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Allowing the ivory mori to kill anyone you down while for the ebony mori you have to hook people makes ivory moris a LOT stronger than ebonies when it's supposed to be the opposite, and again will keep ebony mories completely worthless.
If we take out the victory cube conditions. Then point wise comparing the two the BNP wins. Plus on every blood web i h ave as a survivor i get 1-2 BNP's as for mori's? I see one every ten levels and more often than not its a Ivory I don't remember the last time i saw more than 1 on a blood web.
Mori's were always supposed to be game changers. They were meant to strike fear into survivors that they shouldn't play bold this match and be stealthy! Now they are a joke. There simply isn't enough time in most matches to even bother with an Ebony mori. Ivory mori IS balanced with the hook requirements. Or else you will have to deal with DYING LIGHT A lot more. It was something i used to do against SWF groups who i knew were problem children. There is no simple answer. But a ebony should be a mix of a cypress and a ivory in my eyes. Either way how it is now, mori's don't make the survivors scared. They make them laugh i used to be scared of mori's I giggle at them now.
@Shadow_Dragon_DCG.tv
@dylan the jewish guy
Ivory Mori would be more balanced if you could kill a survivor on their first down, because it allows for interesting combos with perks that otherwise are way too situational to be useful. For example, Dying Light, and all other perks that require an obsession, would be much better if Ivory Mori allowed a Killer to guarantee a kill on a target survivor. This would be balanced since Moris are already fairly rare to get. Comparing moris to BNP is moot, because it is already well-known that survivors have better tools at their disposal to make their games ez mode. However, balancing moris based on how powerful BNP obfuscates the fact that moris provides the Killer with much greater control over the match in most situations.
Sorry, but I vehemently disagree. If Ebony moris did not have the 1 hook condition then they would be flat out broken. You guys are under the impression that the mori should allow Killers to get 4K without much sweat which was not the intended use of the offering. Ebonies are currently balanced, because you have the potential to kill the entire team. More realistically, you have the opportunity to kill 2-3 people without much effort.
Again, the bloodpoint distribution for mori kills are indeed underwhelming. However, that should not factor into the balance of the offering, because the amount of bloodpoints for Killer objectives is out of wack in general. For example, a Killer only gets 50 bp for letting a survivor bleep out, and breaking generators only provides 100 bp, whereas survivors get 100+ bp for securing an item though a basement chest.l
Infinites lasted several months, because it was the devs' opinion that infinites took skill to pull off, and that they were mind games.
Active (set by the Trapper) bear traps could be sabotaged.
Hooks used to not respawn. Once survivors took them all down, they stayed down. Permanently. Which is why Jake used to be viewed as the scum of the earth.
A survivor used to be able to blind a killer with a flashlight during the hooking animation, forcing the survivor off the hook in some cases, making for some laughably impossible transitions between animations. Especially given that the hooking animation used to be longer.
Jungle gyms used to have 2 windows and 2 pallets. Nobody needed the pallets anyways, because the 2 windows were enough to infinite any killer with no risk of being caught. In other words, they were legitimate infinites. Solved by window blockers and the removal of an entire window in a jungle gym, after several months.
The odd bulb add-on for the flashlight originally did nothing. When the devs figured out how to make it work, it created an actual insta-blind. As in, all it took was <0.05 seconds to blind a killer with a purple flashlight with an odd bulb and high end sapphire lens. Meaning a survivor could get off over several dozen blinds easily. And Lightborn couldn't even make the flashlights take over 0.1 seconds to blind a killer, so they were still insta-blinds, through Lightborn.
The Wraith used to spawn into the match uncloaked, and would have to cloak to stealth. Since the Wraith's bell's range was universal and everyone could hear the bell, regardless of add-ons, this would essentially mean that no stealth could be had as the Wraith, even on the first survivor.
The list goes on and on, but those are a few laughable examples of imbalance.
it's more then bp. rank is hard for killers nowadays too. the mori more or less stipulates a loss of rank or black pip most of the time when used. At most you get 1 pip which you could have done without it.
Additionally there's the odd issue of most killers not finding moris at all in bloodwebs, while my unprestiged survivors end up with 2 bnps, or at least one every 2-3 levels at 50 (i don't want to prestige to grind again)
You think i care about 4k's? If i want a 4k then i will "try hard". I won't use a ebony mori. That is the problem. Using an Ebony is just as much work as not using one. So whats the point in taking one. They were always meant to be OP its meant to be a serious offering. Now its a joke offering with a depip and alot less points than before where it meant 32k and a double pip.
I disagree. Unless you are hard camping a survivor until the second hook stage, moris have greater value. I have been in countless matches where I managed to hook each survivor at least once, but was only able to get a single kill because hooking them 3 times was too much of an effort. At higher ranks survivors bodyblock for each other and alternate being hooked knowing that they have 3 chances before dying. The Ebony Mori serves as a nice surprise in this regards.
I love Ebony moris because you can put an end to all the nonsense almost immediately. I take comfort in knowing that after the first hook, I can outright kill anyone the next time I down them, as opposed to having to hook them again 2 more times.
Man, the devs should write for Comedy Central with their horrendous attempts at balancing the game.
There is no surprise about a Mori because of the way "secret" offerings work. For killers, you either played a shroud of separation or a Mori. Most people tend to auto assume Mori in that case. The only question then is what kind, which I know everyone I play with assumes Ebony until proven otherwise.
Hook rushing is absolutely an issue, but it's not related to the power of Moris. The fact is it's more lucrative and profitable to not use the ultra rare offering and play normally than to use it, while BNP is more lucrative than to not use it. And with no one refuting the proposal that BNP are easier to find than Moris, why would you ever bring an ebony into the game, knowing it's worthless? Hell, I get a LOT more use out of a cut coin than any kind of Mori anymore, because it prevents itemless survs from finding items and keeps the game vanilla (I only burn a cut coin if no survivor goes in with an item). If I need to go through the process of chasing, hitting, chasing, downing, and hooking regardless of offering, I'd rather not burn something that might be useful, maybe, in the lategame. I have better options. And for an ultra rare offering that used to bend the game strongly in the killer's favor, that's sad to say.