Dead by Daylight

Dead by Daylight

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Arcade Jan 11, 2018 @ 2:14pm
About the tenacity perk...
Ok, so I'm not trying to come across like "Oh my god the devs stole my idea this is so unfair", but I just want to know whether or not the devs do take people's ideas as "inspiration" or whatever, or if it's purely coincidence, which for a perk like this, isn't exactly impossible.

Ok, so the perk Tenacity that was revealed. Recover from the dying state faster, and move whilst recovering. However, I just want to say that I also came up with this idea back at the start of november last year and made a thread about it. Even some of the stats are similar, albeit only a couple of parts.

https://youtu.be/R7m-iJJu4Vo?t=6m36s the part of their stream where they talk about the perk

http://steamcommunity.com/app/381210/discussions/0/1480982971159395206/ the date the thread was created

https://imgur.com/0L12lMO The link location. The top perk I made is essentially exactly the same.

https://i.imgur.com/YvIjWLf.png screenshot of the same google doc, but it shows on the top of the date it was last edited, which is also November 2017

It's highly unlikely the devs will ever respond, but I would like to know from them about this. Again, I don't want to come across as being pretentious and claiming I deserve the credit for this, but with the game's state over the last few months, I really don't know how much I trust things.

Again, it's probably just a coincidence, but I'd just like to get some info about this
Last edited by Arcade; Jan 11, 2018 @ 2:20pm
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Showing 1-7 of 7 comments
I mean, you thought of a perk that was relatively realistic for the game mechanics and could possibly happen and was in the dev's power to create. It's more like you predicted it.
Runiver Jan 11, 2018 @ 2:18pm 
There isn't 200 mecanics in the game, and I'm pretty sure most suggestions covered the ground of all the possible things you can do in game while being pretty "basic".
Of course, there's several new things that could come to mind with proper thinking, but since devs don't want to take actual risks doing perks, they prefer to keep it very basic and unnefficient.

The idea is ♥♥♥♥ tho, and the perk is trash. Could be fun for no mither. Other than that ? It doesn't even get close of Sprint burst/Borrowed time/DS in term of viability and versatility.
Arcade Jan 11, 2018 @ 2:22pm 
Originally posted by exSKEUsme:
I mean, you thought of a perk that was relatively realistic for the game mechanics and could possibly happen and was in the dev's power to create. It's more like you predicted it.



Originally posted by Runiver:
There isn't 200 mecanics in the game, and I'm pretty sure most suggestions covered the ground of all the possible things you can do in game while being pretty "basic".
Of course, there's several new things that could come to mind with proper thinking, but since devs don't want to take actual risks doing perks, they prefer to keep it very basic and unnefficient.

The idea is ♥♥♥♥ tho, and the perk is trash. Could be fun for no mither. Other than that ? It doesn't even get close of Sprint burst/Borrowed time/DS in term of viability and versatility.

That's fair, it is a pretty simple mechanic. And yeah, it's by no means groundbreaking, but we really don't need a second DS/Borrowed time tier perk running rampant in my opinion! It's a partial counter to slugging killers, and as is stated in the video, synergises with Unbreakable really well. The only downside is that it could be a perk that benefits SWF groups, which is not what we need either. I mean, that's implying anyone would run it, which let's face it, probably won't happen
Runiver Jan 11, 2018 @ 2:24pm 
Originally posted by Arcade:
Originally posted by exSKEUsme:
I mean, you thought of a perk that was relatively realistic for the game mechanics and could possibly happen and was in the dev's power to create. It's more like you predicted it.



Originally posted by Runiver:
There isn't 200 mecanics in the game, and I'm pretty sure most suggestions covered the ground of all the possible things you can do in game while being pretty "basic".
Of course, there's several new things that could come to mind with proper thinking, but since devs don't want to take actual risks doing perks, they prefer to keep it very basic and unnefficient.

The idea is ♥♥♥♥ tho, and the perk is trash. Could be fun for no mither. Other than that ? It doesn't even get close of Sprint burst/Borrowed time/DS in term of viability and versatility.

That's fair, it is a pretty simple mechanic. And yeah, it's by no means groundbreaking, but we really don't need a second DS/Borrowed time tier perk running rampant in my opinion! It's a partial counter to slugging killers, and as is stated in the video, synergises with Unbreakable really well. The only downside is that it could be a perk that benefits SWF groups, which is not what we need either. I mean, that's implying anyone would run it, which let's face it, probably won't happen
Well, there's a load of perks that are actually interesting to have without being gamebreaking.

We'll make it, Quick & Quiet, Urban Evasion and so on.
But meh, making random ♥♥♥♥♥♥ perk is less reflexion, and at least you don't have the risk of people coming up with "lol, it's OP" and you don't have to rework it later, since no one will ever talk about that perk ever.
bassixjm2 Jan 11, 2018 @ 2:35pm 
No offense, but the idea is not particularly original. Being able to recover while moving and/or crawling faster are thing that have been asked since forever..
PallyLIVE | Twitch (Banned) Jan 11, 2018 @ 2:46pm 
Yeah it's similar to your idea, but it's also a logical idea that anyone could have come up with. Not taking any credit from you however - cause the idea is decent and serves a purpose. But it's like someone coming up with Sabotage (a logical perk with a purpose) and the devs implementing it into the game. I'm personally happy that slugging is getting countered.
Last edited by PallyLIVE | Twitch; Jan 11, 2018 @ 2:46pm
Swf balance when turned into buffing solo survivors OMG that's the game director and he didn't understand they meant swf vs killer. Ughhhh
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Date Posted: Jan 11, 2018 @ 2:14pm
Posts: 7