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But you need to let go of shift in order to recharge exhaustion. He was running full speed both times without any slow down, delay, or change in animations.
And the exploit was being able to hold your exhaustion while working a gen/totem. Being able to work a gen, start running, then pop Sprint Burst the exact moment you need it just feels extremely fishy to me. If he was just running all over the place, that's fine. But to be healing yourself/others, working a gen, AND keep Sprint Burst on demand 2 times in a row?
The odds just don't add up for me.
edit
He had a toolbox
The most important Q is following;
Was the Survivor injured?
If that's the case, then that Survivor has used Sprint Burst, and later on Dead Hard, which should dash you forward, but shouldn't perform the Sprint Burst.
Everytime Survivor receives a hit, the Survivor gains a Sprint Burst, that doesn't affect the Exhaustion effect.
Another possibility seems to be triggering Sprint Burst, and a second or so later on triggering Adrenaline, that does last even longer than Sprint Burst, and also heals the Survivor by one health state automatically.
nvm, read the edit, idk then
He was full health. Didn't have Dead Hard. Didn't have Adrenaline. And started running multiple seconds before triggering Sprint Burst before being hit, before even my attacking.
That should have never triggered though as he didn't have that perk and there was still multiple gens still left to finish.
First time he did it maybe 1 gen was done. The 2nd time 3 gens was done. And in both cases it happened no where near the time a gen was done either.
This in my eyes is a manual use of Sprint Burst. Can't explain it in any other way as it no other type of speed boost and perk was in play nor had their conditions met.
With this logic Legion's moonwalking exploit shouldn't have been changed since it was "smart use of moonwalking"