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Presentium X Oct 17, 2017 @ 4:15pm
A Guide to Counter BBQ and Chili
So many people are complaining about BBQ and Chili, with the main problem being that is has no counter play.

Well I am here to tell you as a Killer Main and someone who plays a lot of survivor, that it does have counter play, but it has the dreaded requirement of "Changing your play style."

Gasp! I know you just want to sit snugly on that gen/ totem/ chest/ hatch/ exit gate/ locker, but trust me, BBQ is NOT hard to counter. In fact, here is a guide!

Counter Number 1: Run at the Killer

Counter intuitive to it's core, this strategy requires that as soon as someone is downed, you drop everything and run toward wherever their aura is, or where their scream came from. The closest range that BBQ and Chili can reveal your aura is 40 meters.

Your objective with this method is to get within that 40 meter radius before he hooks the survivor until the 4 seconds is up after he hooks them. Then you are free to either run back to where you were/ wanted to go, or go for the save. This counter has the added benefit of making the Killer think you are nearby trying to hook save, when you wanted to just mask your aura and go back to where you were.

Unless you do want to go for the save then it's a win win.

This is obviously risky, but what's the alternative? I have employed this method numerous times, and it has been done to me numerous times successfully. Just because the Killer knows you are within 40 meters doesn't mean he knows where you are (Whisper's anyone). Not to mention that the window is only 4 seconds long. Not nearly enough time for the Killer to thoroughly search the 40 meter radius before you are long gone.

Counter Number 2: The Switcharooney

If you are too far to get within the 40 meters, or the killer is using knockout so you have no idea where the downed survivor is, then you can adopt this strategy. Once the survivor is hooked, immediately run in the opposite direction you want to go, count to 4, then run the opposite way.

This will make it appear to the Killer you are heading in one direction, and when the aura wears off they will head to where they think you're going to be, and you won't be there, effectively wasting the Killer's time.

Again this has happened to me dozens of times, and I have done it dozens of times with much success. It's just an inconvenience.

What about Nurse and Billy?

Nurse's initial blink(s) in the direction you are going is fast and all, but after her 1-2 Blinks + her stun the 4 seconds is more than up, and you can switch directions and juke her easily if she is relying on the aura. The minimum range for BBQ again is 40 meters, and a Nurse's range with 3 blinks is I think around 35-40 meters. So assuming you aren't on the very edge of the 40m, you should have ample time to juke her after the blink+ stun duration.

As for Billy, yes he can immediately chainsaw towards you, but you have to use stealth and LOS. Certain maps like the Coldwind farm just favor Billy and make him a lot stronger than others, so you will just have to be on your toes. Worst comes to worst he will be in the area you are in searching for you and you'll just have to outplay him, OR use Counter Number 1 which nullifies his advantage, which is what I would suggest doing.

Counter Number 3: Sit Completely Still

This one is high risk high reward. Basically after someone is hooked you crouch and stay perfectly still. Killer's are like fish and are attracted to shiny objects. They are more likely to see, focus, and pursue a bright red survivor's aura that is running/ moving/ or working on a gen, than one that is sitting still off in the distance.

The second part of this strategy is after 4 seconds is up, bolt in any direction you see fit. The goal of this strategy is, if the Killer IS going to come for you, to make the Killer think you are going to be in the exact "sitting still" position you were in when the aura reading expired. He get's there, you aren't there, and he has no idea what direction you went.

This method is riskiest against Billy, and once again I highly recommend Counter #1 for Billy.

Popular "counter" that doesn't work: Hiding behind a gen.

Why this keeps coming up as a suggestion is beyond me. The Survivor's aura(s) as displayed to the Killer are RED, the aura of a generator is light orange. Thinking the Killer won't be able to differentiate the two is ignorant. Survivors have tried this against me and failed miserably, it doesn't work, do not do it. If anything it makes the Killer come right at you because you're AT A GEN.

Conclusion:

The main complaint is that BBQ and Chili has no counter play, which is completely false. Counter #1 and #2 are very very viable. And since there ARE counters to this perk and people post non stop that there aren't, it reinforces my belief that people hate to change their play style and adapt, which BBQ makes you do.

I know it sucks to be forced to play a different way, but some Survivor perks are notorious for this:

Borrowed Time: Have to leave the hook or run Insidious
Self Care: Have to tunnel them after they are hit or they'll heal
Decisive Strike: Have to juggle them or take the stun
No Mither: Have to hook immediately or they'll heal
Unbreakable:See "No Mither"
Dead Hard: Have to bait the DH or miss
Saboteur: Have to travel miles to find a hook

So why should BBQ and Chili be any different? Also we are forgetting the very root of the perks design:

To discourage camping, which has been one of, if not the, top complaints of survivors from all corners of the world.

Once a Killer see's an aura he will most likely bolt straight for it, leaving the hook undefended and not camping it. And if he does camp then /feelsbadman for wasting a perk slot.

BBQ and Chili is definitely a good, if not great, perk and Survivor's should be praising the perk simply for it's anti-camping design. It's not impossible to counter, and definitely has counter play, you just have to adapt to it.

Thanks for reading,

-Mike
Last edited by Presentium X; Oct 17, 2017 @ 4:40pm
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Showing 1-15 of 17 comments
Cetren Oct 17, 2017 @ 4:33pm 
Here's my own advice, from another thread.

Well first of all, you need to realize they're sprinting towards YOU and YOU only. You have two other teammates you're going to need to count on for a short while. At the same time, keep and open mind and realize that if they hook someone and don't sprint towards you, you're teammate is in that same position. First off, one person should go for the save. The other person should finish an objective. Bond and Kindred and both two amazing perks when it comes to countering BBQ & Chilli. In fact, I'd highly recommend kindred if you hate the perk so much. Instantly your teammates will know which person is being chased, and who is closest to go to the save. By sacrificing one perk slot, you exponentially increase your teams coordination and chances of getting out alive vs. A BBQ rusher.

Next, let's assume that it is you the killer is zooming over. Well, it's not the end. You should first find a hiding place. But, as with any killer, mobile stealth will be your friend. They're going to see you walking either left, or right when they see your aura. So they're going to check around the direction you were walking. Then they're going to assume you only walked that way for four seconds and then turned around. So they'll search that area. The trick is to move TOWARDS the killer. They will never check behind them. Chances are they aren't running whispers and will displace an inproportionate amount of time looking for you.

Well crap! Two chances, two strikes, now you're in the chase! The chase will continue just like a normal chase. BBQ & Chill doesn't help in chases... at all. Play as normal. If you get caught after that... well, fair game. But if you aren't breaking off meta perks, and thinking outside the box. (Which I can almost guarantee by your complaint that you're not.) Then expect to be caught. Just remember; Three strikes, you're out.
Presentium X Oct 17, 2017 @ 4:42pm 
Originally posted by Cetren:
Here's my own advice, from another thread.

Well first of all, you need to realize they're sprinting towards YOU and YOU only. You have two other teammates you're going to need to count on for a short while. At the same time, keep and open mind and realize that if they hook someone and don't sprint towards you, you're teammate is in that same position. First off, one person should go for the save. The other person should finish an objective. Bond and Kindred and both two amazing perks when it comes to countering BBQ & Chilli. In fact, I'd highly recommend kindred if you hate the perk so much. Instantly your teammates will know which person is being chased, and who is closest to go to the save. By sacrificing one perk slot, you exponentially increase your teams coordination and chances of getting out alive vs. A BBQ rusher.

Next, let's assume that it is you the killer is zooming over. Well, it's not the end. You should first find a hiding place. But, as with any killer, mobile stealth will be your friend. They're going to see you walking either left, or right when they see your aura. So they're going to check around the direction you were walking. Then they're going to assume you only walked that way for four seconds and then turned around. So they'll search that area. The trick is to move TOWARDS the killer. They will never check behind them. Chances are they aren't running whispers and will displace an inproportionate amount of time looking for you.

Well crap! Two chances, two strikes, now you're in the chase! The chase will continue just like a normal chase. BBQ & Chill doesn't help in chases... at all. Play as normal. If you get caught after that... well, fair game. But if you aren't breaking off meta perks, and thinking outside the box. (Which I can almost guarantee by your complaint that you're not.) Then expect to be caught. Just remember; Three strikes, you're out.

This is excellent advice
Tegridy Oct 17, 2017 @ 4:44pm 
Did he realy wrote you can juke the Nurse easily?
He doesnt even own the Game o.O
Last edited by Tegridy; Oct 17, 2017 @ 4:46pm
Jubilation Station (Banned) Oct 17, 2017 @ 4:47pm 
Dead Hard and Borrowed time have no counterplay, so deal with the killer finally having a perk you can't deal with
Xilay Oct 17, 2017 @ 4:49pm 
Originally posted by bent:
Did he realy wrote you can juke the Nurse easily?
He doesnt even own the Game o.O

always depends on the nurse , a new - above average nurse is still easily jukeable
Zombie Oct 17, 2017 @ 4:56pm 
These aren't counters. These are massive gambles, you're telling players to just hope one of these strategies worked and it's a good way to get yourself killed. It completely removes all skill-based interaction from the equation.


The real way to ''counter'' this perk is to stop taking stealth seriously, and just build your perks for the ineivitable fact that you CANNOT hide from a good killer, and this perk only accenuates this reality. BBQ&C does not help the killer during a chase, only helps them start one. They will factually be weaker in a chase by running this perk and that will be their weakness. Stop trying to be stealthy, use an exhaustion perk, maybe grab an instablind flashlight...and actually increase your chances of survival.


In high rank matches, what happens to me when I'm using BBQ&C is survivors will actually T-bag towards me when I see their auras they know they're probably going to live through it because they know how to loop and they've set themselves up to completely ignore stealth...that's how you should be countering this perk.


A perk that is designed to counter stealth cannot be countered by stealth. These are RNG solutions that have too many variables and coincidences that make them completely unreliable and unviable.
Last edited by Zombie; Oct 17, 2017 @ 5:01pm
Presentium X Oct 17, 2017 @ 4:57pm 
Originally posted by bent:
Did he realy wrote you can juke the Nurse easily?
He doesnt even own the Game o.O

First off, I am a console player. Stop assuming, because we all know what that does.

Second, I said she was easy to juke in the context of trying to teleport to a survivor she see's with BBQ and Chili, not during a chase. She can only teleport a max of 35ish meters (with 3 blinks) before her stun, which should put her well after 4 seconds of BBQ aura's. In that time frame she shouldn't be near you yet and you are free to "juke" her before she get's to you. Juke in this context meaning the aura not in a chase.

Only an idiot would say Nurse is easily juked
Last edited by Presentium X; Oct 17, 2017 @ 4:59pm
Presentium X Oct 17, 2017 @ 5:06pm 
Originally posted by cronnoponno:
These aren't counters. These are massive gambles, you're telling players to just hope one of these strategies worked and it's a good way to get yourself killed. It completely removes all skill-based interaction from the equation.


The real way to ''counter'' this perk is to stop taking stealth seriously, and just build your perks for the ineivitable fact that you CANNOT hide from a good killer, and this perk only accenuates this reality. BBQ&C does not help the killer during a chase, only helps them start one. They will factually be weaker in a chase by running this perk and that will be their weakness. Stop trying to be stealthy, use an exhaustion perk, maybe grab an instablind flashlight...and actually increase your chances of survival.


In high rank matches, what happens to me when I'm using BBQ&C is survivors will actually T-bag towards me when I see their auras they know they're probably going to live through it because they know how to loop and they've set themselves up to completely ignore stealth...that's how you should be countering this perk.

I respectfully disagree. How is not having your aura shown by running inside to 40m radius not a counter?

Yes you are risking being closer to the Killer but unless he saw you he has no idea where you are. And 9/10 times he WILL see someone else's aura outside the radius and go after them rather than search the infinite possibility of the 40m radius.

The 2nd methods are more riskier but honestly I have had zero issue using them against any Killer other than Billy.
Zombie Oct 17, 2017 @ 5:08pm 
Originally posted by Justice:
Originally posted by cronnoponno:
These aren't counters. These are massive gambles, you're telling players to just hope one of these strategies worked and it's a good way to get yourself killed. It completely removes all skill-based interaction from the equation.


The real way to ''counter'' this perk is to stop taking stealth seriously, and just build your perks for the ineivitable fact that you CANNOT hide from a good killer, and this perk only accenuates this reality. BBQ&C does not help the killer during a chase, only helps them start one. They will factually be weaker in a chase by running this perk and that will be their weakness. Stop trying to be stealthy, use an exhaustion perk, maybe grab an instablind flashlight...and actually increase your chances of survival.


In high rank matches, what happens to me when I'm using BBQ&C is survivors will actually T-bag towards me when I see their auras they know they're probably going to live through it because they know how to loop and they've set themselves up to completely ignore stealth...that's how you should be countering this perk.

I respectfully disagree. How is not having your aura shown by running inside to 40m radius not a counter?

Yes you are risking being closer to the Killer but unless he saw you he has no idea where you are. And 9/10 times he WILL see someone else's aura outside the radius and go after them rather than search the infinite possibility of the 40m radius.

The 2nd methods are more riskier but honestly I have had zero issue using them against any Killer other than Billy.


Running into the killers range kind of defeats the purpose of what the perk was intended for, it's also a bit difficult to really understand how much 40 meters is. I've had players try to do this, only to be so close to me that I can end up walking to them normally before their aura even expires. I would still consider it a great risk, a risk that could be completely circumvented if you had just T-bagged the killer at a normal distance and let them chase you so you can waste their time and actually get the hooked survivor rescued and generators done.

You just can't counter an anti-stealth perk with stealth. But good luck to the players who insist on doing it, I've had more success just giving up on it and running exhaustion perks like everyone else so it might just be me.
Last edited by Zombie; Oct 17, 2017 @ 5:09pm
Knobz (Banned) Oct 17, 2017 @ 5:20pm 
Originally posted by Justice:

Popular "counter" that doesn't work: Hiding behind a gen.

Why this keeps coming up as a suggestion is beyond me. The Survivor's aura(s) as displayed to the Killer are RED, the aura of a generator is light orange. Thinking the Killer won't be able to differentiate the two is ignorant. Survivors have tried this against me and failed miserably, it doesn't work, do not do it. If anything it makes the Killer come right at you because you're AT A GEN.

I made this vid the other night showing it does not work against me. LUL

https://www.youtube.com/watch?v=l2bArrSlkCY
Presentium X Oct 17, 2017 @ 6:26pm 
Originally posted by cronnoponno:

Running into the killers range kind of defeats the purpose of what the perk was intended for, it's also a bit difficult to really understand how much 40 meters is. I've had players try to do this, only to be so close to me that I can end up walking to them normally before their aura even expires. I would still consider it a great risk, a risk that could be completely circumvented if you had just T-bagged the killer at a normal distance and let them chase you so you can waste their time and actually get the hooked survivor rescued and generators done.

You just can't counter an anti-stealth perk with stealth. But good luck to the players who insist on doing it, I've had more success just giving up on it and running exhaustion perks like everyone else so it might just be me.

Fair enough.

Originally posted by twitch.tv/exzordor:

I made this vid the other night showing it does not work against me. LUL

https://www.youtube.com/watch?v=l2bArrSlkCY

Exactly. Not sure why this keeps getting suggested
weirdkid5 Oct 17, 2017 @ 6:39pm 
Originally posted by cronnoponno:
Originally posted by Justice:

I respectfully disagree. How is not having your aura shown by running inside to 40m radius not a counter?

Yes you are risking being closer to the Killer but unless he saw you he has no idea where you are. And 9/10 times he WILL see someone else's aura outside the radius and go after them rather than search the infinite possibility of the 40m radius.

The 2nd methods are more riskier but honestly I have had zero issue using them against any Killer other than Billy.


Running into the killers range kind of defeats the purpose of what the perk was intended for, it's also a bit difficult to really understand how much 40 meters is. I've had players try to do this, only to be so close to me that I can end up walking to them normally before their aura even expires. I would still consider it a great risk, a risk that could be completely circumvented if you had just T-bagged the killer at a normal distance and let them chase you so you can waste their time and actually get the hooked survivor rescued and generators done.

You just can't counter an anti-stealth perk with stealth. But good luck to the players who insist on doing it, I've had more success just giving up on it and running exhaustion perks like everyone else so it might just be me.
Never had an issue with the perk as a Survivor. Fine with me.
wWQRWw Jun 20, 2018 @ 12:01pm 
Originally posted by Justice:
Originally posted by cronnoponno:
These aren't counters. These are massive gambles, you're telling players to just hope one of these strategies worked and it's a good way to get yourself killed. It completely removes all skill-based interaction from the equation.


The real way to ''counter'' this perk is to stop taking stealth seriously, and just build your perks for the ineivitable fact that you CANNOT hide from a good killer, and this perk only accenuates this reality. BBQ&C does not help the killer during a chase, only helps them start one. They will factually be weaker in a chase by running this perk and that will be their weakness. Stop trying to be stealthy, use an exhaustion perk, maybe grab an instablind flashlight...and actually increase your chances of survival.


In high rank matches, what happens to me when I'm using BBQ&C is survivors will actually T-bag towards me when I see their auras they know they're probably going to live through it because they know how to loop and they've set themselves up to completely ignore stealth...that's how you should be countering this perk.

I respectfully disagree. How is not having your aura shown by running inside to 40m radius not a counter?

Yes you are risking being closer to the Killer but unless he saw you he has no idea where you are. And 9/10 times he WILL see someone else's aura outside the radius and go after them rather than search the infinite possibility of the 40m radius.

The 2nd methods are more riskier but honestly I have had zero issue using them against any Killer other than Billy.

I would like to contribute a point as a survivor main with 300 hours between consul and pc. I literally just had a killer in game say that they camped the hook because I did not show up on BBQ and chili which means that this attempt to counter by running towards the killer is futile. I fully have to agree that stealth is no longer the meta because 9/10 killers that I face run BBQ and will find you no matter what especially as I continue to rank up. I do definitely think that BBQ should be nerfed however. I propose that it shows survivors near the hook instead of away from the hook, or is in some other way nerfed because it makes the game very hard to excape as well as have fun playing survivor.
FiniteThrills Jun 20, 2018 @ 12:06pm 
Even though this is a necro, I'll share a handy detail with you. Running into range so the killer can't see you is for YOUR survival. Faking out bbq by going one way then going another is how you try to help BOTH you and the guy on the hook.

Honestly, most killers couldn't care less if anything about bbq changes, as long as it's NOT the bloodpoints. Every serious killer I know would just dump it immediately if they removed the BP bonus.
Jackal Eyes Jun 20, 2018 @ 12:12pm 
Originally posted by FiniteThrills:
Honestly, most killers couldn't care less if anything about bbq changes, as long as it's NOT the bloodpoints. Every serious killer I know would just dump it immediately if they removed the BP bonus.
It gives me a lot of tactical info. As I don't play like a braindead, it helps me decide which is going to be my best next move. Sometimes it shows you nothing but most of the times is priceless; at least for me as i play this game like chess.
Last edited by Jackal Eyes; Jun 20, 2018 @ 12:13pm
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Date Posted: Oct 17, 2017 @ 4:15pm
Posts: 17