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You could maybe count Nea with Streetwise if your using a toolbox but I'd go for Dwight or Feng over her.
David King has "No Mither", which can work well with "Resilience" to speed up gen repair if you have it. But there's a huge and obvious downside to this perk - you're permanently injured - and the speed boost is only 9%.
I think the ultimate gen-rush build would be four survivors combining "No Mither", "Resilience", "Leader" and "Prove Thyself". The downside is that if one survivor goes down, the entire team falls, and quick...
edited - Forgot about Prove Thyself.
Dwight's perks help speed everything up, based on how many other survivors are around.
Feng's Technician saves time by making killers less likely to know you're there.
Bill has Left Behind, as well, which increases generator repair speed if he's the last living survivor, if I'm remembering it correctly.
How about the David King? I think I thought a perk of his that looked useful. I have been playing killer so far and I am trying to figure out who's a good survivor, so far I am so as with the survivors it's not even funny.
Can you bleed out? Also what character uses this perk?
Yes when you get hit by killer and enter the dying state. There you can bleed out eventually but you have the advantage of getting back on your feet to wounded state if you manage to fill the healing meter that fills when you keep the left mouse button on. (this with No Mither perk)
The character doesnt matter in this but I use David King character. All you really need is to get "No Mither" perk and "Resilience" perk from the Bloodweb and those are generated randomly each time you level up so you might get them sooner or later. My own Bloodweb level is 20 currently with David King character.
Another advantage with No Mither perk is that you dont leave trail of blood when you walk or run around (if i understood the description of the perk correctly).
You may also like to take a look on "Iron Will" perk to reduce noises your character make while being wounded (grunts from pain). Character Jake Park receives that perk at some level.
David King however receives "Dead Hard" perk at some level wich is also interresting combo if you are chased by killer and want to receive nice boost for your attempt to run away. If i understood correctly you are temporary immune to hits and cannot go down to dying state.
Hopefully this helps. :)