Dead by Daylight

Dead by Daylight

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Erook D Weeb Aug 8, 2019 @ 1:11am
Pallet-based perks
I had a couple ideas of Perks that work around pallets, let me explain so you guys can tell me what you think.

First Perk can let you rebuild pallets, to do that, you need to approach pallet areas that have been broken by the killer and aquire -plank sets- if you do that 3 times then you can create 1 new pallet. Just like Prove Thyself, works only for 1 person.
The amount of time it takes to build the pallet could be like 10 seconds.

Second perk lets you create a stun weapon from the broken palletes.
Searching through the pallet broken by the killer gives you a 10% chance of finding a Plank strong enough to use as a temporary weapon. Searching time 7 seconds.

If you hit the killer with it, it stuns him for 5 seconds, can be used during a Mori to cancel it, while a survivor is being picked up or if the killer vaults or breaks gens or pallets.
You can parry the killers 1M if you both attack at the same time, stunning him for 2 seconds, which is not too beneficial as he will catch up with you.
- Ofcourse after every use the plank breaks.

What do you think?
Last edited by Erook D Weeb; Aug 8, 2019 @ 1:12am
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Showing 16-27 of 27 comments
MAriskaDeville Aug 8, 2019 @ 3:45am 
An easier way would be as a new item: Carpenters bag. It would allow the survivor to rebuild one pallet and would be consumed on use.

However the new pallet would not have the strength of the original pallet, so a killer would be able to kick it down much quicker.
Flitzer Aug 8, 2019 @ 3:49am 
if that perks will show up, you will find only nurses in the game :)
Yoghurt shot (Banned) Aug 8, 2019 @ 3:56am 
Devs balance the game around the amount of the pallets. Your ideas break it all.

No.
Teram Aug 8, 2019 @ 4:09am 
Originally posted by Mr Quasar:
A fix to all your concerns would be to reduce that number of loops, windows and pallets, as we all know the map designs are not well done to say the least, reducing that number could be beneficial.


@Teram

Funny you say that, i'm working on my own survival game, and im sure the balance will not be questionable =) You can join ttv.Erook_ to see progress on that bud

The fact that you are a dev for another game, doesn't make your idea any better.
and no, I'm not interested in it.
Artuurs Aug 8, 2019 @ 4:51am 
Originally posted by Dr. Terror:
Survivors have enough Perks to loop, bully and prolong their death.

Not needed.
No they dont, theres no such thing as bullying.
Artuurs Aug 8, 2019 @ 4:53am 
Originally posted by Nathan 2711:
Good idea's but absolutely broken and not needed for survivors. There are enough pallets and windows in every map, creating more would litterally just break the game. Imagine recreating the killer shack pallet everytime.
Yes their needed. No theres not enough. No it wouldnt break. Killer shack pallet is nothing special, dont use the lords name in vain.
konstantynopolitaneczka (Banned) Aug 8, 2019 @ 4:57am 
Originally posted by Mr Quasar:
I had a couple ideas of Perks that work around pallets, let me explain so you guys can tell me what you think.

First Perk can let you rebuild pallets, to do that, you need to approach pallet areas that have been broken by the killer and aquire -plank sets- if you do that 3 times then you can create 1 new pallet. Just like Prove Thyself, works only for 1 person.
The amount of time it takes to build the pallet could be like 10 seconds.

Second perk lets you create a stun weapon from the broken palletes.
Searching through the pallet broken by the killer gives you a 10% chance of finding a Plank strong enough to use as a temporary weapon. Searching time 7 seconds.

If you hit the killer with it, it stuns him for 5 seconds, can be used during a Mori to cancel it, while a survivor is being picked up or if the killer vaults or breaks gens or pallets.
You can parry the killers 1M if you both attack at the same time, stunning him for 2 seconds, which is not too beneficial as he will catch up with you.
- Ofcourse after every use the plank breaks.

What do you think?
pfff
add dynamite - ultra rare item. Can be only found in chests.
after dropping dynamite near killer you have 2 possibilities
1. dynamite will stun the killer for 60 seconds and blind him for 200 seconds and making him deaf for rest of the match.
2. you kill him and game is over
grants 8000 BP in chase category
Last edited by konstantynopolitaneczka; Aug 8, 2019 @ 4:58am
Basedstream Sam (Banned) Aug 8, 2019 @ 5:16am 
Originally posted by Artuurs:
Killer shack pallet is nothing special
Nice attempt to troll, but still not good enough. C'mon, you can do better than that.
Axx Aug 8, 2019 @ 5:23am 
Originally posted by Flappy Belly:
All I'm gonna say is good luck versing 4-man SWFs running these perks.

These are horrible ideas, if you didn't catch my meaning
MadEyePopoTTV Mar 18, 2023 @ 6:34am 
I really like the first perk of collecting planks from broken pallets and once you have enough, you can rebuild a pallet. It is easy to balance this with either hindering you while carrying collected planks, or taking quite a while to reconstruct the pallet, or both. This would add some fun to the game for sure. I also think it would be appropriate to build the pallet in any of the possible pallet spawn locations, not just places where pallets have been broken. DbD really needs these kinds of ideas implemented to deepen the interactions with the environment. As a killer, I would not mind this at all: They are having fun, and it would have the potential to slow down gen progression as a survivor spends their time on their pallet builder trade. Win-win in my mind.
NJmaker Mar 18, 2023 @ 6:38am 
Originally posted by MadEyePopo:
I really like the first perk of collecting planks from broken pallets and once you have enough, you can rebuild a pallet. It is easy to balance this with either hindering you while carrying collected planks, or taking quite a while to reconstruct the pallet, or both. This would add some fun to the game for sure. I also think it would be appropriate to build the pallet in any of the possible pallet spawn locations, not just places where pallets have been broken. DbD really needs these kinds of ideas implemented to deepen the interactions with the environment. As a killer, I would not mind this at all: They are having fun, and it would have the potential to slow down gen progression as a survivor spends their time on their pallet builder trade. Win-win in my mind.
this was a post from 4 years ago, why did you decide to comment on it now?
Bleydoka Mar 18, 2023 @ 7:14am 
First perk sounds very terrible. Rebuilding pallets destroys the whole plan of the killer who needs to create dead zones. Getting palletsets seems too easy.

2nd perk sounds like a huge timewaste with the low chance to get a plank, but actually it might be still worth it to get a plank to stun the killer. So he looses the survivor he wants to tunnel.
Last edited by Bleydoka; Mar 18, 2023 @ 7:18am
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Date Posted: Aug 8, 2019 @ 1:11am
Posts: 27