Dead by Daylight

Dead by Daylight

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Reveal perks in lobby
I only mean to other survivors. I am sick to death of ending up in game to find I'm stuck on the team with some one who is only running no mother and nothing else. Every damn time they are the first to go down, usually minutes after the match has started.

We should be able to see what perks the other survivors are running so we can then decide as to play with them or not. In the case of the no mother morons the answer is not.
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Showing 1-15 of 25 comments
Jul 30, 2019 @ 5:01pm 
:steamsalty:
Unga Bunga Muscle Tower (Banned) Jul 30, 2019 @ 5:04pm 
Originally posted by Squeeze My Ashhole:
:steamsalty:
I mean, he's not wrong. This could make playing solo survivor more strategic.
Jul 30, 2019 @ 5:06pm 
Originally posted by Unga Bunga Muscle Tower:
Originally posted by Squeeze My Ashhole:
:steamsalty:
I mean, he's not wrong. This could make playing solo survivor more strategic.

He can use what perks he wants to use. So can the other survivors. If he's salty over someone using a perk of their choice then it sounds like a break needs to be taken.
Unga Bunga Muscle Tower (Banned) Jul 30, 2019 @ 5:07pm 
Originally posted by Squeeze My Ashhole:
Originally posted by Unga Bunga Muscle Tower:
I mean, he's not wrong. This could make playing solo survivor more strategic.

He can use what perks he wants to use. So can the other survivors. If he's salty over someone using a perk of their choice then it sounds like a break needs to be taken.
Well, you're right...
Mr. Poopdog (Banned) Jul 30, 2019 @ 5:12pm 
it would be a first step for buffing solo survivors without buffing swf, it would be nice to know who is using chest perks , has BT or DS so you know you can "farm" him, and alot other stuff
☩FREDDY96☩ Jul 30, 2019 @ 5:13pm 
You already have chat before the trial, just ask them, you should create some kind of bond with other solo teammates or you're going to join all other players that say that solo is frustrating
MAriskaDeville Jul 30, 2019 @ 5:22pm 
Yeah if this was a SP game fine - but your effing over three players who want a chance at winning. Is this hard to grasp?

So by letting us see - we can decide weather to join you, or leave you to it.
Last edited by MAriskaDeville; Jul 30, 2019 @ 5:23pm
No. That’s what swf is for: solo is play at your own risk.
If you’re that concerned ask them in the lobby if they won’t tell you then waste your time changing lobbies until someone does.
I put on perks that benefit me so that I don’t have to worry about what others are running. Leader for healing me, bond so I can see where people are and who’s pulling their weight, spine chill or alert so I know where the killer is and botany so I can help others. If ppl are farming me off the hook or scared to heal me, bye bye botany and leader hello self care and deliverance.
I don’t care what the others run and neither should you, but you should care about how they play, that’s what’s going to affect you
steve Jul 30, 2019 @ 8:21pm 
Originally posted by MAriskaDeville:
I only mean to other survivors. I am sick to death of ending up in game to find I'm stuck on the team with some one who is only running no mother and nothing else. Every damn time they are the first to go down, usually minutes after the match has started.

We should be able to see what perks the other survivors are running so we can then decide as to play with them or not. In the case of the no mother morons the answer is not.
This idea seems bad. Some survivors might get bullied to picking perks they don’t want or people will just instant leave if they see someone with a perk they don’t like in lobby
:D (Banned) Jul 30, 2019 @ 8:22pm 
Originally posted by Squeeze My Ashhole:
:steamsalty:

True, but OP has a valid point. If u run no mither i hate u.
mouse ♡ Jul 30, 2019 @ 8:27pm 
It'd be problematic because many players would exploit this to join and leave lobbies looking for the "best team" biasedly. Additionally, that'd make lobby waiting as killer even longer as survivors keep switching.

Furthermore, survivors needs to be flexible to work successfully as a team or independently to win. That's why the mystery of players' perks is so important--it gives an extra challenge to the players.
HoneyClawz Jul 30, 2019 @ 8:29pm 
Everything is uncertain in the fog. Deal with it.
Uncle Sam Jul 30, 2019 @ 9:29pm 
Originally posted by Mallowmanie:
It'd be problematic because many players would exploit this to join and leave lobbies looking for the "best team" biasedly. Additionally, that'd make lobby waiting as killer even longer as survivors keep switching.

Furthermore, survivors needs to be flexible to work successfully as a team or independently to win. That's why the mystery of players' perks is so important--it gives an extra challenge to the players.
SoloQ survivors had already the short end of the stick for many years in a row, this would be a great QoL to improve SoloQ a bit. For example, if you see someone with BT, you might as well equip yours to give back the favor in case the killer is doing a patrol or camping close to the hook.
Or if you see a DS user, you know your BT might be good for him / her.

If you see someone with detective hunch, you can somewhat rely on him to get rid of NOED. So far this last 2 months thanks to detective hunch i've denied 75 out of 80 NOEDs. Those last 5, i couldn't cleansed were games against nurse & killers with green / ebony mori.
Originally posted by ▌│█║▌║▌║:
No. That’s what swf is for: solo is play at your own risk.
If you’re that concerned ask them in the lobby if they won’t tell you then waste your time changing lobbies until someone does.

This is all perfectly true, but a lot of people play solo and I can't see any harm in at least giving players the option to have their perk choices visible. It seems like it would only help close the gap between solo and SWF. it would be easier for solo players to pick synergistic perks and to advise newer players on which work well together. You can see other survivors' items they are holding, so why not perks and offerings?

The downside could be an uptick in lobby dodging that extends time to get into a match. But even that's a trade off; I'd rather someone who doesn't want to play with yellow-perk noobs dodge the lobby than realize it 3 minutes into the game and DC.
Last edited by Mikaela from OniFlans; Jul 31, 2019 @ 12:15am
Koopa Jul 30, 2019 @ 10:44pm 
solo survivors are the most cucked over playerbase, we really need things to help them.
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Date Posted: Jul 30, 2019 @ 4:59pm
Posts: 25