Dead by Daylight

Dead by Daylight

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JB 23/mai./2019 às 15:33
Spirit fury+Enduring
Most op perk combo in the game for killers. Unarguable. Very annoying to face
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Exibindo comentários 6171 de 71
Schorl Tourmaline (Banido(a)) 25/mai./2019 às 4:01 
Escrito originalmente por Potato:
Escrito originalmente por Schorl Tourmaline:
Yes, I think we get the point that you have no clue what your talking about.
? what? Mind explaining what you just said? Or just random combination of words?
Sure. Survivors have been getting nerfs NOW, but killers have been getting nerfs since the game started. Pretty much every killer perk that ever did anything useful had gotten a nerf or a "rework" over it's lifetime, but survivor perks only recently got touched, and not even all of them.

Self Care is a good perk, as it negates the progress of a chase if you manage to lose the killer, and the very idea of it's existence is what lures killers into extending chases that they probably should have abandoned ages ago, cause they don't want their time with Tony Hawk's Pro Looper to be completely wasted just cause they are probably carrying Self Care.

Sprint Burst is a good perk because it (for some reason) causes the killer to miss a swing in a similar manner as dead hard, but for the entire duration of the run instead of a 1 second dodge. Dead hard is probably the better perk over all, in the right hands, but Sprint Burst is the easier perk, and lets nooblets get a free escape to a pallet.

Most Surv perks usually get buffed before they nerfed, and if they get nerfed it's only because they were ridiculously powerful to begin with, like D-strike. Almost all killer perks that got a buff were nerfed before hand, and the "buff" is often just a middle ground of the nerfed and original state of the perk. The only killer perk that I can think of that got an outright buff was Survelence, and that was after a year+ of it being a completely useless perk.

If you can point out a survivor perk that has gotten a worse treatment than literally any killer perk, then odds are it is a perk no survivor cared about because they already have a ton of perks that help them survive. In example, all of Tapp's perks are pretty good in concept, but none of them are used very often because Unbreakable is fine by itself (when a killer doesn't immediately pick you up), Stake out is canceled out by being good at skill checks, and Detective's Hunch doesn't matter cause most people can find gens and totems fairly easily. Yet you never hear anyone say anything about these "weak survivor perks", cause they already have 10+ incredibly strong perks that they can chose between, and that is just out of the perks people commonly use.

Is that good enough of an explanation for you, my good sir?
call me handsome 25/mai./2019 às 4:17 
Escrito originalmente por Potato:
Escrito originalmente por Titanosaurus:
Unrelenting
BBQ
NOED
Spies
Iron Maiden
Iron Grasp
Nurse's Calling
Save The Best For Last
Brutal Strength
Fire Up
Shadowborn
Thanataphobia
Play With Your Food
Remember Me
Sloppy Butcher
Stridor
Tinkerer
Not to mention all of the killer perks that are outright trash.
But yes killer perks are never nerfed.
Don't usually get nerfed =/= never get nerfed, survivor perks are nerfed more than killer perks recently or some killer perks are ignored for a long time, I hope now you get the point.
There are more nerfed killer perks as it clearly shows. So your statement is invalid. Some of the survivor perks that been nerfed have been completely gamebreaking and not any killer perk came even close how strong they were. Sprint burst was 20 second cooldown, selfcare 80% healing speed...
Potato (Banido(a)) 25/mai./2019 às 4:18 
Escrito originalmente por Schorl Tourmaline:
Escrito originalmente por Potato:
? what? Mind explaining what you just said? Or just random combination of words?
Sure. Survivors have been getting nerfs NOW, but killers have been getting nerfs since the game started. Pretty much every killer perk that ever did anything useful had gotten a nerf or a "rework" over it's lifetime, but survivor perks only recently got touched, and not even all of them.

Self Care is a good perk, as it negates the progress of a chase if you manage to lose the killer, and the very idea of it's existence is what lures killers into extending chases that they probably should have abandoned ages ago, cause they don't want their time with Tony Hawk's Pro Looper to be completely wasted just cause they are probably carrying Self Care.

Sprint Burst is a good perk because it (for some reason) causes the killer to miss a swing in a similar manner as dead hard, but for the entire duration of the run instead of a 1 second dodge. Dead hard is probably the better perk over all, in the right hands, but Sprint Burst is the easier perk, and lets nooblets get a free escape to a pallet.

Most Surv perks usually get buffed before they nerfed, and if they get nerfed it's only because they were ridiculously powerful to begin with, like D-strike. Almost all killer perks that got a buff were nerfed before hand, and the "buff" is often just a middle ground of the nerfed and original state of the perk. The only killer perk that I can think of that got an outright buff was Survelence, and that was after a year+ of it being a completely useless perk.

If you can point out a survivor perk that has gotten a worse treatment than literally any killer perk, then odds are it is a perk no survivor cared about because they already have a ton of perks that help them survive. In example, all of Tapp's perks are pretty good in concept, but none of them are used very often because Unbreakable is fine by itself (when a killer doesn't immediately pick you up), Stake out is canceled out by being good at skill checks, and Detective's Hunch doesn't matter cause most people can find gens and totems fairly easily. Yet you never hear anyone say anything about these "weak survivor perks", cause they already have 10+ incredibly strong perks that they can chose between, and that is just out of the perks people commonly use.

Is that good enough of an explanation for you, my good sir?
This doesn't explain why I have no clue of what I'm talking about, this is just using the same old "look at killers getting nerfs 3 years ago" fantastic and original point, now what? All I said was killer perks don't usually get nerfed, looking at the same meta perks all the killers are using, none of them received any nerfs for a year now, only slight buffs. It's fine with me, just said that SF + Enduring combo will be untouched because nerfing killer perks isn't their current objective and everyone is fine with them. No need to use these "Oh you have no clue about it, let me remind you of the history of dbd nerfs".
Schorl Tourmaline (Banido(a)) 25/mai./2019 às 4:22 
Escrito originalmente por Potato:
Escrito originalmente por Schorl Tourmaline:
Sure. Survivors have been getting nerfs NOW, but killers have been getting nerfs since the game started. Pretty much every killer perk that ever did anything useful had gotten a nerf or a "rework" over it's lifetime, but survivor perks only recently got touched, and not even all of them.

Self Care is a good perk, as it negates the progress of a chase if you manage to lose the killer, and the very idea of it's existence is what lures killers into extending chases that they probably should have abandoned ages ago, cause they don't want their time with Tony Hawk's Pro Looper to be completely wasted just cause they are probably carrying Self Care.

Sprint Burst is a good perk because it (for some reason) causes the killer to miss a swing in a similar manner as dead hard, but for the entire duration of the run instead of a 1 second dodge. Dead hard is probably the better perk over all, in the right hands, but Sprint Burst is the easier perk, and lets nooblets get a free escape to a pallet.

Most Surv perks usually get buffed before they nerfed, and if they get nerfed it's only because they were ridiculously powerful to begin with, like D-strike. Almost all killer perks that got a buff were nerfed before hand, and the "buff" is often just a middle ground of the nerfed and original state of the perk. The only killer perk that I can think of that got an outright buff was Survelence, and that was after a year+ of it being a completely useless perk.

If you can point out a survivor perk that has gotten a worse treatment than literally any killer perk, then odds are it is a perk no survivor cared about because they already have a ton of perks that help them survive. In example, all of Tapp's perks are pretty good in concept, but none of them are used very often because Unbreakable is fine by itself (when a killer doesn't immediately pick you up), Stake out is canceled out by being good at skill checks, and Detective's Hunch doesn't matter cause most people can find gens and totems fairly easily. Yet you never hear anyone say anything about these "weak survivor perks", cause they already have 10+ incredibly strong perks that they can chose between, and that is just out of the perks people commonly use.

Is that good enough of an explanation for you, my good sir?
This doesn't explain why I have no clue of what I'm talking about, this is just using the same old "look at killers getting nerfs 3 years ago" fantastic and original point, now what? All I said was killer perks don't usually get nerfed, looking at the same meta perks all the killers are using, none of them received any nerfs for a year now, only slight buffs. It's fine with me, just said that SF + Enduring combo will be untouched because nerfing killer perks isn't their current objective and everyone is fine with them. No need to use these "Oh you have no clue about it, let me remind you of the history of dbd nerfs".
Ah, let me correct myself then. "We are now aware that you are intentionally ignorant of the subject, which while different from 'not having a clue about what you are talking about', effectively gets the same results because it is pretty clear that killers have had a long time history of getting the shaft, while survivors have been hardly touched in comparison".

So yes, you're not clueless, you just refused to be educated.
Última edição por Schorl Tourmaline; 25/mai./2019 às 4:22
Potato (Banido(a)) 25/mai./2019 às 4:22 
Escrito originalmente por call me handsome:
Escrito originalmente por Potato:
Don't usually get nerfed =/= never get nerfed, survivor perks are nerfed more than killer perks recently or some killer perks are ignored for a long time, I hope now you get the point.
There are more nerfed killer perks as it clearly shows. So your statement is invalid. Some of the survivor perks that been nerfed have been completely gamebreaking and not any killer perk came even close how strong they were. Sprint burst was 20 second cooldown, selfcare 80% healing speed...
Hell yeah, another dbd history teacher, very useful. Recently means something recent, not 2-3 years ago. Reminding about what happened 2-3 years ago has nothing to do with that.
Potato (Banido(a)) 25/mai./2019 às 4:32 
Escrito originalmente por Schorl Tourmaline:
Escrito originalmente por Potato:
This doesn't explain why I have no clue of what I'm talking about, this is just using the same old "look at killers getting nerfs 3 years ago" fantastic and original point, now what? All I said was killer perks don't usually get nerfed, looking at the same meta perks all the killers are using, none of them received any nerfs for a year now, only slight buffs. It's fine with me, just said that SF + Enduring combo will be untouched because nerfing killer perks isn't their current objective and everyone is fine with them. No need to use these "Oh you have no clue about it, let me remind you of the history of dbd nerfs".
Ah, let me correct myself then. "We are now aware that you are intentionally ignorant the subject, which while different from 'not having a clue about what you are talking about', effectively gets the same results because it is pretty clear that killers have had a long time history of getting the shaft, while survivors have been hardly touched in comparison".

So yes, you're not clueless, you just refused to be educated.
You're very strange, being mad about the past and how killers were treated before the survivor nerf streak has nothing to do with the current version of the game. So what? So what? Nobody gives a ♥♥♥♥ about what happened 2 years ago, you are just blowing things out of proportion, nobody asked you for making this into killers nerf history vs survivor nerf history, you either couldn't read the first time or the point flew right over your head because the only thing I said was the killer perks aren't being changed recently and probably will not, that's it, I didn't say this was bad, I didn't say they should be nerfed, what are you even trying to achieve?
el crabo.7 25/mai./2019 às 4:34 
don't drop the pallet on the killer face dumbass
just drop it a bit earlyer it will force the killer to break it => 2 useless perk for the whole game
Última edição por el crabo.7; 25/mai./2019 às 4:35
Lanz  25/mai./2019 às 4:43 
Escrito originalmente por sleepy boi:
Most op perk combo in the game for killers. Unarguable. Very annoying to face
Drop the pallet earlier then.
Schorl Tourmaline (Banido(a)) 25/mai./2019 às 4:47 
Escrito originalmente por Potato:
Escrito originalmente por Schorl Tourmaline:
Ah, let me correct myself then. "We are now aware that you are intentionally ignorant the subject, which while different from 'not having a clue about what you are talking about', effectively gets the same results because it is pretty clear that killers have had a long time history of getting the shaft, while survivors have been hardly touched in comparison".

So yes, you're not clueless, you just refused to be educated.
You're very strange, being mad about the past and how killers were treated before the survivor nerf streak has nothing to do with the current version of the game. So what? So what? Nobody gives a ♥♥♥♥ about what happened 2 years ago, you are just blowing things out of proportion, nobody asked you for making this into killers nerf history vs survivor nerf history, you either couldn't read the first time or the point flew right over your head because the only thing I said was the killer perks aren't being changed recently and probably will not, that's it, I didn't say this was bad, I didn't say they should be nerfed, what are you even trying to achieve?
I mean killer perks are not the only thing that one can look at when it comes to killer nerfs. While survs are effectively their perks, kileers are not, and we have seen killers receive a great deal of nerf (some completely unnecessary, like the Borrowed Time change) even recently when it comes to their powers. It honestly isn't too far fetch, looking at the history of things, to believe that some form of nerf for killers will come, and that it will be much worse than anything survivors will get in the near future, because so far killers are still in a deficit.

Then again, you are intentionally ignorant about the subject, so why am I bothering to explain this to you? Ah, right, so other people can see this who can actually learn from the experience of others who are aware of the climate of DbD, instead of just getting the opinion of someone who wants to say something about the game, but has nothing to back up that opinion.
JB 25/mai./2019 às 6:47 
Escrito originalmente por Schorl Tourmaline:
Escrito originalmente por sleepy boi:
if youre running to a pallet its kind of impossible but sure
Question, and I don't mean this as an insult, but a legitimate question.

Are you bad at playing survivor? Cause a good survivor can usually get to a pallet in any situation, and can usually loop it 2-3 times on average even if the killer doesn't mess up. Don't get me wrong, I'm an average surv myself, and very often mess up loops because I mess up in ways that I am very aware of. I often don't check killer distance. I don't know how to loop properly, I don't know maps well enough to know how to get from one pallet to another without wasting a bunch of pallets in the same area. It's a bunch of rookie mistakes that if I practice hard enough I would be able to overcome, and honestly you can too.

I'm just trying to look out for what sounds like a sub par survivor like myself, and keep you from being just another sad surv who complains about non-issues like dont_ask_me_again. Once you learn how to do things the right way, enduring + Spirit Fury will not be a problem, and even if you never truly learn, it's not that big a deal. You're not suppose to survive all the time anyways, and not every killer is running this perk combo, even when they have the perks, because it's honestly only good against mindless loopers who don't know to drop a pallet early when they see enduring.
I’ve faced it really often recently, especially against Billy’s and LFs (currently rank 7). Id call myself a fairly good survivor, but saying “just drop it early” isn’t a counter. These killers are so aggressive in how they play, and in fact a lot of these were on auto haven where there aren’t many windows but a lot of pallets. It’s either I start slamming down pallets really early and I waste all the pallets and screw my teammates over, or I just take the hook. The fact that I waste more and more pallets super quick or just take the L makes me hate this combo with a passion.
JB 25/mai./2019 às 6:53 
Escrito originalmente por eric.7:
don't drop the pallet on the killer face dumbass
just drop it a bit earlyer it will force the killer to break it => 2 useless perk for the whole game
Not always that easy.... but I’ll just waste every pallet in the game in my 2nd chase and ♥♥♥♥ my team over got it
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