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Very good point,but,i dont know if i understanded very well what you told,if im right,you told something like "Facing a killer in real life"i disagree with you,i dont want dbd " realistic",i think the fun of the games are the unrealistic,i just want the games to be balanced. Sorry if i didnt understanded very well in you response
Kidna roundabout point, its luck of the draw but in that luck you use your wits to change the luck in your favor, still no guarantee of survival
With the idea of selecting an item you'd like to find in a chest, I feel like that's something that could be strictly reserved for Plunderer's Instinct, or maybe the perk lets you find a copy of your item in the first chest you loot. Or maybe that could be a new perk altogether.
The spawn system is the epitome of rng; sometimes 2-3 people are spawned right next to each other, next to a generator, with the Killer all the way across the map. Othertimes a Killer spawns just shy of the terror radius of a survivor. There needs to be a way to fix this.
Hooks and the basement should be FIXED for all maps so that Killers can actually strategize based on the layout of the map. Its frustrating to have the basement sometimes in a location that is completely inaccessible, yet other times the basement is right in the middle of the map allowing anyone with Agitation or Grasp to access the basement at nearly any juncture of the game. Of course, generators, chests, totems, etc. should be subject to the procedural process.
The almost whole game should bem reworked,even the killers.
For me,yes,survivors should always have a purple item,in the game actual state,this is op.But,How i Said almost every time in the thread,this is a balancing issue.It was Just my opnion,i dont think its fair to sometimes get a Brown med-kit that doenst do nothing,and,with luck,get a purple flash,wich can chance the whole match,beign decisive to the survivors to escape or killers sacrificing.
Second part,RNG:Sorry,i dont know english well,so...i dont know what "RNG" is....so i cant discuss.
I think you wanted to stay "Iron Will"Instead of "Calm Spirit" because you sayed that Calm Spirit reduces gruns of pain,buts lets assume you wanted to talk about Iron Will,Iron Will at level 1 reduces 50% of the gruns of pain,i dont think its luck bases,It depends on killer ability to hear his surrounding