be the most altruistic person in the lobby, lest he be labled a camper or tunneler.
it has to be toxic otherwise its not survivors. its victims.
Genrushing is a useful term to think about because it helps survivor players understand their own goals, "we are going to genrush" means focusing heavily on doing gens crazy fast to keep pressure on the killer which makes everything easier for the survivors, and when you have that mentality it naturally counters tunneling and camping because it denies the killer any time advantage.
Likewise, tunneling is the efficient removal of a survivor. When thought of in those terms it helps you remain focused on what is important, because the emphasis is on efficiency. If your chasing one survivor endlessly and not actually removing them efficiently, because your letting them 'take you for a run' through the entire map rather than removing nearby pallets and then returning to defend gens if the enemy is genrushing, your not actually employing a tunnel based strategy correctly.
These game theory terms (spam, camping, turtling, rushing, ect) exist for a reason, and a good one, they help you figure out what is going on in a game and what to do. They only become 'stupid' when they tranform from mental tools you use to come up with a personal strategy and instead try to use them as bludgeons to claim that players are being 'unsportsmanlike' for playing the game, which is *literally* the origin of the term scrub: Bad players who pick up high end play terminology and when they do poorly use those terms to attack others rather than improve themselves.