Dead by Daylight

Dead by Daylight

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Basedstream Sam (Banned) Oct 23, 2019 @ 7:47am
Fixated worth running along with Sprint Burst?
Yes, you can point and laugh at me all you want for taking SB, I just want some more variety in my builds.

Anyway, it's kinda obvious as to why I'm thinking about taking Fixated aswell, but is 20% increase in walking speed really worth it? The fact that it works only when you're healthy also makes me question it (I'm that type of survivor who doesn't bring SC/Medkits and often stays injured almost the whole match, because what's the point in healing anyway?)

So, if anyone already tried this combo - tell me your opinions. Should I waste a perk slot on Fixated or not?
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Showing 1-7 of 7 comments
Mixith Oct 23, 2019 @ 7:56am 
I find Fixated and Sprint Burst to be a nice combo, then again i just really like fixated so i might be biased
SushiJaguar Oct 23, 2019 @ 7:57am 
Fixated lets you move faster than Urban Evasion does. It's a stealth perk, so it benefits you when you aren't sprinting about, and it doesn't detract from or conflict with Sprint Burst in any way. In fact, you could argue it's got some synergy with Sprint Burst, as it means you're moving faster when recovering from Exhausted.

Don't forget that you also see your own Scratchmarks, which according to those people, will "help you" juke out and mindgame Spirits more.

Also, the point of healing is to take a hit in a necessary situation. Say you open the exit gates. There's no NOED or OHKO of any sort. You make a late rescue and are running back to the gate with the injured survivor.

Having the Healthy status means that you can bodyblock the killer without fear, or dive in at the last second to eat the hit and get the speed boost to carry you both to safety.
Ryu the Fox Oct 23, 2019 @ 8:16am 
And combo it with Vigil?
SushiJaguar Oct 23, 2019 @ 8:24am 
Vigil will shave eight seconds off of a level 3 Sprint Burst, bringing it down to 32 seconds. It could be good, very good, but that's three perk slots gone right there, and you've left yourself with no detection and no action buffs.

It's up to you to decide whether it's worth it. Personally I'd run it with Spine Chill and rely on items and Addons to cover up for the lack of action buffs. The extra 6% at level 3 can come in real handy, and the skill checks aren't really that much harder with it on. Plus it's just an insanely good detection perk all by itself.

If you feel Spine Chill's too good, maybe use Premonition instead. Or go with level 3 Bonds/Empathy to keep track of your buds. No point having Sprint Burst on a fast cooldown and Fixated to back it up, if you just aggro-train the killer into a slower team-mate by accident.
Samtar Oct 23, 2019 @ 9:11am 
If you really want to build around fixated/SB then for the other two perks I would recommend some of those:

DS/Unbreakable (Anti-tunnel)
Pharmacy/Botany Knowledge (So you can get 2 quick heals out of the medkit you plunder), Adrenaline/Borrowed time/DS/Iron will (Classic meta, Chose 2 of those)
Iron will/Spine chill (Anti spirit build)

Anyways for the OP, SB is nice because it allows you to do unsafe gens (No pallets/Windows nearby) Also allows you to attempt to stealth without getting punished when found. FIxated allows you to conserve SB when you want to move around map.
Last edited by Samtar; Oct 23, 2019 @ 9:16am
Screwsie. Oct 23, 2019 @ 10:00am 
I run it on my Gotta-Go-Fast/Legion Meg meme build.

Sprint Burst - Run Fast
Fixated - Walk Fast
Urban Evasion - Crouch Fast
Tenacity - Crawl Fast
Mixith Oct 23, 2019 @ 10:12am 
Originally posted by Killer Moth:
I run it on my Gotta-Go-Fast/Legion Meg meme build.

Sprint Burst - Run Fast
Fixated - Walk Fast
Urban Evasion - Crouch Fast
Tenacity - Crawl Fast

I love the sound of that build, i shall try it out too
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Date Posted: Oct 23, 2019 @ 7:47am
Posts: 7