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What if it doesn't?
Exactly. If it doesn't, there needs to be hooks down there. This isn't even mentioning the ridiculous number of safe pallets down there already.
Pretty good job so far.
Loops aren't too much of problem with that map. It's the Pallet spawns.
There's far too many that are absolutely safe , ie you MUST break them to continue chasing and if they're down you better go back and break them before someone else runs to them.
Like seriously, that double pallet in the basement and that triple pallet upstairs for example.
Overall I do not mind the safe pallets in the school too much. If they're broken, it makes the school very unsafe to be in.
But of course 'stead of having about 2 safe pallets they just loaded the place with it, and forgot to put in hooks to boot.
They'd have to remove the shack on Springwood to justify spawning the basement under the preschool every time.
Even so, that'd still suck for killers, as it would still take forever to carry a survivor down throught the preschool and boiler room.
Not to mention survivors would avoid it like the plague, as they do with the Strode house.
The shack can just be a shack without basement then.
Also there is a hole in the floor that leads directly to the killer basement. Catching anybody in or around the school would make it easy to bring them there.
It's still a tad harder to get survivors in there, but it's also a ton harder to get them out, so it's a fair trade.
Someone heading down there can sit and wait and be useless for their team. If the person who goes down there is the last, and you down them with their expectation being that they're gonna wiggle free as you carry them to a hook...stand over top of them and watch as they bleed to death.