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Sandbagger - a survivor Blocks another survivor at a window for example or throws a pallet down infornt of them so the killer can hit them.
Camper - a Killer who stays close to the hook
Facecamper - a Killer who sands right in front of the hooked survivor (or just inside there body) so the unhook prompt does not show
Tunneller - a Killer who lets someone unhook and focuses only on the unhooked person
SWF - Survive with friends group all using comms
Sabers/insta flash etc- Flashlighs who have the strongest addons to insta blind the killer, add squad to it and its SWF teams using them.
Infinite's - a place in the map where survivor can run around without the killer being able to catch them (to be fair they are all but gone now, some semi infinites do still remain to waste lots of time)
Slugging - a Killer who downs survivors and leaves them on the ground in the dying state
Meta - They are considered the normal goto perks in the game or playstyle for either side.
Perks below -
SB - Sprint Burst
SC - Self Care
Sabo - Saboteur
IW - Iron Will
BS - Brutal Strength
NOED - No one escapes Death
DH - Dead Hard (or Devour Hope depending on the conversation)
NC - Nurses Calling
UE - Urban Evasion
DS - Decisive Strike (or in rare cases Deer Stalker, again it depends on the what the conversation is about)
either that or someone who unhooks you with the killer close or in chase, just to at least get 1500 BP before getting downed.
Non specifically; any survivor that uses you to get away from the killer or to get points with the risk of you becoming a victim (or at least, that's how I se the term mostly used)
1. ; Often a piece of advice to a killer about how to play killer, usually from a survivor, but always to the benefit of survivors rather than killers.
2. ; An interpretation of the history and/or gameplay of Dead By Daylight which puts the responsibility for the enjoyment of survivors onto the killer with no suggested reciprocation - see 'Survivor-entitlement'.