Dead by Daylight

Dead by Daylight

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Legion NERFED into the GROUND! New NERFS!
AGAIN, I was roasted for mentioning this, But let's actually analyze what we got.

Legion had it's vaulting NERFED into the ground. Who asked for this? His power is no real threat because it can't down you anyways so why Nerf vault? He actually gets blinded WORSE than nurse AFTER frenzy! Why? We didn't ask for this. Nobody complained about legions visibility outside frenzy! We all knew slowed frenzy and other crap was huge nerfs so no need repeat. Frank's Mixtape was killed, as we all knew. Makes it so it takes 4 hits with frenzy to down. Why? It's just more convenient to M1.

Remember me WAS GROUNDED! WHY? Nobody had an issue with this perk. It's SUPER situational while exit gates GOT BUFFED! 15 secs to open now. Why? 20 secs is fast as hell already, but let's make it even faster.

Pig... Nerfed into the Earth's core... Lol. Now why in the hell should she have been nerfed? RBT timer doesn't tick in TR, and unless it's powered by a gen, won't activate. Downing someone after gates are powered and putting RBT on their head says are over. They can leave with it on! WHY!!!? SERIOUSLY lol.

End game is trash. The lava looking stuff actually helps hide scratches from survivors. 3 minutes is an eternity in this game. All gens can be powered on 3 minutes lol. Hatch spawning regardless is retarded. If you destroy a team, why give them a chance to escape ANYWAYS? No. Do your 2 gens or face the evitable of all survivors dying. Another hand hold there... Which is ♥♥♥♥♥♥♥♥ lol.

In summary, we all knew legion was dead. My issue is why Nerf pig, in anyway, and AGAIN... NERF FREDDYBOI!? Like I don't get it. End game is trash. It's not really a benefit to killers. If you got destroyed, it basically forces survivors out the game. Not pleased with this PTB. Oh and BTW, MoM is finally fixed and will be very VERY common.
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Показване на 31-45 от 68 коментара
Първоначално публикувано от Hito:
killers arent even a joke, are you hearing yourself? killers have most of the control in the game, they put the pressure on the gens to force the game to last longer, when you put survivors on hooks or down them that makes it so at least 1 more survivor isnt working on a gen, so as long as you are doing your job as a killer, killers are hardly a joke

Sure if you are using the top tier killers. For all others it is just about praying that you get a potato crew and not one of the looping ninjas.
Първоначално публикувано от Frosty:
Първоначално публикувано от KaoMinerva:
How come survivors NEVER have to adapt?

They cried about Freddy. Nerfed HARD!

They cried about plague. Nerfed.

They cried about Legion. DESTROYED!
Sprint perks nerfed, quick vaulting nerfed, pallets nerfed, windows nerfed, healing nerfed (+30% longer), add buffed sloppy butcher +20% longer healing, borrowed time nerfed, killers get more and more aura reading powers, survivors breath louder, survivors walk louder (impossible to hide near killer, if survivor is in grass), killers got 2nd ruin perk, tanatofobia got buffed, killers got Spirit Fury, killers got bamboozle, Fire Up got buffed, Brutal Strength got buffed, hooks are everywhere now and there is no need for Agitation (wiggle out without bodyblocking impossible), killers got Discordance and Surveillance, and I bet I dont remember all changes. :^)

Last time I checked thantophobia was actually weaker than before, Did they fix that? Still not really useful for most as keeping the survivors hurt is a task in itself like that.
Spirit fury? rarely see it being used.
Healing nerf? meh not really those few seconds make barely any difference. Game is still going horribly fast.
Sprint burst still counters many killer abilites, but yeah i guess not being able to infinitely abuse a perk is a nerf.
Giving the killers aura reading is necessary if you want to promote all games to swf level games. Because guess what, there is no information sharing with others on the killer side.

I don´t think I have ever seen anyone seriously use fire up before unless they were so new that they had no other choice or were prestiging their killer.

The difference between most of the chances to survivors you mention, were things that basically put any killer out of commision or are not really affecting the survivor side at all. Meanwhile the nerfs to those killers will basically make them unplayable and the number of top tier killer player will skyrocket once again.
Only those stupid devs think "not every killer needs to be viable". Yes they do because it is still a competitive game.
Първоначално публикувано от Frosty:
Първоначално публикувано от KaoMinerva:
How come survivors NEVER have to adapt?

They cried about Freddy. Nerfed HARD!

They cried about plague. Nerfed.

They cried about Legion. DESTROYED!
Sprint perks nerfed, quick vaulting nerfed, pallets nerfed, windows nerfed, healing nerfed (+30% longer), add buffed sloppy butcher +20% longer healing, borrowed time nerfed, killers get more and more aura reading powers, survivors breath louder, survivors walk louder (impossible to hide near killer, if survivor is in grass), killers got 2nd ruin perk, tanatofobia got buffed, killers got Spirit Fury, killers got bamboozle, Fire Up got buffed, Brutal Strength got buffed, hooks are everywhere now and there is no need for Agitation (wiggle out without bodyblocking impossible), killers got Discordance and Surveillance, and I bet I dont remember all changes. :^)
Despite all that as you claim, 1 survivor can STILL keep a killer busy for 3 gens. Only God Nurse can touch god tier survivors and Marth proved that with depip squad in various ways. I've even seen Zubat destroy every killer solo.
Първоначално публикувано от KaoMinerva:
Despite all that as you claim, 1 survivor can STILL keep a killer busy for 3 gens. Only God Nurse can touch god tier survivors and Marth proved that with depip squad in various ways. I've even seen Zubat destroy every killer solo.

If a killer is chasing a survivor for 3 gens, they need to work on their strategy. Knowing when a chase is taking up too much time is part of being a good killer from what I can gather. You aren't always going to get a 4k, just as survivors aren't always going to escape. I watch the really good players and they will not even bother with known God tier survivors as they know it will cost them the match (Tru does this often).

Sure there are God tier survivors but as a survivor main I can tell you the vast majority are potatoes. Not that I think I am the greatest either...
Първоначално публикувано от Daaki:
Първоначално публикувано от Frosty:
Sprint perks nerfed, quick vaulting nerfed, pallets nerfed, windows nerfed, healing nerfed (+30% longer), add buffed sloppy butcher +20% longer healing, borrowed time nerfed, killers get more and more aura reading powers, survivors breath louder, survivors walk louder (impossible to hide near killer, if survivor is in grass), killers got 2nd ruin perk, tanatofobia got buffed, killers got Spirit Fury, killers got bamboozle, Fire Up got buffed, Brutal Strength got buffed, hooks are everywhere now and there is no need for Agitation (wiggle out without bodyblocking impossible), killers got Discordance and Surveillance, and I bet I dont remember all changes. :^)

Last time I checked thantophobia was actually weaker than before, Did they fix that? Still not really useful for most as keeping the survivors hurt is a task in itself like that.
Spirit fury? rarely see it being used.
Healing nerf? meh not really those few seconds make barely any difference. Game is still going horribly fast.
Sprint burst still counters many killer abilites, but yeah i guess not being able to infinitely abuse a perk is a nerf.
Giving the killers aura reading is necessary if you want to promote all games to swf level games. Because guess what, there is no information sharing with others on the killer side.

I don´t think I have ever seen anyone seriously use fire up before unless they were so new that they had no other choice or were prestiging their killer.

The difference between most of the chances to survivors you mention, were things that basically put any killer out of commision or are not really affecting the survivor side at all. Meanwhile the nerfs to those killers will basically make them unplayable and the number of top tier killer player will skyrocket once again.
Only those stupid devs think "not every killer needs to be viable". Yes they do because it is still a competitive game.
Thantophobia was sligtly adjusted, because of butcher, but it is better than original.

A few seconds? 1/3+ is not a few.

Auras are handholding.

Well, if you think that 4k is balanced and one side must always completely destroy the other side, then I cant argue with you.

Първоначално публикувано от KaoMinerva:
Първоначално публикувано от Frosty:
Sprint perks nerfed, quick vaulting nerfed, pallets nerfed, windows nerfed, healing nerfed (+30% longer), add buffed sloppy butcher +20% longer healing, borrowed time nerfed, killers get more and more aura reading powers, survivors breath louder, survivors walk louder (impossible to hide near killer, if survivor is in grass), killers got 2nd ruin perk, tanatofobia got buffed, killers got Spirit Fury, killers got bamboozle, Fire Up got buffed, Brutal Strength got buffed, hooks are everywhere now and there is no need for Agitation (wiggle out without bodyblocking impossible), killers got Discordance and Surveillance, and I bet I dont remember all changes. :^)
Despite all that as you claim, 1 survivor can STILL keep a killer busy for 3 gens. Only God Nurse can touch god tier survivors and Marth proved that with depip squad in various ways. I've even seen Zubat destroy every killer solo.
All depend on playstyle. Any killer (but Freddy) can always get at least 2 kills, if killer play smart.
Последно редактиран от Yoghurt shot; 23 апр. 2019 в 14:41
Първоначално публикувано от KaoMinerva:
Първоначално публикувано от Suicidal:
Idk.. meybe... ADAPT?
How come survivors NEVER have to adapt?

They cried about Freddy. Nerfed HARD!

They cried about plague. Nerfed.

They cried about Legion. DESTROYED!

?? wut? killers cried about inf looping (granted a valid cry cuz thats boring play id always just go to a pallet, throw it, be on my way) they reworked maps, killed loop spots, gave killers blood lust, gave a literal perk that ends half of loops (bamboozle which i run on a lot of killers, 15% faster vault and blocks the vault, win win)

continuous cry about ds, even tho there were multiple perks that straight up counter it, unnerving presence, enduring, and if you are playing doctor you have a built in shaky skillcheck, now its instant if you tunnel and pick them up (personally DS timer should stop if they are downed an left on the ground because now slugging is a huge thing its the same as d-dropping was, killers will still tunnel, will still waste their time, just will be doing something else, doesnt affect me tho since i dont tunnel so the DS change on killer side is a plus for me

and i looked at plague on the ptb, the only thing i see that was changed in the ptb was you cant down survivors in the unhook animation anymore? everything else was bug fixes? if you call bug fixes nerfs then im sorry... and on the same note if plague is made so you cant down the survivor off the hook with her projectile off the hook, is the huntress still able to? because as far as i can recall the huntress is able to do it more effectively an from farther away so i dont know why that has gone under the radar for so long

and survivors had the whole enduring thing where you used to have sprint burst on a timer, that kept ticking while you were running, now you have to not be running at all for it to go down, which is impossible with killers like the legion nipping on your heels
Последно редактиран от Hitokiri420; 23 апр. 2019 в 17:54
Първоначално публикувано от Frosty:
Първоначално публикувано от Daaki:

Last time I checked thantophobia was actually weaker than before, Did they fix that? Still not really useful for most as keeping the survivors hurt is a task in itself like that.
Spirit fury? rarely see it being used.
Healing nerf? meh not really those few seconds make barely any difference. Game is still going horribly fast.
Sprint burst still counters many killer abilites, but yeah i guess not being able to infinitely abuse a perk is a nerf.
Giving the killers aura reading is necessary if you want to promote all games to swf level games. Because guess what, there is no information sharing with others on the killer side.

I don´t think I have ever seen anyone seriously use fire up before unless they were so new that they had no other choice or were prestiging their killer.

The difference between most of the chances to survivors you mention, were things that basically put any killer out of commision or are not really affecting the survivor side at all. Meanwhile the nerfs to those killers will basically make them unplayable and the number of top tier killer player will skyrocket once again.
Only those stupid devs think "not every killer needs to be viable". Yes they do because it is still a competitive game.
Thantophobia was sligtly adjusted, because of butcher, but it is better than original.

A few seconds? 1/3+ is not a few.

Auras are handholding.

Well, if you think that 4k is balanced and one side must always completely destroy the other side, then I cant argue with you.

Първоначално публикувано от KaoMinerva:
Despite all that as you claim, 1 survivor can STILL keep a killer busy for 3 gens. Only God Nurse can touch god tier survivors and Marth proved that with depip squad in various ways. I've even seen Zubat destroy every killer solo.
All depend on playstyle. Any killer (but Freddy) can always get at least 2 kills, if killer play smart.

uh but freddy? freddy isnt bad at all any killer is playable you just have to play them correctly and not get frustrated/get pullet into the survivors game, like its been said before if you are chasing a survivor too long, break off, find another survivor, i promise you, next time you find that survivor, or one of the times you run into that survivor that was giving you problems they will be easier to catch, either because they arent paying as much attention as when the chase was going, or because more pallets were used than in the first chase
I read the patch notes and I don't see how legion is nerfed into the ground. Their cdr items got better to make up for the 1 second increased Cool down nerf they received. The UR item Iridescent Button can break pallets without 1st landing a hit while in frenzy. Base movespeed increased. While Frenzy move speed slowed very slightly but it last longer.
The Pin add ons got a 60 second buff depending on which one you equip; Broken, Blindness, Mangled.
Franks mix tape is dead tbh I don't ever see it being used again I don't see the point, it should be removed from the game so it won't pop up in my blood web or change it to a new addon. I suppose if you use stab wounds study it may not be as bad but i haven't tried that out yet.
Plus other addons got buffed while you also no longer lose 100% of frenzy for M1 (now 50%).
Is he a great killer? tbh he never was. Always was mid tier at best unless you used franks mix tape, exploit or moonwalk.
Последно редактиран от Twin Crows; 23 апр. 2019 в 18:29
Първоначално публикувано от Twin Crows:
I read the patch notes and I don't see how legion is nerfed into the ground. Their cdr items got better to make up for the 1 second increased Cool down nerf they received. The UR item Iridescent Button can break pallets without 1st landing a hit while in frenzy. Base movespeed increased. While Frenzy move speed slowed very slightly but it last longer.
The Pin add ons got a 60 second buff depending on which one you equip; Broken, Blindness, Mangled.
Franks mix tape is dead tbh I don't ever see it being used again I don't see the point, it should be removed from the game so it won't pop up in my blood web or change it to a new addon. I suppose if you use stab wounds study it may not be as bad but i haven't tried that out yet.
Plus other addons got buffed while you also no longer lose 100% of frenzy for M1 (now 50%).
Is he a great killer? tbh he never was. Always was mid tier at best unless you used franks mix tape, exploit or moonwalk.

Play him on PTB and see if you feel the same. He's not viable now and needs compensation buffs in several areas.
Първоначално публикувано от 49Stories:
Първоначално публикувано от KaoMinerva:
Honestly, that is what it seems like. Very sad man. I wish another dev team would come along and just make a better game.
Dude I feel you on this man... because no other horror ish inspired game is out giving dbd a run for there money. They can get away with this. F13 couldve had it but things went south quick.

Honestly, I'm planning to try White Noise 2 soon enough. It doesn't have the awesome art of DBD, like the music and the cool visuals, nor the licensed killers... but at least that means they aren't turning iconic killers into jokes like DBD does. First Freddy, then Leatherface as a weaker Hillbilly, and now pig? The only who will remain kinda strong is good old Myers, but he has no tool against pallet looping and... c'mon, Halloween wouldn't be such a great horror movie if Michael was forced to chase Laurie around a long fence in Haddonfield.

White Noise 2 seems better on the HORROR theme, even with worse graphics, and as far as I have seen and read about, seems like it's more balanced than DBD, better devs and the community isn't nearly as toxic. The big problem is: the community is really freaking small. I just hope it doesn't die soon.
Първоначално публикувано от Malkren:
Първоначално публикувано от 49Stories:
Dude I feel you on this man... because no other horror ish inspired game is out giving dbd a run for there money. They can get away with this. F13 couldve had it but things went south quick.

Honestly, I'm planning to try White Noise 2 soon enough. It doesn't have the awesome art of DBD, like the music and the cool visuals, nor the licensed killers... but at least that means they aren't turning iconic killers into jokes like DBD does. First Freddy, then Leatherface as a weaker Hillbilly, and now pig? The only who will remain kinda strong is good old Myers, but he has no tool against pallet looping and... c'mon, Halloween wouldn't be such a great horror movie if Michael was forced to chase Laurie around a long fence in Haddonfield.

White Noise 2 seems better on the HORROR theme, even with worse graphics, and as far as I have seen and read about, seems like it's more balanced than DBD, better devs and the community isn't nearly as toxic. The big problem is: the community is really freaking small. I just hope it doesn't die soon.
Don't bother, it is practically dead. 13 average people playing or something.
Good riddance.
Legion should had never been added but obviously they cant remove him because people paid money for him.

The whole concept is bad
His power is bad
His design is bad
His bugs/exploids are out of the charts
His addons are bad

The killer was basically an easy win for inexperienced killers (I am a killer main btw) who moonwalked or used the mend exploid or using the tapes.
Първоначално публикувано от costasiero:
Good riddance.
Legion should had never been added but obviously they cant remove him because people paid money for him.

The whole concept is bad
His power is bad
His design is bad
His bugs/exploids are out of the charts
His addons are bad

The killer was basically an easy win for inexperienced killers (I am a killer main btw) who moonwalked or used the mend exploid or using the tapes.
And now he's garbage
Първоначално публикувано от KaoMinerva:
Първоначално публикувано от 49Stories:
Dude I feel you on this man... because no other horror ish inspired game is out giving dbd a run for there money. They can get away with this. F13 couldve had it but things went south quick.
I pre-ordered that game only to play it 3 times. Not being able to even manually select Jason killed it for me. I've never played IV, but from what I see in that game, killers are not a joke. You can't just run them around.

Identity V is just a mobile DBD. It's literally the same mechanics, but on a mobile game and without all the things that make DBD atractive.

F13... I don't know how the game is right now, but the fact that they can't launch new content because of a lawsuit doesn't help. Also, I played it for a few months, but had some big problems:

1. While the counselor objectives were better than DBD survivors, all the rest was inferior to DBD. Only one killer with some numeric vallue changes according to the version you use (one jason for each movie chapter), worse graphics, worse mechanics, and bugged as hell. Bugday The 13th The Game.

2. It had some big balance issues. Jason relied on an ability which had nothing to do with the movies at all (phase shifting), and was nearly impossible to counter it as a lone counselor. Multiple counselors together, however, where almost unbeatable. Do you think getting pallet stunned, teabagged and blinded is annoying? In F13 the counselors can just grab machetes and bats and beat Jason in the had, stunning him for lots of seconds. They might even gather what they need to kill him, and he had no chance to prevent it after they got'em.

2. I uninstalled it because Jason got from overpowered to even more pathetic than Freddy on DBD. Not kidding, it was impossible to have a fun game at the time: I stayed some time without playing and Jason received some nerfs. When I went back playing I was getting wrecked every game. Than I thought: well, I don't know how to play him well, other Jasons might do better, right?

Wrong. All the Jasons I played against where taking hard beatings, just as bad as me. One even got killed before I even saw him in the match.
i don't understand why people defend pig so much people as she's one of the pay for a free kill killers (leatherface) as no matter how you played you could always just trap a survivor at the end and tunnel them to oblivion for a free kill and extra blood points people were abusing this way to much and just tunneled with her so imo thats why she was nerfed in that way she's more braindead than a leatherface camping cause if he gets too greedy you can still save
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Дата на публикуване: 23 апр. 2019 в 10:14
Публикации: 68