Dead by Daylight

Dead by Daylight

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Why is the instant down hatchets for the Huntress still a thing?
What were they smoking when they added this in?
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Visualizzazione di 61-75 commenti su 79
Messaggio originale di Toriel:
Messaggio originale di куƶєє 💕:
It's actually worse than a Mori because he can kill you without even hitting you.

One more reason to be scared of Michael.

I always am paranoidal, yes, after all that time.

I always think "Has he got a Tombstone or Piece?"

Most Michael players do not realize it either. People don't seem to get that bypassing Decisives,Borrowed Times, Grasp Rescues, that straight up doing the single most Killer-ish thing, one can possibly imagine is incredibly powerful. More so if Survivors are being overconfident.
Which is why it needs to stay that way, this is a horror game right?
Messaggio originale di куƶєє 💕:
Messaggio originale di Specimen 8:
The whole "Why is JT+Tuft a thing" meme has to die.

Michael is about the only killer whose UR addons actually live up to their rarity but are still very dependent on survivors screwing up or deliberatelly allowing him to stalk an ocean of evil. Not to mention that his lower speed and the fact he can't lunge if he wants the kill makes him even more loopable.
One hit hatchets are pretty common from what I can tell. I see them almost every day, not even kidding.
The fact that they cut the number of hatchets down to 1, making it a max of 3 if she uses belt, makes it downright useless against decent survivors.
Messaggio originale di Lil' Infant:
Messaggio originale di Toriel:

One more reason to be scared of Michael.

I always am paranoidal, yes, after all that time.

I always think "Has he got a Tombstone or Piece?"

Most Michael players do not realize it either. People don't seem to get that bypassing Decisives,Borrowed Times, Grasp Rescues, that straight up doing the single most Killer-ish thing, one can possibly imagine is incredibly powerful. More so if Survivors are being overconfident.
Which is why it needs to stay that way, this is a horror game right?
>Horror game
>DBD
refer to my picture, sir
Messaggio originale di Toriel:
Messaggio originale di Lil' Infant:
Which is why it needs to stay that way, this is a horror game right?
>Horror game
>DBD
refer to my picture, sir
lol
Its a very rare addon, you will only see it in a few games.
Messaggio originale di Toriel:
This is what people refuse to understand and acknowledge - EW3 may not just be your friendly 60 seconds NOED.

It might be a one way ticket to mori.

That is why I do not mess around with Michael. You never know what happens next once that EW3 goes off.
+1
I use these add ons all the time. It's easiest against survivors that love to bully killers and flashlight and BM.] because they let you suck them dry and tbag. Then they salt hard in the end game chat about why is Judith's and Tuft even a thing. With those addons you spend less time attacking, too. Chances are, all gens will be popped immediately if survivors aren't asses and hanging out with killer cuz they think it's cool.
The same stuff they were smoking after adding DS, but a smaller dosis this time.
Messaggio originale di Boss:
The same stuff they were smoking after adding DS, but a smaller dosis this time.
Such a shame, should have been a way bigger dosis.
OHKO Axe+Innacurate Axe hitbox=Cancer.
Messaggio originale di Sensui:
OHKO Axe+Innacurate Axe hitbox=Cancer.

Want to know how much devs care?

Look at your profile picture https://pics.me.me/i-care-this-much-http-t-co-dahmhzx36z-11283187.png
Messaggio originale di Toriel:
Messaggio originale di Sensui:
OHKO Axe+Innacurate Axe hitbox=Cancer.

Want to know how much devs care?

Look at your profile picture https://pics.me.me/i-care-this-much-http-t-co-dahmhzx36z-11283187.png

What?!?! This is news to me, I thought the dev's cared about all their killers..! Like Freddy-

Oh wait.
I do not mind the instant down hatchets.

But I am annoyed that survivors do not receive rare items nearly as often.

I understand the reason for killers receiving rare add-ons more commonly is because theirs are automatically consumed after each trial and cannot be preserved like the survivors items can be.

I would like to see more Rainbow Maps and Skeleton Keys to compensate for this rarity disparity. P3 killers often see Ultra-Rare add-ons every other level, yet ultra-rare keys and maps are maybe once every 100 bloodwebs.
Messaggio originale di FrenziedRoach:
Because rare add-ins should be game-changers.

The end.

/thread
Messaggio originale di Hate Incarnate:
I do not mind the instant down hatchets.

But I am annoyed that survivors do not receive rare items nearly as often.

I understand the reason for killers receiving rare add-ons more commonly is because theirs are automatically consumed after each trial and cannot be preserved like the survivors items can be.

I would like to see more Rainbow Maps and Skeleton Keys to compensate for this rarity disparity. P3 killers often see Ultra-Rare add-ons every other level, yet ultra-rare keys and maps are maybe once every 100 bloodwebs.
Survivors already get tons of BNPs and Syringes, IH is an addon too.
Messaggio originale di Specimen 8:
Messaggio originale di Hate Incarnate:
I do not mind the instant down hatchets.

But I am annoyed that survivors do not receive rare items nearly as often.

I understand the reason for killers receiving rare add-ons more commonly is because theirs are automatically consumed after each trial and cannot be preserved like the survivors items can be.

I would like to see more Rainbow Maps and Skeleton Keys to compensate for this rarity disparity. P3 killers often see Ultra-Rare add-ons every other level, yet ultra-rare keys and maps are maybe once every 100 bloodwebs.
Survivors already get tons of BNPs and Syringes, IH is an addon too.

Oh, that is true. They do receive a lot of ultra-rare add-ons, but few ultra-rare items.
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Data di pubblicazione: 17 gen 2018, ore 17:58
Messaggi: 79