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He plays against a lot of level 1 players. I think you imagine the "smart" ones as the ones who have enough good luck to win, thereby making True look like crap. Sometimes just a couple little things, like having some time before they get that Hex ruin totem or catching someone early, can make all the difference. It can make a good SWF team look a lot worse, even though it was just a bit of bad luck that prevented them from all escaping.
Also, I wouldn't argue that SWF is unbalanced and not fun for killers. I'm only pointing out that some killers are so good (after spending well over a thousand hours) that they can deal with SWF teams. Wouldn't say they like it. Also wouldn't suggest noob killers quit their job and play DBD full time to "git gud." SWF is completely lopsided towards the survivors.
I beg to differ. True is a good example of a genuinely talented gamer who has invested a massive amount of time playing DBD. Playing games is what he does for a living. So his opinion matters. He demonstrates a lot of problems with the game and his commentary can help shape future changes to the game.
Can't balance the game around SWF without smashing random singles into oblivion. That's what makes it a difficult problem. The devs don't want to touch SWF cuz it's popular, and I don't blame them, but there are massive advantages to voicechat that break the game. So we have this sloppy compromise of killers being able to dodge. Perhaps it's the best that can be done.
Brainless ones are 90% of them. They just want to perform rescues and bully the killer and that's why they get killed so often.Anyway, playing against people using cheats (comms) is never funny. At least for me, a killer only player, always R1 since past June. And my kill ratio is 4k 90% of the times. But one thing has nothing to do with the other. This is something survivors main should learn.
And about ingame-voice-communication from the previous posting... hell yeah i totally want to get flamed and insulted in an acoustic way too!! /s
if i see a SWF in lobby i load my machine gun build for huntress and put ruin + insidious + warden + either agitation or thrill of hunt..
tactic is to hook first guy and insidous camp him if they decide to gen rush you will still have 2-3 gens left coz the ruin will buy you atleast 30-90 secs should be enough to get first hook
second hook dont camp ... third hook will almost be when exit gates are powerd.. camp third hook for easy pip or if they swarm you for second hook punish them :P
vs a good SWF only huntress/billy/nurse can get 2K + other killers will get looped even if they play veryefficiently..
Well, you're an example of why it's not all that broken, aren't you? Your kill ratio is 4k 90% of the time? Guess all the crutch perks don't work so well after all. Either that or you are really good at dodging until you find some cans to crush.
Yeah, I guess I don't watch him enough for the redundancy to get to me. Probably watched less than 10 trials with True. Still, pretty impressed at how good he is.
I don't mean average team. I mean team of 4 with 4 BT, best flashlights, bnp's rushing gens, looping and then BT out of the exit gate.